package org.drooms.impl.logic; import org.drooms.impl.logic.events.*; public interface PlayerLogic { void notifyOfCollectibleAddition(final CollectibleAdditionEvent evt); void notifyOfCollectibleRemoval(final CollectibleRemovalEvent evt); void notifyOfCollectibleReward(final CollectibleRewardEvent evt); void notifyOfDeath(final PlayerDeathEvent evt); void notifyOfPlayerMove(final PlayerActionEvent evt); void notifyOfSurvivalReward(final SurvivalRewardEvent evt); }