package org.drooms.impl.logic;
import org.drooms.impl.logic.events.*;
public interface PlayerLogic {
void notifyOfCollectibleAddition(final CollectibleAdditionEvent evt);
void notifyOfCollectibleRemoval(final CollectibleRemovalEvent evt);
void notifyOfCollectibleReward(final CollectibleRewardEvent evt);
void notifyOfDeath(final PlayerDeathEvent evt);
void notifyOfPlayerMove(final PlayerActionEvent evt);
void notifyOfSurvivalReward(final SurvivalRewardEvent evt);
}