/* * Copyright 2014 Attila Szegedi, Daniel Dekany, Jonathan Revusky * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package freemarker.ext.beans; import java.math.BigDecimal; import java.math.BigInteger; import freemarker.template.TemplateNumberModel; import freemarker.template.utility.ClassUtil; import freemarker.template.utility.NumberUtil; /** * Everything related to coercion to ambiguous numerical types. */ class OverloadedNumberUtil { // Can't be instantiated private OverloadedNumberUtil() { } /** * The lower limit of conversion prices where there's a risk of significant mantissa loss. * The value comes from misc/overloadedNumberRules/prices.ods and generator.ftl. */ static final int BIG_MANTISSA_LOSS_PRICE = 4 * 10000; /** The highest long that can be stored in double without precision loss: 2**53. */ private static final long MAX_DOUBLE_OR_LONG = 9007199254740992L; /** The lowest long that can be stored in double without precision loss: -(2**53). */ private static final long MIN_DOUBLE_OR_LONG = -9007199254740992L; private static final int MAX_DOUBLE_OR_LONG_LOG_2 = 53; /** The highest long that can be stored in float without precision loss: 2**24. */ private static final int MAX_FLOAT_OR_INT = 16777216; /** The lowest long that can be stored in float without precision loss: -(2**24). */ private static final int MIN_FLOAT_OR_INT = -16777216; private static final int MAX_FLOAT_OR_INT_LOG_2 = 24; /** Lowest number that we don't thread as possible integer 0. */ private static final double LOWEST_ABOVE_ZERO = 0.000001; /** Highest number that we don't thread as possible integer 1. */ private static final double HIGHEST_BELOW_ONE = 0.999999; /** * Attaches the lowest alternative number type to the parameter number via {@link NumberWithFallbackType}, if * that's useful according the possible target number types. This transformation is applied on the method call * argument list before overloaded method selection. * * <p>Note that as of this writing, this method is only used when * {@link BeansWrapper#getIncompatibleImprovements()} >= 2.3.21. * * <p>Why's this needed, how it works: Overloaded method selection only selects methods where the <em>type</em> * (not the value!) of the argument is "smaller" or the same as the parameter type. This is similar to how it's in * the Java language. That it only decides based on the parameter type is important because this way * {@link OverloadedMethodsSubset} can cache method lookup decisions using the types as the cache key. Problem is, * since you don't declare the exact numerical types in FTL, and FTL has only a single generic numeric type * anyway, what Java type a {@link TemplateNumberModel} uses internally is often seen as a technical detail of which * the template author can't always keep track of. So we investigate the <em>value</em> of the number too, * then coerce it down without overflow to a type that will match the most overloaded methods. (This * is especially important as FTL often stores numbers in {@link BigDecimal}-s, which will hardly ever match any * method parameters.) We could simply return that number, like {@code Byte(0)} for an {@code Integer(0)}, * however, then we would lose the information about what the original type was. The original type is sometimes * important, as in ambiguous situations the method where there's an exact type match should be selected (like, * when someone wants to select an overload explicitly with {@code m(x?int)}). Also, if an overload wins where * the parameter type at the position of the number is {@code Number} or {@code Object} (or {@code Comparable} * etc.), it's expected that we pass in the original value (an {@code Integer} in this example), especially if that * value is the return value of another Java method. That's why we use * {@link NumberWithFallbackType} numerical classes like {@link IntegerOrByte}, which represents both the original * type and the coerced type, all encoded into the class of the value, which is used as the overloaded method lookup * cache key. * * <p>See also: <tt>src\main\misc\overloadedNumberRules\prices.ods</tt>. * * @param num the number to coerce * @param typeFlags the type flags of the target parameter position; see {@link TypeFlags} * * @returns The original number or a {@link NumberWithFallbackType}, depending on the actual value and the types * indicated in the {@code targetNumTypes} parameter. */ static Number addFallbackType(final Number num, final int typeFlags) { final Class numClass = num.getClass(); if (numClass == BigDecimal.class) { // For now we only support the backward-compatible mode that doesn't prevent roll overs and magnitude loss. // However, we push the overloaded selection to the right direction, so we will at least indicate if the // number has decimals. BigDecimal n = (BigDecimal) num; if ((typeFlags & TypeFlags.MASK_KNOWN_INTEGERS) != 0 && (typeFlags & TypeFlags.MASK_KNOWN_NONINTEGERS) != 0 && NumberUtil.isIntegerBigDecimal(n) /* <- can be expensive */) { return new IntegerBigDecimal(n); } else { // Either it was a non-integer, or it didn't mater what it was, as we don't have both integer and // non-integer target types. return n; } } else if (numClass == Integer.class) { int pn = num.intValue(); // Note that we try to return the most specific type (i.e., the numerical type with the smallest range), but // only among the types that are possible targets. Like if the only target is int and the value is 1, we // will return Integer 1, not Byte 1, even though byte is automatically converted to int so it would // work too. Why we avoid unnecessarily specific types is that they generate more overloaded method lookup // cache entries, since the cache key is the array of the types of the argument values. So we want as few // permutations as possible. if ((typeFlags & TypeFlags.BYTE) != 0 && pn <= Byte.MAX_VALUE && pn >= Byte.MIN_VALUE) { return new IntegerOrByte((Integer) num, (byte) pn); } else if ((typeFlags & TypeFlags.SHORT) != 0 && pn <= Short.MAX_VALUE && pn >= Short.MIN_VALUE) { return new IntegerOrShort((Integer) num, (short) pn); } else { return num; } } else if (numClass == Long.class) { final long pn = num.longValue(); if ((typeFlags & TypeFlags.BYTE) != 0 && pn <= Byte.MAX_VALUE && pn >= Byte.MIN_VALUE) { return new LongOrByte((Long) num, (byte) pn); } else if ((typeFlags & TypeFlags.SHORT) != 0 && pn <= Short.MAX_VALUE && pn >= Short.MIN_VALUE) { return new LongOrShort((Long) num, (short) pn); } else if ((typeFlags & TypeFlags.INTEGER) != 0 && pn <= Integer.MAX_VALUE && pn >= Integer.MIN_VALUE) { return new LongOrInteger((Long) num, (int) pn); } else { return num; } } else if (numClass == Double.class) { final double doubleN = num.doubleValue(); // Can we store it in an integer type? checkIfWholeNumber: do { if ((typeFlags & TypeFlags.MASK_KNOWN_INTEGERS) == 0) break checkIfWholeNumber; // There's no hope to be 1-precise outside this region. (Although problems can occur even inside it...) if (doubleN > MAX_DOUBLE_OR_LONG || doubleN < MIN_DOUBLE_OR_LONG) break checkIfWholeNumber; long longN = num.longValue(); double diff = doubleN - longN; boolean exact; // We will try to ignore precision glitches (like 0.3 - 0.2 - 0.1 = -2.7E-17) if (diff == 0) { exact = true; } else if (diff > 0) { if (diff < LOWEST_ABOVE_ZERO) { exact = false; } else if (diff > HIGHEST_BELOW_ONE) { exact = false; longN++; } else { break checkIfWholeNumber; } } else { // => diff < 0 if (diff > -LOWEST_ABOVE_ZERO) { exact = false; } else if (diff < -HIGHEST_BELOW_ONE) { exact = false; longN--; } else { break checkIfWholeNumber; } } // If we reach this, it can be treated as a whole number. if ((typeFlags & TypeFlags.BYTE) != 0 && longN <= Byte.MAX_VALUE && longN >= Byte.MIN_VALUE) { return new DoubleOrByte((Double) num, (byte) longN); } else if ((typeFlags & TypeFlags.SHORT) != 0 && longN <= Short.MAX_VALUE && longN >= Short.MIN_VALUE) { return new DoubleOrShort((Double) num, (short) longN); } else if ((typeFlags & TypeFlags.INTEGER) != 0 && longN <= Integer.MAX_VALUE && longN >= Integer.MIN_VALUE) { final int intN = (int) longN; return (typeFlags & TypeFlags.FLOAT) != 0 && intN >= MIN_FLOAT_OR_INT && intN <= MAX_FLOAT_OR_INT ? new DoubleOrIntegerOrFloat((Double) num, intN) : new DoubleOrInteger((Double) num, intN); } else if ((typeFlags & TypeFlags.LONG) != 0) { if (exact) { return new DoubleOrLong((Double) num, longN); } else { // We don't deal with non-exact numbers outside the range of int, as we already reach // ULP 2.384185791015625E-7 there. if (longN >= Integer.MIN_VALUE && longN <= Integer.MAX_VALUE) { return new DoubleOrLong((Double) num, longN); } else { break checkIfWholeNumber; } } } // This point is reached if the double value was out of the range of target integer type(s). // Falls through! } while (false); // If we reach this that means that it can't be treated as a whole number. if ((typeFlags & TypeFlags.FLOAT) != 0 && doubleN >= -Float.MAX_VALUE && doubleN <= Float.MAX_VALUE) { return new DoubleOrFloat((Double) num); } else { // Simply Double: return num; } } else if (numClass == Float.class) { final float floatN = num.floatValue(); // Can we store it in an integer type? checkIfWholeNumber: do { if ((typeFlags & TypeFlags.MASK_KNOWN_INTEGERS) == 0) break checkIfWholeNumber; // There's no hope to be 1-precise outside this region. (Although problems can occur even inside it...) if (floatN > MAX_FLOAT_OR_INT || floatN < MIN_FLOAT_OR_INT) break checkIfWholeNumber; int intN = num.intValue(); double diff = floatN - intN; boolean exact; // We will try to ignore precision glitches (like 0.3 - 0.2 - 0.1 = -2.7E-17) if (diff == 0) { exact = true; // We already reach ULP 7.6293945E-6 with bytes, so we don't continue with shorts. } else if (intN >= Byte.MIN_VALUE && intN <= Byte.MAX_VALUE) { if (diff > 0) { if (diff < 0.00001) { exact = false; } else if (diff > 0.99999) { exact = false; intN++; } else { break checkIfWholeNumber; } } else { // => diff < 0 if (diff > -0.00001) { exact = false; } else if (diff < -0.99999) { exact = false; intN--; } else { break checkIfWholeNumber; } } } else { break checkIfWholeNumber; } // If we reach this, it can be treated as a whole number. if ((typeFlags & TypeFlags.BYTE) != 0 && intN <= Byte.MAX_VALUE && intN >= Byte.MIN_VALUE) { return new FloatOrByte((Float) num, (byte) intN); } else if ((typeFlags & TypeFlags.SHORT) != 0 && intN <= Short.MAX_VALUE && intN >= Short.MIN_VALUE) { return new FloatOrShort((Float) num, (short) intN); } else if ((typeFlags & TypeFlags.INTEGER) != 0) { return new FloatOrInteger((Float) num, intN); } else if ((typeFlags & TypeFlags.LONG) != 0) { // We can't even go outside the range of integers, so we don't need Long variation: return exact ? new FloatOrInteger((Float) num, intN) : new FloatOrByte((Float) num, (byte) intN); // as !exact implies (-128..127) } // This point is reached if the float value was out of the range of target integer type(s). // Falls through! } while (false); // If we reach this that means that it can't be treated as a whole number. So it's simply a Float: return num; } else if (numClass == Byte.class) { return num; } else if (numClass == Short.class) { short pn = num.shortValue(); if ((typeFlags & TypeFlags.BYTE) != 0 && pn <= Byte.MAX_VALUE && pn >= Byte.MIN_VALUE) { return new ShortOrByte((Short) num, (byte) pn); } else { return num; } } else if (numClass == BigInteger.class) { if ((typeFlags & ((TypeFlags.MASK_KNOWN_INTEGERS | TypeFlags.MASK_KNOWN_NONINTEGERS) ^ (TypeFlags.BIG_INTEGER | TypeFlags.BIG_DECIMAL))) != 0) { BigInteger biNum = (BigInteger) num; final int bitLength = biNum.bitLength(); // Doesn't include sign bit, so it's one less than expected if ((typeFlags & TypeFlags.BYTE) != 0 && bitLength <= 7) { return new BigIntegerOrByte(biNum); } else if ((typeFlags & TypeFlags.SHORT) != 0 && bitLength <= 15) { return new BigIntegerOrShort(biNum); } else if ((typeFlags & TypeFlags.INTEGER) != 0 && bitLength <= 31) { return new BigIntegerOrInteger(biNum); } else if ((typeFlags & TypeFlags.LONG) != 0 && bitLength <= 63) { return new BigIntegerOrLong(biNum); } else if ((typeFlags & TypeFlags.FLOAT) != 0 && (bitLength <= MAX_FLOAT_OR_INT_LOG_2 || bitLength == MAX_FLOAT_OR_INT_LOG_2 + 1 && biNum.getLowestSetBit() >= MAX_FLOAT_OR_INT_LOG_2)) { return new BigIntegerOrFloat(biNum); } else if ((typeFlags & TypeFlags.DOUBLE) != 0 && (bitLength <= MAX_DOUBLE_OR_LONG_LOG_2 || bitLength == MAX_DOUBLE_OR_LONG_LOG_2 + 1 && biNum.getLowestSetBit() >= MAX_DOUBLE_OR_LONG_LOG_2)) { return new BigIntegerOrDouble(biNum); } else { return num; } } else { // No relevant coercion target types; return the BigInteger as is: return num; } } else { // Unknown number type: return num; } } static interface ByteSource { Byte byteValue(); } static interface ShortSource { Short shortValue(); } static interface IntegerSource { Integer integerValue(); } static interface LongSource { Long longValue(); } static interface FloatSource { Float floatValue(); } static interface DoubleSource { Double doubleValue(); } static interface BigIntegerSource { BigInteger bigIntegerValue(); } static interface BigDecimalSource { BigDecimal bigDecimalValue(); } /** * Superclass of "Or"-ed numerical types. With an example, a {@code int} 1 has the fallback type {@code byte}, as * that's the smallest type that can store the value, so it can be represented as an {@link IntegerOrByte}. * This is useful as overloaded method selection only examines the type of the arguments, not the value of them, * but with "Or"-ed types we can encode this value-related information into the argument type, hence influencing the * method selection. */ abstract static class NumberWithFallbackType extends Number implements Comparable { protected abstract Number getSourceNumber(); @Override public int intValue() { return getSourceNumber().intValue(); } @Override public long longValue() { return getSourceNumber().longValue(); } @Override public float floatValue() { return getSourceNumber().floatValue(); } @Override public double doubleValue() { return getSourceNumber().doubleValue(); } @Override public byte byteValue() { return getSourceNumber().byteValue(); } @Override public short shortValue() { return getSourceNumber().shortValue(); } @Override public int hashCode() { return getSourceNumber().hashCode(); } @Override public boolean equals(Object obj) { if (obj != null && this.getClass() == obj.getClass()) { return getSourceNumber().equals(((NumberWithFallbackType) obj).getSourceNumber()); } else { return false; } } @Override public String toString() { return getSourceNumber().toString(); } // We have to implement this, so that if a potential matching method expects a Comparable, which is implemented // by all the supported numerical types, the "Or" type will be a match. public int compareTo(Object o) { Number n = getSourceNumber(); if (n instanceof Comparable) { return ((Comparable) n).compareTo(o); } else { throw new ClassCastException(n.getClass().getName() + " is not Comparable."); } } } /** * Holds a {@link BigDecimal} that stores a whole number. When selecting a overloaded method, FreeMarker tries to * associate {@link BigDecimal} values to parameters of types that can hold non-whole numbers, unless the * {@link BigDecimal} is wrapped into this class, in which case it does the opposite. This mechanism is, however, * too rough to prevent roll overs or magnitude losses. Those are not yet handled for backward compatibility (they * were suppressed earlier too). */ static final class IntegerBigDecimal extends NumberWithFallbackType { private final BigDecimal n; IntegerBigDecimal(BigDecimal n) { this.n = n; } @Override protected Number getSourceNumber() { return n; } public BigInteger bigIntegerValue() { return n.toBigInteger(); } } static abstract class LongOrSmallerInteger extends NumberWithFallbackType { private final Long n; protected LongOrSmallerInteger(Long n) { this.n = n; } @Override protected Number getSourceNumber() { return n; } @Override public long longValue() { return n.longValue(); } } static class LongOrByte extends LongOrSmallerInteger { private final byte w; LongOrByte(Long n, byte w) { super(n); this.w = w; } @Override public byte byteValue() { return w; } } static class LongOrShort extends LongOrSmallerInteger { private final short w; LongOrShort(Long n, short w) { super(n); this.w = w; } @Override public short shortValue() { return w; } } static class LongOrInteger extends LongOrSmallerInteger { private final int w; LongOrInteger(Long n, int w) { super(n); this.w = w; } @Override public int intValue() { return w; } } static abstract class IntegerOrSmallerInteger extends NumberWithFallbackType { private final Integer n; protected IntegerOrSmallerInteger(Integer n) { this.n = n; } @Override protected Number getSourceNumber() { return n; } @Override public int intValue() { return n.intValue(); } } static class IntegerOrByte extends IntegerOrSmallerInteger { private final byte w; IntegerOrByte(Integer n, byte w) { super(n); this.w = w; } @Override public byte byteValue() { return w; } } static class IntegerOrShort extends IntegerOrSmallerInteger { private final short w; IntegerOrShort(Integer n, short w) { super(n); this.w = w; } @Override public short shortValue() { return w; } } static class ShortOrByte extends NumberWithFallbackType { private final Short n; private final byte w; protected ShortOrByte(Short n, byte w) { this.n = n; this.w = w; } @Override protected Number getSourceNumber() { return n; } @Override public short shortValue() { return n.shortValue(); } @Override public byte byteValue() { return w; } } static abstract class DoubleOrWholeNumber extends NumberWithFallbackType { private final Double n; protected DoubleOrWholeNumber(Double n) { this.n = n; } @Override protected Number getSourceNumber() { return n; } @Override public double doubleValue() { return n.doubleValue(); } } static final class DoubleOrByte extends DoubleOrWholeNumber { private final byte w; DoubleOrByte(Double n, byte w) { super(n); this.w = w; } @Override public byte byteValue() { return w; } @Override public short shortValue() { return w; } @Override public int intValue() { return w; } @Override public long longValue() { return w; } } static final class DoubleOrShort extends DoubleOrWholeNumber { private final short w; DoubleOrShort(Double n, short w) { super(n); this.w = w; } @Override public short shortValue() { return w; } @Override public int intValue() { return w; } @Override public long longValue() { return w; } } static final class DoubleOrIntegerOrFloat extends DoubleOrWholeNumber { private final int w; DoubleOrIntegerOrFloat(Double n, int w) { super(n); this.w = w; } @Override public int intValue() { return w; } @Override public long longValue() { return w; } } static final class DoubleOrInteger extends DoubleOrWholeNumber { private final int w; DoubleOrInteger(Double n, int w) { super(n); this.w = w; } @Override public int intValue() { return w; } @Override public long longValue() { return w; } } static final class DoubleOrLong extends DoubleOrWholeNumber { private final long w; DoubleOrLong(Double n, long w) { super(n); this.w = w; } @Override public long longValue() { return w; } } static final class DoubleOrFloat extends NumberWithFallbackType { private final Double n; DoubleOrFloat(Double n) { this.n = n; } @Override public float floatValue() { return n.floatValue(); } @Override public double doubleValue() { return n.doubleValue(); } @Override protected Number getSourceNumber() { return n; } } static abstract class FloatOrWholeNumber extends NumberWithFallbackType { private final Float n; FloatOrWholeNumber(Float n) { this.n = n; } @Override protected Number getSourceNumber() { return n; } @Override public float floatValue() { return n.floatValue(); } } static final class FloatOrByte extends FloatOrWholeNumber { private final byte w; FloatOrByte(Float n, byte w) { super(n); this.w = w; } @Override public byte byteValue() { return w; } @Override public short shortValue() { return w; } @Override public int intValue() { return w; } @Override public long longValue() { return w; } } static final class FloatOrShort extends FloatOrWholeNumber { private final short w; FloatOrShort(Float n, short w) { super(n); this.w = w; } @Override public short shortValue() { return w; } @Override public int intValue() { return w; } @Override public long longValue() { return w; } } static final class FloatOrInteger extends FloatOrWholeNumber { private final int w; FloatOrInteger(Float n, int w) { super(n); this.w = w; } @Override public int intValue() { return w; } @Override public long longValue() { return w; } } abstract static class BigIntegerOrPrimitive extends NumberWithFallbackType { protected final BigInteger n; BigIntegerOrPrimitive(BigInteger n) { this.n = n; } @Override protected Number getSourceNumber() { return n; } } final static class BigIntegerOrByte extends BigIntegerOrPrimitive { BigIntegerOrByte(BigInteger n) { super(n); } } final static class BigIntegerOrShort extends BigIntegerOrPrimitive { BigIntegerOrShort(BigInteger n) { super(n); } } final static class BigIntegerOrInteger extends BigIntegerOrPrimitive { BigIntegerOrInteger(BigInteger n) { super(n); } } final static class BigIntegerOrLong extends BigIntegerOrPrimitive { BigIntegerOrLong(BigInteger n) { super(n); } } abstract static class BigIntegerOrFPPrimitive extends BigIntegerOrPrimitive { BigIntegerOrFPPrimitive(BigInteger n) { super(n); } /** Faster version of {@link BigDecimal#floatValue()}, utilizes that the number known to fit into a long. */ @Override public float floatValue() { return n.longValue(); } /** Faster version of {@link BigDecimal#doubleValue()}, utilizes that the number known to fit into a long. */ @Override public double doubleValue() { return n.longValue(); } } final static class BigIntegerOrFloat extends BigIntegerOrFPPrimitive { BigIntegerOrFloat(BigInteger n) { super(n); } } final static class BigIntegerOrDouble extends BigIntegerOrFPPrimitive { BigIntegerOrDouble(BigInteger n) { super(n); } } /** * Returns a non-negative number that indicates how much we want to avoid a given numerical type conversion. Since * we only consider the types here, not the actual value, we always consider the worst case scenario. Like it will * say that converting int to short is not allowed, although int 1 can be converted to byte without loss. To account * for such situations, "Or"-ed types, like {@link IntegerOrByte} has to be used. * * @param fromC the non-primitive type of the argument (with other words, the actual type). * Must be {@link Number} or its subclass. This is possibly an {@link NumberWithFallbackType} subclass. * @param toC the <em>non-primitive</em> type of the target parameter (with other words, the format type). * Must be a {@link Number} subclass, not {@link Number} itself. * Must <em>not</em> be {@link NumberWithFallbackType} or its subclass. * * @return * <p>The possible values are: * <ul> * <li>0: No conversion is needed * <li>[0, 30000): Lossless conversion * <li>[30000, 40000): Smaller precision loss in mantissa is possible. * <li>[40000, 50000): Bigger precision loss in mantissa is possible. * <li>{@link Integer#MAX_VALUE}: Conversion not allowed due to the possibility of magnitude loss or * overflow</li> * </ul> * * <p>At some places, we only care if the conversion is possible, i.e., whether the return value is * {@link Integer#MAX_VALUE} or not. But when multiple overloaded methods have an argument type to which we * could convert to, this number will influence which of those will be chosen. */ static int getArgumentConversionPrice(Class fromC, Class toC) { // DO NOT EDIT, generated code! // See: src\main\misc\overloadedNumberRules\README.txt if (toC == fromC) { return 0; } else if (toC == Integer.class) { if (fromC == IntegerBigDecimal.class) return 31003; else if (fromC == BigDecimal.class) return 41003; else if (fromC == Long.class) return Integer.MAX_VALUE; else if (fromC == Double.class) return Integer.MAX_VALUE; else if (fromC == Float.class) return Integer.MAX_VALUE; else if (fromC == Byte.class) return 10003; else if (fromC == BigInteger.class) return Integer.MAX_VALUE; else if (fromC == LongOrInteger.class) return 21003; else if (fromC == DoubleOrFloat.class) return Integer.MAX_VALUE; else if (fromC == DoubleOrIntegerOrFloat.class) return 22003; else if (fromC == DoubleOrInteger.class) return 22003; else if (fromC == DoubleOrLong.class) return Integer.MAX_VALUE; else if (fromC == IntegerOrByte.class) return 0; else if (fromC == DoubleOrByte.class) return 22003; else if (fromC == LongOrByte.class) return 21003; else if (fromC == Short.class) return 10003; else if (fromC == LongOrShort.class) return 21003; else if (fromC == ShortOrByte.class) return 10003; else if (fromC == FloatOrInteger.class) return 21003; else if (fromC == FloatOrByte.class) return 21003; else if (fromC == FloatOrShort.class) return 21003; else if (fromC == BigIntegerOrInteger.class) return 16003; else if (fromC == BigIntegerOrLong.class) return Integer.MAX_VALUE; else if (fromC == BigIntegerOrDouble.class) return Integer.MAX_VALUE; else if (fromC == BigIntegerOrFloat.class) return Integer.MAX_VALUE; else if (fromC == BigIntegerOrByte.class) return 16003; else if (fromC == IntegerOrShort.class) return 0; else if (fromC == DoubleOrShort.class) return 22003; else if (fromC == BigIntegerOrShort.class) return 16003; else return Integer.MAX_VALUE; } else if (toC == Long.class) { if (fromC == Integer.class) return 10004; else if (fromC == IntegerBigDecimal.class) return 31004; else if (fromC == BigDecimal.class) return 41004; else if (fromC == Double.class) return Integer.MAX_VALUE; else if (fromC == Float.class) return Integer.MAX_VALUE; else if (fromC == Byte.class) return 10004; else if (fromC == BigInteger.class) return Integer.MAX_VALUE; else if (fromC == LongOrInteger.class) return 0; else if (fromC == DoubleOrFloat.class) return Integer.MAX_VALUE; else if (fromC == DoubleOrIntegerOrFloat.class) return 21004; else if (fromC == DoubleOrInteger.class) return 21004; else if (fromC == DoubleOrLong.class) return 21004; else if (fromC == IntegerOrByte.class) return 10004; else if (fromC == DoubleOrByte.class) return 21004; else if (fromC == LongOrByte.class) return 0; else if (fromC == Short.class) return 10004; else if (fromC == LongOrShort.class) return 0; else if (fromC == ShortOrByte.class) return 10004; else if (fromC == FloatOrInteger.class) return 21004; else if (fromC == FloatOrByte.class) return 21004; else if (fromC == FloatOrShort.class) return 21004; else if (fromC == BigIntegerOrInteger.class) return 15004; else if (fromC == BigIntegerOrLong.class) return 15004; else if (fromC == BigIntegerOrDouble.class) return Integer.MAX_VALUE; else if (fromC == BigIntegerOrFloat.class) return Integer.MAX_VALUE; else if (fromC == BigIntegerOrByte.class) return 15004; else if (fromC == IntegerOrShort.class) return 10004; else if (fromC == DoubleOrShort.class) return 21004; else if (fromC == BigIntegerOrShort.class) return 15004; else return Integer.MAX_VALUE; } else if (toC == Double.class) { if (fromC == Integer.class) return 20007; else if (fromC == IntegerBigDecimal.class) return 32007; else if (fromC == BigDecimal.class) return 32007; else if (fromC == Long.class) return 30007; else if (fromC == Float.class) return 10007; else if (fromC == Byte.class) return 20007; else if (fromC == BigInteger.class) return Integer.MAX_VALUE; else if (fromC == LongOrInteger.class) return 21007; else if (fromC == DoubleOrFloat.class) return 0; else if (fromC == DoubleOrIntegerOrFloat.class) return 0; else if (fromC == DoubleOrInteger.class) return 0; else if (fromC == DoubleOrLong.class) return 0; else if (fromC == IntegerOrByte.class) return 20007; else if (fromC == DoubleOrByte.class) return 0; else if (fromC == LongOrByte.class) return 21007; else if (fromC == Short.class) return 20007; else if (fromC == LongOrShort.class) return 21007; else if (fromC == ShortOrByte.class) return 20007; else if (fromC == FloatOrInteger.class) return 10007; else if (fromC == FloatOrByte.class) return 10007; else if (fromC == FloatOrShort.class) return 10007; else if (fromC == BigIntegerOrInteger.class) return 20007; else if (fromC == BigIntegerOrLong.class) return 30007; else if (fromC == BigIntegerOrDouble.class) return 20007; else if (fromC == BigIntegerOrFloat.class) return 20007; else if (fromC == BigIntegerOrByte.class) return 20007; else if (fromC == IntegerOrShort.class) return 20007; else if (fromC == DoubleOrShort.class) return 0; else if (fromC == BigIntegerOrShort.class) return 20007; else return Integer.MAX_VALUE; } else if (toC == Float.class) { if (fromC == Integer.class) return 30006; else if (fromC == IntegerBigDecimal.class) return 33006; else if (fromC == BigDecimal.class) return 33006; else if (fromC == Long.class) return 40006; else if (fromC == Double.class) return Integer.MAX_VALUE; else if (fromC == Byte.class) return 20006; else if (fromC == BigInteger.class) return Integer.MAX_VALUE; else if (fromC == LongOrInteger.class) return 30006; else if (fromC == DoubleOrFloat.class) return 30006; else if (fromC == DoubleOrIntegerOrFloat.class) return 23006; else if (fromC == DoubleOrInteger.class) return 30006; else if (fromC == DoubleOrLong.class) return 40006; else if (fromC == IntegerOrByte.class) return 24006; else if (fromC == DoubleOrByte.class) return 23006; else if (fromC == LongOrByte.class) return 24006; else if (fromC == Short.class) return 20006; else if (fromC == LongOrShort.class) return 24006; else if (fromC == ShortOrByte.class) return 20006; else if (fromC == FloatOrInteger.class) return 0; else if (fromC == FloatOrByte.class) return 0; else if (fromC == FloatOrShort.class) return 0; else if (fromC == BigIntegerOrInteger.class) return 30006; else if (fromC == BigIntegerOrLong.class) return 40006; else if (fromC == BigIntegerOrDouble.class) return 40006; else if (fromC == BigIntegerOrFloat.class) return 24006; else if (fromC == BigIntegerOrByte.class) return 24006; else if (fromC == IntegerOrShort.class) return 24006; else if (fromC == DoubleOrShort.class) return 23006; else if (fromC == BigIntegerOrShort.class) return 24006; else return Integer.MAX_VALUE; } else if (toC == Byte.class) { if (fromC == Integer.class) return Integer.MAX_VALUE; else if (fromC == IntegerBigDecimal.class) return 35001; else if (fromC == BigDecimal.class) return 45001; else if (fromC == Long.class) return Integer.MAX_VALUE; else if (fromC == Double.class) return Integer.MAX_VALUE; else if (fromC == Float.class) return Integer.MAX_VALUE; else if (fromC == BigInteger.class) return Integer.MAX_VALUE; else if (fromC == LongOrInteger.class) return Integer.MAX_VALUE; else if (fromC == DoubleOrFloat.class) return Integer.MAX_VALUE; else if (fromC == DoubleOrIntegerOrFloat.class) return Integer.MAX_VALUE; else if (fromC == DoubleOrInteger.class) return Integer.MAX_VALUE; else if (fromC == DoubleOrLong.class) return Integer.MAX_VALUE; else if (fromC == IntegerOrByte.class) return 22001; else if (fromC == DoubleOrByte.class) return 25001; else if (fromC == LongOrByte.class) return 23001; else if (fromC == Short.class) return Integer.MAX_VALUE; else if (fromC == LongOrShort.class) return Integer.MAX_VALUE; else if (fromC == ShortOrByte.class) return 21001; else if (fromC == FloatOrInteger.class) return Integer.MAX_VALUE; else if (fromC == FloatOrByte.class) return 23001; else if (fromC == FloatOrShort.class) return Integer.MAX_VALUE; else if (fromC == BigIntegerOrInteger.class) return Integer.MAX_VALUE; else if (fromC == BigIntegerOrLong.class) return Integer.MAX_VALUE; else if (fromC == BigIntegerOrDouble.class) return Integer.MAX_VALUE; else if (fromC == BigIntegerOrFloat.class) return Integer.MAX_VALUE; else if (fromC == BigIntegerOrByte.class) return 18001; else if (fromC == IntegerOrShort.class) return Integer.MAX_VALUE; else if (fromC == DoubleOrShort.class) return Integer.MAX_VALUE; else if (fromC == BigIntegerOrShort.class) return Integer.MAX_VALUE; else return Integer.MAX_VALUE; } else if (toC == Short.class) { if (fromC == Integer.class) return Integer.MAX_VALUE; else if (fromC == IntegerBigDecimal.class) return 34002; else if (fromC == BigDecimal.class) return 44002; else if (fromC == Long.class) return Integer.MAX_VALUE; else if (fromC == Double.class) return Integer.MAX_VALUE; else if (fromC == Float.class) return Integer.MAX_VALUE; else if (fromC == Byte.class) return 10002; else if (fromC == BigInteger.class) return Integer.MAX_VALUE; else if (fromC == LongOrInteger.class) return Integer.MAX_VALUE; else if (fromC == DoubleOrFloat.class) return Integer.MAX_VALUE; else if (fromC == DoubleOrIntegerOrFloat.class) return Integer.MAX_VALUE; else if (fromC == DoubleOrInteger.class) return Integer.MAX_VALUE; else if (fromC == DoubleOrLong.class) return Integer.MAX_VALUE; else if (fromC == IntegerOrByte.class) return 21002; else if (fromC == DoubleOrByte.class) return 24002; else if (fromC == LongOrByte.class) return 22002; else if (fromC == LongOrShort.class) return 22002; else if (fromC == ShortOrByte.class) return 0; else if (fromC == FloatOrInteger.class) return Integer.MAX_VALUE; else if (fromC == FloatOrByte.class) return 22002; else if (fromC == FloatOrShort.class) return 22002; else if (fromC == BigIntegerOrInteger.class) return Integer.MAX_VALUE; else if (fromC == BigIntegerOrLong.class) return Integer.MAX_VALUE; else if (fromC == BigIntegerOrDouble.class) return Integer.MAX_VALUE; else if (fromC == BigIntegerOrFloat.class) return Integer.MAX_VALUE; else if (fromC == BigIntegerOrByte.class) return 17002; else if (fromC == IntegerOrShort.class) return 21002; else if (fromC == DoubleOrShort.class) return 24002; else if (fromC == BigIntegerOrShort.class) return 17002; else return Integer.MAX_VALUE; } else if (toC == BigDecimal.class) { if (fromC == Integer.class) return 20008; else if (fromC == IntegerBigDecimal.class) return 0; else if (fromC == Long.class) return 20008; else if (fromC == Double.class) return 20008; else if (fromC == Float.class) return 20008; else if (fromC == Byte.class) return 20008; else if (fromC == BigInteger.class) return 10008; else if (fromC == LongOrInteger.class) return 20008; else if (fromC == DoubleOrFloat.class) return 20008; else if (fromC == DoubleOrIntegerOrFloat.class) return 20008; else if (fromC == DoubleOrInteger.class) return 20008; else if (fromC == DoubleOrLong.class) return 20008; else if (fromC == IntegerOrByte.class) return 20008; else if (fromC == DoubleOrByte.class) return 20008; else if (fromC == LongOrByte.class) return 20008; else if (fromC == Short.class) return 20008; else if (fromC == LongOrShort.class) return 20008; else if (fromC == ShortOrByte.class) return 20008; else if (fromC == FloatOrInteger.class) return 20008; else if (fromC == FloatOrByte.class) return 20008; else if (fromC == FloatOrShort.class) return 20008; else if (fromC == BigIntegerOrInteger.class) return 10008; else if (fromC == BigIntegerOrLong.class) return 10008; else if (fromC == BigIntegerOrDouble.class) return 10008; else if (fromC == BigIntegerOrFloat.class) return 10008; else if (fromC == BigIntegerOrByte.class) return 10008; else if (fromC == IntegerOrShort.class) return 20008; else if (fromC == DoubleOrShort.class) return 20008; else if (fromC == BigIntegerOrShort.class) return 10008; else return Integer.MAX_VALUE; } else if (toC == BigInteger.class) { if (fromC == Integer.class) return 10005; else if (fromC == IntegerBigDecimal.class) return 10005; else if (fromC == BigDecimal.class) return 40005; else if (fromC == Long.class) return 10005; else if (fromC == Double.class) return Integer.MAX_VALUE; else if (fromC == Float.class) return Integer.MAX_VALUE; else if (fromC == Byte.class) return 10005; else if (fromC == LongOrInteger.class) return 10005; else if (fromC == DoubleOrFloat.class) return Integer.MAX_VALUE; else if (fromC == DoubleOrIntegerOrFloat.class) return 21005; else if (fromC == DoubleOrInteger.class) return 21005; else if (fromC == DoubleOrLong.class) return 21005; else if (fromC == IntegerOrByte.class) return 10005; else if (fromC == DoubleOrByte.class) return 21005; else if (fromC == LongOrByte.class) return 10005; else if (fromC == Short.class) return 10005; else if (fromC == LongOrShort.class) return 10005; else if (fromC == ShortOrByte.class) return 10005; else if (fromC == FloatOrInteger.class) return 25005; else if (fromC == FloatOrByte.class) return 25005; else if (fromC == FloatOrShort.class) return 25005; else if (fromC == BigIntegerOrInteger.class) return 0; else if (fromC == BigIntegerOrLong.class) return 0; else if (fromC == BigIntegerOrDouble.class) return 0; else if (fromC == BigIntegerOrFloat.class) return 0; else if (fromC == BigIntegerOrByte.class) return 0; else if (fromC == IntegerOrShort.class) return 10005; else if (fromC == DoubleOrShort.class) return 21005; else if (fromC == BigIntegerOrShort.class) return 0; else return Integer.MAX_VALUE; } else { // Unknown toC; we don't know how to convert to it: return Integer.MAX_VALUE; } } static int compareNumberTypeSpecificity(Class c1, Class c2) { // DO NOT EDIT, generated code! // See: src\main\misc\overloadedNumberRules\README.txt c1 = ClassUtil.primitiveClassToBoxingClass(c1); c2 = ClassUtil.primitiveClassToBoxingClass(c2); if (c1 == c2) return 0; if (c1 == Integer.class) { if (c2 == Long.class) return 4 - 3; if (c2 == Double.class) return 7 - 3; if (c2 == Float.class) return 6 - 3; if (c2 == Byte.class) return 1 - 3; if (c2 == Short.class) return 2 - 3; if (c2 == BigDecimal.class) return 8 - 3; if (c2 == BigInteger.class) return 5 - 3; return 0; } if (c1 == Long.class) { if (c2 == Integer.class) return 3 - 4; if (c2 == Double.class) return 7 - 4; if (c2 == Float.class) return 6 - 4; if (c2 == Byte.class) return 1 - 4; if (c2 == Short.class) return 2 - 4; if (c2 == BigDecimal.class) return 8 - 4; if (c2 == BigInteger.class) return 5 - 4; return 0; } if (c1 == Double.class) { if (c2 == Integer.class) return 3 - 7; if (c2 == Long.class) return 4 - 7; if (c2 == Float.class) return 6 - 7; if (c2 == Byte.class) return 1 - 7; if (c2 == Short.class) return 2 - 7; if (c2 == BigDecimal.class) return 8 - 7; if (c2 == BigInteger.class) return 5 - 7; return 0; } if (c1 == Float.class) { if (c2 == Integer.class) return 3 - 6; if (c2 == Long.class) return 4 - 6; if (c2 == Double.class) return 7 - 6; if (c2 == Byte.class) return 1 - 6; if (c2 == Short.class) return 2 - 6; if (c2 == BigDecimal.class) return 8 - 6; if (c2 == BigInteger.class) return 5 - 6; return 0; } if (c1 == Byte.class) { if (c2 == Integer.class) return 3 - 1; if (c2 == Long.class) return 4 - 1; if (c2 == Double.class) return 7 - 1; if (c2 == Float.class) return 6 - 1; if (c2 == Short.class) return 2 - 1; if (c2 == BigDecimal.class) return 8 - 1; if (c2 == BigInteger.class) return 5 - 1; return 0; } if (c1 == Short.class) { if (c2 == Integer.class) return 3 - 2; if (c2 == Long.class) return 4 - 2; if (c2 == Double.class) return 7 - 2; if (c2 == Float.class) return 6 - 2; if (c2 == Byte.class) return 1 - 2; if (c2 == BigDecimal.class) return 8 - 2; if (c2 == BigInteger.class) return 5 - 2; return 0; } if (c1 == BigDecimal.class) { if (c2 == Integer.class) return 3 - 8; if (c2 == Long.class) return 4 - 8; if (c2 == Double.class) return 7 - 8; if (c2 == Float.class) return 6 - 8; if (c2 == Byte.class) return 1 - 8; if (c2 == Short.class) return 2 - 8; if (c2 == BigInteger.class) return 5 - 8; return 0; } if (c1 == BigInteger.class) { if (c2 == Integer.class) return 3 - 5; if (c2 == Long.class) return 4 - 5; if (c2 == Double.class) return 7 - 5; if (c2 == Float.class) return 6 - 5; if (c2 == Byte.class) return 1 - 5; if (c2 == Short.class) return 2 - 5; if (c2 == BigDecimal.class) return 8 - 5; return 0; } return 0; } }