package org.drooms.impl.logic.events;
import org.drooms.api.Player;
import org.drooms.impl.logic.PlayerRelated;
import org.drooms.impl.logic.RewardRelated;
public class SurvivalRewardEvent implements RewardRelated, PlayerRelated {
private final Player player;
private final int points;
public SurvivalRewardEvent(final Player p, final int points) {
this.player = p;
this.points = points;
}
@Override
public Player getPlayer() {
return this.player;
}
@Override
public int getPoints() {
return this.points;
}
}