package org.drooms.impl.logic.facts; import org.drooms.api.Node; /** * Represents type of fact to be inserted into the working memory, so that the * strategy has information about where the walls are and where it can move. */ public class Wall implements Positioned { private final Node node; public Wall(final Node node) { this.node = node; } @Override public Node getNode() { return this.node; } @Override public int getX() { return this.node.getX(); } @Override public int getY() { return this.node.getY(); } }