package de.fau.cs.mad.fly.features; import de.fau.cs.mad.fly.game.GameController; /** * Implement this interface when you want to implement a feature that has to * load anything when the level is loading. * * @author Tobias Zangl */ public interface IFeatureLoad { /** * Called while the level is loading. * * @param game * The game controller. */ public void load(final GameController game); }