package com.akjava.gwt.three.client.java; import com.akjava.gwt.three.client.java.utils.DShaderUtils.DUniforms; import com.akjava.gwt.three.client.js.materials.Material; import com.google.gwt.core.client.JavaScriptObject; /** * @deprecated * @author aki * */ public class ShaderMaterialBuilder extends JavaScriptObject{ protected ShaderMaterialBuilder(){} public final static ShaderMaterialBuilder create(){ return (ShaderMaterialBuilder) ShaderMaterialBuilder.createObject(); } public final native ShaderMaterialBuilder fragmentShader(String fragment)/*-{ this["fragmentShader"]=fragment; return this; }-*/; public final native ShaderMaterialBuilder vertexShader(String vertex)/*-{ this["vertexShader"]=vertex; return this; }-*/; public final native ShaderMaterialBuilder uniforms(DUniforms uniforms)/*-{ this["uniforms"]=uniforms; return this; }-*/; public final native ShaderMaterialBuilder lights(boolean bool)/*-{ this["lights"]=bool; return this; }-*/; public final native ShaderMaterialBuilder morphTargets(boolean w)/*-{ this["morphTargets"]=w; return this; }-*/; public final Material build(){ return build(this); } private final native Material build(JavaScriptObject object)/*-{ return new $wnd.THREE.ShaderMaterial(object); }-*/; }