package de.fau.cs.mad.fly.features;
import de.fau.cs.mad.fly.game.GameController;
/**
* Implement this interface when you want to implement a feature that has to
* load anything when the level is loading.
*
* @author Tobias Zangl
*/
public interface IFeatureLoad {
/**
* Called while the level is loading.
*
* @param game
* The game controller.
*/
public void load(final GameController game);
}