package org.drooms.impl.logic.events; import org.drooms.api.Player; import org.drooms.impl.logic.PlayerRelated; import org.drooms.impl.logic.RewardRelated; public class SurvivalRewardEvent implements RewardRelated, PlayerRelated { private final Player player; private final int points; public SurvivalRewardEvent(final Player p, final int points) { this.player = p; this.points = points; } @Override public Player getPlayer() { return this.player; } @Override public int getPoints() { return this.points; } }