package de.fau.cs.mad.fly.res; import com.badlogic.gdx.math.Vector3; /** * Created by danyel on 15/05/14. */ public class Perspective { public Vector3 position; public Vector3 viewDirection; public Vector3 upDirection; public Perspective(Vector3 position, Vector3 viewDirection, Vector3 upDirection) { this.position = position; this.viewDirection = viewDirection; this.upDirection = upDirection; } public Perspective() { this(new Vector3(), new Vector3(0, 1, 0), new Vector3(0, 0, 1)); } public String toString() { return "#<Perspective position=" + position + " viewDirection=" + viewDirection + " upDirection=" + upDirection + ">"; } }