package de.fau.cs.mad.fly.res;
import com.badlogic.gdx.math.Vector3;
/**
* Created by danyel on 15/05/14.
*/
public class Perspective {
public Vector3 position;
public Vector3 viewDirection;
public Vector3 upDirection;
public Perspective(Vector3 position, Vector3 viewDirection, Vector3 upDirection) {
this.position = position;
this.viewDirection = viewDirection;
this.upDirection = upDirection;
}
public Perspective() {
this(new Vector3(), new Vector3(0, 1, 0), new Vector3(0, 0, 1));
}
public String toString() {
return "#<Perspective position=" + position + " viewDirection=" + viewDirection + " upDirection=" + upDirection + ">";
}
}