// Generated by the protocol buffer compiler. DO NOT EDIT! // source: network_connection.proto package com.valve.dota2; public final class NetworkConnection { private NetworkConnection() {} public static void registerAllExtensions( com.google.protobuf.ExtensionRegistry registry) { registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); } /** * Protobuf enum {@code ENetworkDisconnectionReason} */ public enum ENetworkDisconnectionReason implements com.google.protobuf.ProtocolMessageEnum { /** * <code>NETWORK_DISCONNECT_INVALID = 0;</code> */ NETWORK_DISCONNECT_INVALID(0, 0), /** * <code>NETWORK_DISCONNECT_SHUTDOWN = 1;</code> */ NETWORK_DISCONNECT_SHUTDOWN(1, 1), /** * <code>NETWORK_DISCONNECT_DISCONNECT_BY_USER = 2;</code> */ NETWORK_DISCONNECT_DISCONNECT_BY_USER(2, 2), /** * <code>NETWORK_DISCONNECT_DISCONNECT_BY_SERVER = 3;</code> */ NETWORK_DISCONNECT_DISCONNECT_BY_SERVER(3, 3), /** * <code>NETWORK_DISCONNECT_LOST = 4;</code> */ NETWORK_DISCONNECT_LOST(4, 4), /** * <code>NETWORK_DISCONNECT_OVERFLOW = 5;</code> */ NETWORK_DISCONNECT_OVERFLOW(5, 5), /** * <code>NETWORK_DISCONNECT_STEAM_BANNED = 6;</code> */ NETWORK_DISCONNECT_STEAM_BANNED(6, 6), /** * <code>NETWORK_DISCONNECT_STEAM_INUSE = 7;</code> */ NETWORK_DISCONNECT_STEAM_INUSE(7, 7), /** * <code>NETWORK_DISCONNECT_STEAM_TICKET = 8;</code> */ NETWORK_DISCONNECT_STEAM_TICKET(8, 8), /** * <code>NETWORK_DISCONNECT_STEAM_LOGON = 9;</code> */ NETWORK_DISCONNECT_STEAM_LOGON(9, 9), /** * <code>NETWORK_DISCONNECT_STEAM_AUTHCANCELLED = 10;</code> */ NETWORK_DISCONNECT_STEAM_AUTHCANCELLED(10, 10), /** * <code>NETWORK_DISCONNECT_STEAM_AUTHALREADYUSED = 11;</code> */ NETWORK_DISCONNECT_STEAM_AUTHALREADYUSED(11, 11), /** * <code>NETWORK_DISCONNECT_STEAM_AUTHINVALID = 12;</code> */ NETWORK_DISCONNECT_STEAM_AUTHINVALID(12, 12), /** * <code>NETWORK_DISCONNECT_STEAM_VACBANSTATE = 13;</code> */ NETWORK_DISCONNECT_STEAM_VACBANSTATE(13, 13), /** * <code>NETWORK_DISCONNECT_STEAM_LOGGED_IN_ELSEWHERE = 14;</code> */ NETWORK_DISCONNECT_STEAM_LOGGED_IN_ELSEWHERE(14, 14), /** * <code>NETWORK_DISCONNECT_STEAM_VAC_CHECK_TIMEDOUT = 15;</code> */ NETWORK_DISCONNECT_STEAM_VAC_CHECK_TIMEDOUT(15, 15), /** * <code>NETWORK_DISCONNECT_STEAM_DROPPED = 16;</code> */ NETWORK_DISCONNECT_STEAM_DROPPED(16, 16), /** * <code>NETWORK_DISCONNECT_STEAM_OWNERSHIP = 17;</code> */ NETWORK_DISCONNECT_STEAM_OWNERSHIP(17, 17), /** * <code>NETWORK_DISCONNECT_SERVERINFO_OVERFLOW = 18;</code> */ NETWORK_DISCONNECT_SERVERINFO_OVERFLOW(18, 18), /** * <code>NETWORK_DISCONNECT_TICKMSG_OVERFLOW = 19;</code> */ NETWORK_DISCONNECT_TICKMSG_OVERFLOW(19, 19), /** * <code>NETWORK_DISCONNECT_STRINGTABLEMSG_OVERFLOW = 20;</code> */ NETWORK_DISCONNECT_STRINGTABLEMSG_OVERFLOW(20, 20), /** * <code>NETWORK_DISCONNECT_DELTAENTMSG_OVERFLOW = 21;</code> */ NETWORK_DISCONNECT_DELTAENTMSG_OVERFLOW(21, 21), /** * <code>NETWORK_DISCONNECT_TEMPENTMSG_OVERFLOW = 22;</code> */ NETWORK_DISCONNECT_TEMPENTMSG_OVERFLOW(22, 22), /** * <code>NETWORK_DISCONNECT_SOUNDSMSG_OVERFLOW = 23;</code> */ NETWORK_DISCONNECT_SOUNDSMSG_OVERFLOW(23, 23), /** * <code>NETWORK_DISCONNECT_SNAPSHOTOVERFLOW = 24;</code> */ NETWORK_DISCONNECT_SNAPSHOTOVERFLOW(24, 24), /** * <code>NETWORK_DISCONNECT_SNAPSHOTERROR = 25;</code> */ NETWORK_DISCONNECT_SNAPSHOTERROR(25, 25), /** * <code>NETWORK_DISCONNECT_RELIABLEOVERFLOW = 26;</code> */ NETWORK_DISCONNECT_RELIABLEOVERFLOW(26, 26), /** * <code>NETWORK_DISCONNECT_BADDELTATICK = 27;</code> */ NETWORK_DISCONNECT_BADDELTATICK(27, 27), /** * <code>NETWORK_DISCONNECT_NOMORESPLITS = 28;</code> */ NETWORK_DISCONNECT_NOMORESPLITS(28, 28), /** * <code>NETWORK_DISCONNECT_TIMEDOUT = 29;</code> */ NETWORK_DISCONNECT_TIMEDOUT(29, 29), /** * <code>NETWORK_DISCONNECT_DISCONNECTED = 30;</code> */ NETWORK_DISCONNECT_DISCONNECTED(30, 30), /** * <code>NETWORK_DISCONNECT_LEAVINGSPLIT = 31;</code> */ NETWORK_DISCONNECT_LEAVINGSPLIT(31, 31), /** * <code>NETWORK_DISCONNECT_DIFFERENTCLASSTABLES = 32;</code> */ NETWORK_DISCONNECT_DIFFERENTCLASSTABLES(32, 32), /** * <code>NETWORK_DISCONNECT_BADRELAYPASSWORD = 33;</code> */ NETWORK_DISCONNECT_BADRELAYPASSWORD(33, 33), /** * <code>NETWORK_DISCONNECT_BADSPECTATORPASSWORD = 34;</code> */ NETWORK_DISCONNECT_BADSPECTATORPASSWORD(34, 34), /** * <code>NETWORK_DISCONNECT_HLTVRESTRICTED = 35;</code> */ NETWORK_DISCONNECT_HLTVRESTRICTED(35, 35), /** * <code>NETWORK_DISCONNECT_NOSPECTATORS = 36;</code> */ NETWORK_DISCONNECT_NOSPECTATORS(36, 36), /** * <code>NETWORK_DISCONNECT_HLTVUNAVAILABLE = 37;</code> */ NETWORK_DISCONNECT_HLTVUNAVAILABLE(37, 37), /** * <code>NETWORK_DISCONNECT_HLTVSTOP = 38;</code> */ NETWORK_DISCONNECT_HLTVSTOP(38, 38), /** * <code>NETWORK_DISCONNECT_KICKED = 39;</code> */ NETWORK_DISCONNECT_KICKED(39, 39), /** * <code>NETWORK_DISCONNECT_BANADDED = 40;</code> */ NETWORK_DISCONNECT_BANADDED(40, 40), /** * <code>NETWORK_DISCONNECT_KICKBANADDED = 41;</code> */ NETWORK_DISCONNECT_KICKBANADDED(41, 41), /** * <code>NETWORK_DISCONNECT_HLTVDIRECT = 42;</code> */ NETWORK_DISCONNECT_HLTVDIRECT(42, 42), /** * <code>NETWORK_DISCONNECT_PURESERVER_CLIENTEXTRA = 43;</code> */ NETWORK_DISCONNECT_PURESERVER_CLIENTEXTRA(43, 43), /** * <code>NETWORK_DISCONNECT_PURESERVER_MISMATCH = 44;</code> */ NETWORK_DISCONNECT_PURESERVER_MISMATCH(44, 44), /** * <code>NETWORK_DISCONNECT_USERCMD = 45;</code> */ NETWORK_DISCONNECT_USERCMD(45, 45), /** * <code>NETWORK_DISCONNECT_REJECTED_BY_GAME = 46;</code> */ NETWORK_DISCONNECT_REJECTED_BY_GAME(46, 46), ; /** * <code>NETWORK_DISCONNECT_INVALID = 0;</code> */ public static final int NETWORK_DISCONNECT_INVALID_VALUE = 0; /** * <code>NETWORK_DISCONNECT_SHUTDOWN = 1;</code> */ public static final int NETWORK_DISCONNECT_SHUTDOWN_VALUE = 1; /** * <code>NETWORK_DISCONNECT_DISCONNECT_BY_USER = 2;</code> */ public static final int NETWORK_DISCONNECT_DISCONNECT_BY_USER_VALUE = 2; /** * <code>NETWORK_DISCONNECT_DISCONNECT_BY_SERVER = 3;</code> */ public static final int NETWORK_DISCONNECT_DISCONNECT_BY_SERVER_VALUE = 3; /** * <code>NETWORK_DISCONNECT_LOST = 4;</code> */ public static final int NETWORK_DISCONNECT_LOST_VALUE = 4; /** * <code>NETWORK_DISCONNECT_OVERFLOW = 5;</code> */ public static final int NETWORK_DISCONNECT_OVERFLOW_VALUE = 5; /** * <code>NETWORK_DISCONNECT_STEAM_BANNED = 6;</code> */ public static final int NETWORK_DISCONNECT_STEAM_BANNED_VALUE = 6; /** * <code>NETWORK_DISCONNECT_STEAM_INUSE = 7;</code> */ public static final int NETWORK_DISCONNECT_STEAM_INUSE_VALUE = 7; /** * <code>NETWORK_DISCONNECT_STEAM_TICKET = 8;</code> */ public static final int NETWORK_DISCONNECT_STEAM_TICKET_VALUE = 8; /** * <code>NETWORK_DISCONNECT_STEAM_LOGON = 9;</code> */ public static final int NETWORK_DISCONNECT_STEAM_LOGON_VALUE = 9; /** * <code>NETWORK_DISCONNECT_STEAM_AUTHCANCELLED = 10;</code> */ public static final int NETWORK_DISCONNECT_STEAM_AUTHCANCELLED_VALUE = 10; /** * <code>NETWORK_DISCONNECT_STEAM_AUTHALREADYUSED = 11;</code> */ public static final int NETWORK_DISCONNECT_STEAM_AUTHALREADYUSED_VALUE = 11; /** * <code>NETWORK_DISCONNECT_STEAM_AUTHINVALID = 12;</code> */ public static final int NETWORK_DISCONNECT_STEAM_AUTHINVALID_VALUE = 12; /** * <code>NETWORK_DISCONNECT_STEAM_VACBANSTATE = 13;</code> */ public static final int NETWORK_DISCONNECT_STEAM_VACBANSTATE_VALUE = 13; /** * <code>NETWORK_DISCONNECT_STEAM_LOGGED_IN_ELSEWHERE = 14;</code> */ public static final int NETWORK_DISCONNECT_STEAM_LOGGED_IN_ELSEWHERE_VALUE = 14; /** * <code>NETWORK_DISCONNECT_STEAM_VAC_CHECK_TIMEDOUT = 15;</code> */ public static final int NETWORK_DISCONNECT_STEAM_VAC_CHECK_TIMEDOUT_VALUE = 15; /** * <code>NETWORK_DISCONNECT_STEAM_DROPPED = 16;</code> */ public static final int NETWORK_DISCONNECT_STEAM_DROPPED_VALUE = 16; /** * <code>NETWORK_DISCONNECT_STEAM_OWNERSHIP = 17;</code> */ public static final int NETWORK_DISCONNECT_STEAM_OWNERSHIP_VALUE = 17; /** * <code>NETWORK_DISCONNECT_SERVERINFO_OVERFLOW = 18;</code> */ public static final int NETWORK_DISCONNECT_SERVERINFO_OVERFLOW_VALUE = 18; /** * <code>NETWORK_DISCONNECT_TICKMSG_OVERFLOW = 19;</code> */ public static final int NETWORK_DISCONNECT_TICKMSG_OVERFLOW_VALUE = 19; /** * <code>NETWORK_DISCONNECT_STRINGTABLEMSG_OVERFLOW = 20;</code> */ public static final int NETWORK_DISCONNECT_STRINGTABLEMSG_OVERFLOW_VALUE = 20; /** * <code>NETWORK_DISCONNECT_DELTAENTMSG_OVERFLOW = 21;</code> */ public static final int NETWORK_DISCONNECT_DELTAENTMSG_OVERFLOW_VALUE = 21; /** * <code>NETWORK_DISCONNECT_TEMPENTMSG_OVERFLOW = 22;</code> */ public static final int NETWORK_DISCONNECT_TEMPENTMSG_OVERFLOW_VALUE = 22; /** * <code>NETWORK_DISCONNECT_SOUNDSMSG_OVERFLOW = 23;</code> */ public static final int NETWORK_DISCONNECT_SOUNDSMSG_OVERFLOW_VALUE = 23; /** * <code>NETWORK_DISCONNECT_SNAPSHOTOVERFLOW = 24;</code> */ public static final int NETWORK_DISCONNECT_SNAPSHOTOVERFLOW_VALUE = 24; /** * <code>NETWORK_DISCONNECT_SNAPSHOTERROR = 25;</code> */ public static final int NETWORK_DISCONNECT_SNAPSHOTERROR_VALUE = 25; /** * <code>NETWORK_DISCONNECT_RELIABLEOVERFLOW = 26;</code> */ public static final int NETWORK_DISCONNECT_RELIABLEOVERFLOW_VALUE = 26; /** * <code>NETWORK_DISCONNECT_BADDELTATICK = 27;</code> */ public static final int NETWORK_DISCONNECT_BADDELTATICK_VALUE = 27; /** * <code>NETWORK_DISCONNECT_NOMORESPLITS = 28;</code> */ public static final int NETWORK_DISCONNECT_NOMORESPLITS_VALUE = 28; /** * <code>NETWORK_DISCONNECT_TIMEDOUT = 29;</code> */ public static final int NETWORK_DISCONNECT_TIMEDOUT_VALUE = 29; /** * <code>NETWORK_DISCONNECT_DISCONNECTED = 30;</code> */ public static final int NETWORK_DISCONNECT_DISCONNECTED_VALUE = 30; /** * <code>NETWORK_DISCONNECT_LEAVINGSPLIT = 31;</code> */ public static final int NETWORK_DISCONNECT_LEAVINGSPLIT_VALUE = 31; /** * <code>NETWORK_DISCONNECT_DIFFERENTCLASSTABLES = 32;</code> */ public static final int NETWORK_DISCONNECT_DIFFERENTCLASSTABLES_VALUE = 32; /** * <code>NETWORK_DISCONNECT_BADRELAYPASSWORD = 33;</code> */ public static final int NETWORK_DISCONNECT_BADRELAYPASSWORD_VALUE = 33; /** * <code>NETWORK_DISCONNECT_BADSPECTATORPASSWORD = 34;</code> */ public static final int NETWORK_DISCONNECT_BADSPECTATORPASSWORD_VALUE = 34; /** * <code>NETWORK_DISCONNECT_HLTVRESTRICTED = 35;</code> */ public static final int NETWORK_DISCONNECT_HLTVRESTRICTED_VALUE = 35; /** * <code>NETWORK_DISCONNECT_NOSPECTATORS = 36;</code> */ public static final int NETWORK_DISCONNECT_NOSPECTATORS_VALUE = 36; /** * <code>NETWORK_DISCONNECT_HLTVUNAVAILABLE = 37;</code> */ public static final int NETWORK_DISCONNECT_HLTVUNAVAILABLE_VALUE = 37; /** * <code>NETWORK_DISCONNECT_HLTVSTOP = 38;</code> */ public static final int NETWORK_DISCONNECT_HLTVSTOP_VALUE = 38; /** * <code>NETWORK_DISCONNECT_KICKED = 39;</code> */ public static final int NETWORK_DISCONNECT_KICKED_VALUE = 39; /** * <code>NETWORK_DISCONNECT_BANADDED = 40;</code> */ public static final int NETWORK_DISCONNECT_BANADDED_VALUE = 40; /** * <code>NETWORK_DISCONNECT_KICKBANADDED = 41;</code> */ public static final int NETWORK_DISCONNECT_KICKBANADDED_VALUE = 41; /** * <code>NETWORK_DISCONNECT_HLTVDIRECT = 42;</code> */ public static final int NETWORK_DISCONNECT_HLTVDIRECT_VALUE = 42; /** * <code>NETWORK_DISCONNECT_PURESERVER_CLIENTEXTRA = 43;</code> */ public static final int NETWORK_DISCONNECT_PURESERVER_CLIENTEXTRA_VALUE = 43; /** * <code>NETWORK_DISCONNECT_PURESERVER_MISMATCH = 44;</code> */ public static final int NETWORK_DISCONNECT_PURESERVER_MISMATCH_VALUE = 44; /** * <code>NETWORK_DISCONNECT_USERCMD = 45;</code> */ public static final int NETWORK_DISCONNECT_USERCMD_VALUE = 45; /** * <code>NETWORK_DISCONNECT_REJECTED_BY_GAME = 46;</code> */ public static final int NETWORK_DISCONNECT_REJECTED_BY_GAME_VALUE = 46; public final int getNumber() { return value; } public static ENetworkDisconnectionReason valueOf(int value) { switch (value) { case 0: return NETWORK_DISCONNECT_INVALID; case 1: return NETWORK_DISCONNECT_SHUTDOWN; case 2: return NETWORK_DISCONNECT_DISCONNECT_BY_USER; case 3: return NETWORK_DISCONNECT_DISCONNECT_BY_SERVER; case 4: return NETWORK_DISCONNECT_LOST; case 5: return NETWORK_DISCONNECT_OVERFLOW; case 6: return NETWORK_DISCONNECT_STEAM_BANNED; case 7: return NETWORK_DISCONNECT_STEAM_INUSE; case 8: return NETWORK_DISCONNECT_STEAM_TICKET; case 9: return NETWORK_DISCONNECT_STEAM_LOGON; case 10: return NETWORK_DISCONNECT_STEAM_AUTHCANCELLED; case 11: return NETWORK_DISCONNECT_STEAM_AUTHALREADYUSED; case 12: return NETWORK_DISCONNECT_STEAM_AUTHINVALID; case 13: return NETWORK_DISCONNECT_STEAM_VACBANSTATE; case 14: return NETWORK_DISCONNECT_STEAM_LOGGED_IN_ELSEWHERE; case 15: return NETWORK_DISCONNECT_STEAM_VAC_CHECK_TIMEDOUT; case 16: return NETWORK_DISCONNECT_STEAM_DROPPED; case 17: return NETWORK_DISCONNECT_STEAM_OWNERSHIP; case 18: return NETWORK_DISCONNECT_SERVERINFO_OVERFLOW; case 19: return NETWORK_DISCONNECT_TICKMSG_OVERFLOW; case 20: return NETWORK_DISCONNECT_STRINGTABLEMSG_OVERFLOW; case 21: return NETWORK_DISCONNECT_DELTAENTMSG_OVERFLOW; case 22: return NETWORK_DISCONNECT_TEMPENTMSG_OVERFLOW; case 23: return NETWORK_DISCONNECT_SOUNDSMSG_OVERFLOW; case 24: return NETWORK_DISCONNECT_SNAPSHOTOVERFLOW; case 25: return NETWORK_DISCONNECT_SNAPSHOTERROR; case 26: return NETWORK_DISCONNECT_RELIABLEOVERFLOW; case 27: return NETWORK_DISCONNECT_BADDELTATICK; case 28: return NETWORK_DISCONNECT_NOMORESPLITS; case 29: return NETWORK_DISCONNECT_TIMEDOUT; case 30: return NETWORK_DISCONNECT_DISCONNECTED; case 31: return NETWORK_DISCONNECT_LEAVINGSPLIT; case 32: return NETWORK_DISCONNECT_DIFFERENTCLASSTABLES; case 33: return NETWORK_DISCONNECT_BADRELAYPASSWORD; case 34: return NETWORK_DISCONNECT_BADSPECTATORPASSWORD; case 35: return NETWORK_DISCONNECT_HLTVRESTRICTED; case 36: return NETWORK_DISCONNECT_NOSPECTATORS; case 37: return NETWORK_DISCONNECT_HLTVUNAVAILABLE; case 38: return NETWORK_DISCONNECT_HLTVSTOP; case 39: return NETWORK_DISCONNECT_KICKED; case 40: return NETWORK_DISCONNECT_BANADDED; case 41: return NETWORK_DISCONNECT_KICKBANADDED; case 42: return NETWORK_DISCONNECT_HLTVDIRECT; case 43: return NETWORK_DISCONNECT_PURESERVER_CLIENTEXTRA; case 44: return NETWORK_DISCONNECT_PURESERVER_MISMATCH; case 45: return NETWORK_DISCONNECT_USERCMD; case 46: return NETWORK_DISCONNECT_REJECTED_BY_GAME; default: return null; } } public static com.google.protobuf.Internal.EnumLiteMap<ENetworkDisconnectionReason> internalGetValueMap() { return internalValueMap; } private static com.google.protobuf.Internal.EnumLiteMap<ENetworkDisconnectionReason> internalValueMap = new com.google.protobuf.Internal.EnumLiteMap<ENetworkDisconnectionReason>() { public ENetworkDisconnectionReason findValueByNumber(int number) { return ENetworkDisconnectionReason.valueOf(number); } }; public final com.google.protobuf.Descriptors.EnumValueDescriptor getValueDescriptor() { return getDescriptor().getValues().get(index); } public final com.google.protobuf.Descriptors.EnumDescriptor getDescriptorForType() { return getDescriptor(); } public static final com.google.protobuf.Descriptors.EnumDescriptor getDescriptor() { return com.valve.dota2.NetworkConnection.getDescriptor().getEnumTypes().get(0); } private static final ENetworkDisconnectionReason[] VALUES = values(); public static ENetworkDisconnectionReason valueOf( com.google.protobuf.Descriptors.EnumValueDescriptor desc) { if (desc.getType() != getDescriptor()) { throw new java.lang.IllegalArgumentException( "EnumValueDescriptor is not for this type."); } return VALUES[desc.getIndex()]; } private final int index; private final int value; private ENetworkDisconnectionReason(int index, int value) { this.index = index; this.value = value; } // @@protoc_insertion_point(enum_scope:ENetworkDisconnectionReason) } public static final int NETWORK_CONNECTION_TOKEN_FIELD_NUMBER = 50500; /** * <code>extend .google.protobuf.EnumValueOptions { ... }</code> */ public static final com.google.protobuf.GeneratedMessage.GeneratedExtension< com.google.protobuf.DescriptorProtos.EnumValueOptions, java.lang.String> networkConnectionToken = com.google.protobuf.GeneratedMessage .newFileScopedGeneratedExtension( java.lang.String.class, null); public static com.google.protobuf.Descriptors.FileDescriptor getDescriptor() { return descriptor; } private static com.google.protobuf.Descriptors.FileDescriptor descriptor; static { java.lang.String[] descriptorData = { "\n\030network_connection.proto\032 google/proto" + "buf/descriptor.proto*\201\034\n\033ENetworkDisconn" + "ectionReason\022\036\n\032NETWORK_DISCONNECT_INVAL" + "ID\020\000\022\037\n\033NETWORK_DISCONNECT_SHUTDOWN\020\001\022F\n" + "%NETWORK_DISCONNECT_DISCONNECT_BY_USER\020\002" + "\032\033\242\324\030\027#GameUI_Disconnect_User\022J\n\'NETWORK" + "_DISCONNECT_DISCONNECT_BY_SERVER\020\003\032\035\242\324\030\031" + "#GameUI_Disconnect_Server\022B\n\027NETWORK_DIS" + "CONNECT_LOST\020\004\032%\242\324\030!#GameUI_Disconnect_C" + "onnectionLost\022J\n\033NETWORK_DISCONNECT_OVER", "FLOW\020\005\032)\242\324\030%#GameUI_Disconnect_Connectio" + "nOverflow\022I\n\037NETWORK_DISCONNECT_STEAM_BA" + "NNED\020\006\032$\242\324\030 #GameUI_Disconnect_SteamIDBa" + "nned\022G\n\036NETWORK_DISCONNECT_STEAM_INUSE\020\007" + "\032#\242\324\030\037#GameUI_Disconnect_SteamIDInUse\022G\n" + "\037NETWORK_DISCONNECT_STEAM_TICKET\020\010\032\"\242\324\030\036" + "#GameUI_Disconnect_SteamTicket\022E\n\036NETWOR" + "K_DISCONNECT_STEAM_LOGON\020\t\032!\242\324\030\035#GameUI_" + "Disconnect_SteamLogon\022M\n&NETWORK_DISCONN" + "ECT_STEAM_AUTHCANCELLED\020\n\032!\242\324\030\035#GameUI_D", "isconnect_SteamLogon\022O\n(NETWORK_DISCONNE" + "CT_STEAM_AUTHALREADYUSED\020\013\032!\242\324\030\035#GameUI_" + "Disconnect_SteamLogon\022K\n$NETWORK_DISCONN" + "ECT_STEAM_AUTHINVALID\020\014\032!\242\324\030\035#GameUI_Dis" + "connect_SteamLogon\022I\n$NETWORK_DISCONNECT" + "_STEAM_VACBANSTATE\020\r\032\037\242\324\030\033#GameUI_Discon" + "nect_SteamVAC\022S\n,NETWORK_DISCONNECT_STEA" + "M_LOGGED_IN_ELSEWHERE\020\016\032!\242\324\030\035#GameUI_Dis" + "connect_SteamInUse\022T\n+NETWORK_DISCONNECT" + "_STEAM_VAC_CHECK_TIMEDOUT\020\017\032#\242\324\030\037#GameUI", "_Disconnect_SteamTimeOut\022I\n NETWORK_DISC" + "ONNECT_STEAM_DROPPED\020\020\032#\242\324\030\037#GameUI_Disc" + "onnect_SteamDropped\022M\n\"NETWORK_DISCONNEC" + "T_STEAM_OWNERSHIP\020\021\032%\242\324\030!#GameUI_Disconn" + "ect_SteamOwnership\022U\n&NETWORK_DISCONNECT" + "_SERVERINFO_OVERFLOW\020\022\032)\242\324\030%#GameUI_Disc" + "onnect_ServerInfoOverflow\022K\n#NETWORK_DIS" + "CONNECT_TICKMSG_OVERFLOW\020\023\032\"\242\324\030\036#GameUI_" + "Disconnect_TickMessage\022Y\n*NETWORK_DISCON" + "NECT_STRINGTABLEMSG_OVERFLOW\020\024\032)\242\324\030%#Gam", "eUI_Disconnect_StringTableMessage\022S\n\'NET" + "WORK_DISCONNECT_DELTAENTMSG_OVERFLOW\020\025\032&" + "\242\324\030\"#GameUI_Disconnect_DeltaEntMessage\022Q" + "\n&NETWORK_DISCONNECT_TEMPENTMSG_OVERFLOW" + "\020\026\032%\242\324\030!#GameUI_Disconnect_TempEntMessag" + "e\022O\n%NETWORK_DISCONNECT_SOUNDSMSG_OVERFL" + "OW\020\027\032$\242\324\030 #GameUI_Disconnect_SoundsMessa" + "ge\022P\n#NETWORK_DISCONNECT_SNAPSHOTOVERFLO" + "W\020\030\032\'\242\324\030##GameUI_Disconnect_SnapshotOver" + "flow\022J\n NETWORK_DISCONNECT_SNAPSHOTERROR", "\020\031\032$\242\324\030 #GameUI_Disconnect_SnapshotError" + "\022P\n#NETWORK_DISCONNECT_RELIABLEOVERFLOW\020" + "\032\032\'\242\324\030##GameUI_Disconnect_ReliableOverfl" + "ow\022N\n\037NETWORK_DISCONNECT_BADDELTATICK\020\033\032" + ")\242\324\030%#GameUI_Disconnect_BadClientDeltaTi" + "ck\022H\n\037NETWORK_DISCONNECT_NOMORESPLITS\020\034\032" + "#\242\324\030\037#GameUI_Disconnect_NoMoreSplits\022@\n\033" + "NETWORK_DISCONNECT_TIMEDOUT\020\035\032\037\242\324\030\033#Game" + "UI_Disconnect_TimedOut\022H\n\037NETWORK_DISCON" + "NECT_DISCONNECTED\020\036\032#\242\324\030\037#GameUI_Disconn", "ect_Disconnected\022H\n\037NETWORK_DISCONNECT_L" + "EAVINGSPLIT\020\037\032#\242\324\030\037#GameUI_Disconnect_Le" + "avingSplit\022X\n\'NETWORK_DISCONNECT_DIFFERE" + "NTCLASSTABLES\020 \032+\242\324\030\'#GameUI_Disconnect_" + "DifferentClassTables\022P\n#NETWORK_DISCONNE" + "CT_BADRELAYPASSWORD\020!\032\'\242\324\030##GameUI_Disco" + "nnect_BadRelayPassword\022X\n\'NETWORK_DISCON" + "NECT_BADSPECTATORPASSWORD\020\"\032+\242\324\030\'#GameUI" + "_Disconnect_BadSpectatorPassword\022L\n!NETW" + "ORK_DISCONNECT_HLTVRESTRICTED\020#\032%\242\324\030!#Ga", "meUI_Disconnect_HLTVRestricted\022H\n\037NETWOR" + "K_DISCONNECT_NOSPECTATORS\020$\032#\242\324\030\037#GameUI" + "_Disconnect_NoSpectators\022N\n\"NETWORK_DISC" + "ONNECT_HLTVUNAVAILABLE\020%\032&\242\324\030\"#GameUI_Di" + "sconnect_HLTVUnavailable\022@\n\033NETWORK_DISC" + "ONNECT_HLTVSTOP\020&\032\037\242\324\030\033#GameUI_Disconnec" + "t_HLTVStop\022<\n\031NETWORK_DISCONNECT_KICKED\020" + "\'\032\035\242\324\030\031#GameUI_Disconnect_Kicked\022@\n\033NETW" + "ORK_DISCONNECT_BANADDED\020(\032\037\242\324\030\033#GameUI_D" + "isconnect_BanAdded\022H\n\037NETWORK_DISCONNECT", "_KICKBANADDED\020)\032#\242\324\030\037#GameUI_Disconnect_" + "KickBanAdded\022D\n\035NETWORK_DISCONNECT_HLTVD" + "IRECT\020*\032!\242\324\030\035#GameUI_Disconnect_HLTVDire" + "ct\022\\\n)NETWORK_DISCONNECT_PURESERVER_CLIE" + "NTEXTRA\020+\032-\242\324\030)#GameUI_Disconnect_PureSe" + "rver_ClientExtra\022V\n&NETWORK_DISCONNECT_P" + "URESERVER_MISMATCH\020,\032*\242\324\030&#GameUI_Discon" + "nect_PureServer_Mismatch\022>\n\032NETWORK_DISC" + "ONNECT_USERCMD\020-\032\036\242\324\030\032#GameUI_Disconnect" + "_UserCmd\022N\n#NETWORK_DISCONNECT_REJECTED_", "BY_GAME\020.\032%\242\324\030!#GameUI_Disconnect_Reject" + "edByGame:E\n\030network_connection_token\022!.g" + "oogle.protobuf.EnumValueOptions\030\304\212\003 \001(\tB" + "\021\n\017com.valve.dota2" }; com.google.protobuf.Descriptors.FileDescriptor.InternalDescriptorAssigner assigner = new com.google.protobuf.Descriptors.FileDescriptor.InternalDescriptorAssigner() { public com.google.protobuf.ExtensionRegistry assignDescriptors( com.google.protobuf.Descriptors.FileDescriptor root) { descriptor = root; networkConnectionToken.internalInit(descriptor.getExtensions().get(0)); com.google.protobuf.ExtensionRegistry registry = com.google.protobuf.ExtensionRegistry.newInstance(); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken); return registry; } }; com.google.protobuf.Descriptors.FileDescriptor .internalBuildGeneratedFileFrom(descriptorData, new com.google.protobuf.Descriptors.FileDescriptor[] { com.google.protobuf.DescriptorProtos.getDescriptor(), }, assigner); } // @@protoc_insertion_point(outer_class_scope) }