// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: network_connection.proto
package com.valve.dota2;
public final class NetworkConnection {
private NetworkConnection() {}
public static void registerAllExtensions(
com.google.protobuf.ExtensionRegistry registry) {
registry.add(com.valve.dota2.NetworkConnection.networkConnectionToken);
}
/**
* Protobuf enum {@code ENetworkDisconnectionReason}
*/
public enum ENetworkDisconnectionReason
implements com.google.protobuf.ProtocolMessageEnum {
/**
* <code>NETWORK_DISCONNECT_INVALID = 0;</code>
*/
NETWORK_DISCONNECT_INVALID(0, 0),
/**
* <code>NETWORK_DISCONNECT_SHUTDOWN = 1;</code>
*/
NETWORK_DISCONNECT_SHUTDOWN(1, 1),
/**
* <code>NETWORK_DISCONNECT_DISCONNECT_BY_USER = 2;</code>
*/
NETWORK_DISCONNECT_DISCONNECT_BY_USER(2, 2),
/**
* <code>NETWORK_DISCONNECT_DISCONNECT_BY_SERVER = 3;</code>
*/
NETWORK_DISCONNECT_DISCONNECT_BY_SERVER(3, 3),
/**
* <code>NETWORK_DISCONNECT_LOST = 4;</code>
*/
NETWORK_DISCONNECT_LOST(4, 4),
/**
* <code>NETWORK_DISCONNECT_OVERFLOW = 5;</code>
*/
NETWORK_DISCONNECT_OVERFLOW(5, 5),
/**
* <code>NETWORK_DISCONNECT_STEAM_BANNED = 6;</code>
*/
NETWORK_DISCONNECT_STEAM_BANNED(6, 6),
/**
* <code>NETWORK_DISCONNECT_STEAM_INUSE = 7;</code>
*/
NETWORK_DISCONNECT_STEAM_INUSE(7, 7),
/**
* <code>NETWORK_DISCONNECT_STEAM_TICKET = 8;</code>
*/
NETWORK_DISCONNECT_STEAM_TICKET(8, 8),
/**
* <code>NETWORK_DISCONNECT_STEAM_LOGON = 9;</code>
*/
NETWORK_DISCONNECT_STEAM_LOGON(9, 9),
/**
* <code>NETWORK_DISCONNECT_STEAM_AUTHCANCELLED = 10;</code>
*/
NETWORK_DISCONNECT_STEAM_AUTHCANCELLED(10, 10),
/**
* <code>NETWORK_DISCONNECT_STEAM_AUTHALREADYUSED = 11;</code>
*/
NETWORK_DISCONNECT_STEAM_AUTHALREADYUSED(11, 11),
/**
* <code>NETWORK_DISCONNECT_STEAM_AUTHINVALID = 12;</code>
*/
NETWORK_DISCONNECT_STEAM_AUTHINVALID(12, 12),
/**
* <code>NETWORK_DISCONNECT_STEAM_VACBANSTATE = 13;</code>
*/
NETWORK_DISCONNECT_STEAM_VACBANSTATE(13, 13),
/**
* <code>NETWORK_DISCONNECT_STEAM_LOGGED_IN_ELSEWHERE = 14;</code>
*/
NETWORK_DISCONNECT_STEAM_LOGGED_IN_ELSEWHERE(14, 14),
/**
* <code>NETWORK_DISCONNECT_STEAM_VAC_CHECK_TIMEDOUT = 15;</code>
*/
NETWORK_DISCONNECT_STEAM_VAC_CHECK_TIMEDOUT(15, 15),
/**
* <code>NETWORK_DISCONNECT_STEAM_DROPPED = 16;</code>
*/
NETWORK_DISCONNECT_STEAM_DROPPED(16, 16),
/**
* <code>NETWORK_DISCONNECT_STEAM_OWNERSHIP = 17;</code>
*/
NETWORK_DISCONNECT_STEAM_OWNERSHIP(17, 17),
/**
* <code>NETWORK_DISCONNECT_SERVERINFO_OVERFLOW = 18;</code>
*/
NETWORK_DISCONNECT_SERVERINFO_OVERFLOW(18, 18),
/**
* <code>NETWORK_DISCONNECT_TICKMSG_OVERFLOW = 19;</code>
*/
NETWORK_DISCONNECT_TICKMSG_OVERFLOW(19, 19),
/**
* <code>NETWORK_DISCONNECT_STRINGTABLEMSG_OVERFLOW = 20;</code>
*/
NETWORK_DISCONNECT_STRINGTABLEMSG_OVERFLOW(20, 20),
/**
* <code>NETWORK_DISCONNECT_DELTAENTMSG_OVERFLOW = 21;</code>
*/
NETWORK_DISCONNECT_DELTAENTMSG_OVERFLOW(21, 21),
/**
* <code>NETWORK_DISCONNECT_TEMPENTMSG_OVERFLOW = 22;</code>
*/
NETWORK_DISCONNECT_TEMPENTMSG_OVERFLOW(22, 22),
/**
* <code>NETWORK_DISCONNECT_SOUNDSMSG_OVERFLOW = 23;</code>
*/
NETWORK_DISCONNECT_SOUNDSMSG_OVERFLOW(23, 23),
/**
* <code>NETWORK_DISCONNECT_SNAPSHOTOVERFLOW = 24;</code>
*/
NETWORK_DISCONNECT_SNAPSHOTOVERFLOW(24, 24),
/**
* <code>NETWORK_DISCONNECT_SNAPSHOTERROR = 25;</code>
*/
NETWORK_DISCONNECT_SNAPSHOTERROR(25, 25),
/**
* <code>NETWORK_DISCONNECT_RELIABLEOVERFLOW = 26;</code>
*/
NETWORK_DISCONNECT_RELIABLEOVERFLOW(26, 26),
/**
* <code>NETWORK_DISCONNECT_BADDELTATICK = 27;</code>
*/
NETWORK_DISCONNECT_BADDELTATICK(27, 27),
/**
* <code>NETWORK_DISCONNECT_NOMORESPLITS = 28;</code>
*/
NETWORK_DISCONNECT_NOMORESPLITS(28, 28),
/**
* <code>NETWORK_DISCONNECT_TIMEDOUT = 29;</code>
*/
NETWORK_DISCONNECT_TIMEDOUT(29, 29),
/**
* <code>NETWORK_DISCONNECT_DISCONNECTED = 30;</code>
*/
NETWORK_DISCONNECT_DISCONNECTED(30, 30),
/**
* <code>NETWORK_DISCONNECT_LEAVINGSPLIT = 31;</code>
*/
NETWORK_DISCONNECT_LEAVINGSPLIT(31, 31),
/**
* <code>NETWORK_DISCONNECT_DIFFERENTCLASSTABLES = 32;</code>
*/
NETWORK_DISCONNECT_DIFFERENTCLASSTABLES(32, 32),
/**
* <code>NETWORK_DISCONNECT_BADRELAYPASSWORD = 33;</code>
*/
NETWORK_DISCONNECT_BADRELAYPASSWORD(33, 33),
/**
* <code>NETWORK_DISCONNECT_BADSPECTATORPASSWORD = 34;</code>
*/
NETWORK_DISCONNECT_BADSPECTATORPASSWORD(34, 34),
/**
* <code>NETWORK_DISCONNECT_HLTVRESTRICTED = 35;</code>
*/
NETWORK_DISCONNECT_HLTVRESTRICTED(35, 35),
/**
* <code>NETWORK_DISCONNECT_NOSPECTATORS = 36;</code>
*/
NETWORK_DISCONNECT_NOSPECTATORS(36, 36),
/**
* <code>NETWORK_DISCONNECT_HLTVUNAVAILABLE = 37;</code>
*/
NETWORK_DISCONNECT_HLTVUNAVAILABLE(37, 37),
/**
* <code>NETWORK_DISCONNECT_HLTVSTOP = 38;</code>
*/
NETWORK_DISCONNECT_HLTVSTOP(38, 38),
/**
* <code>NETWORK_DISCONNECT_KICKED = 39;</code>
*/
NETWORK_DISCONNECT_KICKED(39, 39),
/**
* <code>NETWORK_DISCONNECT_BANADDED = 40;</code>
*/
NETWORK_DISCONNECT_BANADDED(40, 40),
/**
* <code>NETWORK_DISCONNECT_KICKBANADDED = 41;</code>
*/
NETWORK_DISCONNECT_KICKBANADDED(41, 41),
/**
* <code>NETWORK_DISCONNECT_HLTVDIRECT = 42;</code>
*/
NETWORK_DISCONNECT_HLTVDIRECT(42, 42),
/**
* <code>NETWORK_DISCONNECT_PURESERVER_CLIENTEXTRA = 43;</code>
*/
NETWORK_DISCONNECT_PURESERVER_CLIENTEXTRA(43, 43),
/**
* <code>NETWORK_DISCONNECT_PURESERVER_MISMATCH = 44;</code>
*/
NETWORK_DISCONNECT_PURESERVER_MISMATCH(44, 44),
/**
* <code>NETWORK_DISCONNECT_USERCMD = 45;</code>
*/
NETWORK_DISCONNECT_USERCMD(45, 45),
/**
* <code>NETWORK_DISCONNECT_REJECTED_BY_GAME = 46;</code>
*/
NETWORK_DISCONNECT_REJECTED_BY_GAME(46, 46),
;
/**
* <code>NETWORK_DISCONNECT_INVALID = 0;</code>
*/
public static final int NETWORK_DISCONNECT_INVALID_VALUE = 0;
/**
* <code>NETWORK_DISCONNECT_SHUTDOWN = 1;</code>
*/
public static final int NETWORK_DISCONNECT_SHUTDOWN_VALUE = 1;
/**
* <code>NETWORK_DISCONNECT_DISCONNECT_BY_USER = 2;</code>
*/
public static final int NETWORK_DISCONNECT_DISCONNECT_BY_USER_VALUE = 2;
/**
* <code>NETWORK_DISCONNECT_DISCONNECT_BY_SERVER = 3;</code>
*/
public static final int NETWORK_DISCONNECT_DISCONNECT_BY_SERVER_VALUE = 3;
/**
* <code>NETWORK_DISCONNECT_LOST = 4;</code>
*/
public static final int NETWORK_DISCONNECT_LOST_VALUE = 4;
/**
* <code>NETWORK_DISCONNECT_OVERFLOW = 5;</code>
*/
public static final int NETWORK_DISCONNECT_OVERFLOW_VALUE = 5;
/**
* <code>NETWORK_DISCONNECT_STEAM_BANNED = 6;</code>
*/
public static final int NETWORK_DISCONNECT_STEAM_BANNED_VALUE = 6;
/**
* <code>NETWORK_DISCONNECT_STEAM_INUSE = 7;</code>
*/
public static final int NETWORK_DISCONNECT_STEAM_INUSE_VALUE = 7;
/**
* <code>NETWORK_DISCONNECT_STEAM_TICKET = 8;</code>
*/
public static final int NETWORK_DISCONNECT_STEAM_TICKET_VALUE = 8;
/**
* <code>NETWORK_DISCONNECT_STEAM_LOGON = 9;</code>
*/
public static final int NETWORK_DISCONNECT_STEAM_LOGON_VALUE = 9;
/**
* <code>NETWORK_DISCONNECT_STEAM_AUTHCANCELLED = 10;</code>
*/
public static final int NETWORK_DISCONNECT_STEAM_AUTHCANCELLED_VALUE = 10;
/**
* <code>NETWORK_DISCONNECT_STEAM_AUTHALREADYUSED = 11;</code>
*/
public static final int NETWORK_DISCONNECT_STEAM_AUTHALREADYUSED_VALUE = 11;
/**
* <code>NETWORK_DISCONNECT_STEAM_AUTHINVALID = 12;</code>
*/
public static final int NETWORK_DISCONNECT_STEAM_AUTHINVALID_VALUE = 12;
/**
* <code>NETWORK_DISCONNECT_STEAM_VACBANSTATE = 13;</code>
*/
public static final int NETWORK_DISCONNECT_STEAM_VACBANSTATE_VALUE = 13;
/**
* <code>NETWORK_DISCONNECT_STEAM_LOGGED_IN_ELSEWHERE = 14;</code>
*/
public static final int NETWORK_DISCONNECT_STEAM_LOGGED_IN_ELSEWHERE_VALUE = 14;
/**
* <code>NETWORK_DISCONNECT_STEAM_VAC_CHECK_TIMEDOUT = 15;</code>
*/
public static final int NETWORK_DISCONNECT_STEAM_VAC_CHECK_TIMEDOUT_VALUE = 15;
/**
* <code>NETWORK_DISCONNECT_STEAM_DROPPED = 16;</code>
*/
public static final int NETWORK_DISCONNECT_STEAM_DROPPED_VALUE = 16;
/**
* <code>NETWORK_DISCONNECT_STEAM_OWNERSHIP = 17;</code>
*/
public static final int NETWORK_DISCONNECT_STEAM_OWNERSHIP_VALUE = 17;
/**
* <code>NETWORK_DISCONNECT_SERVERINFO_OVERFLOW = 18;</code>
*/
public static final int NETWORK_DISCONNECT_SERVERINFO_OVERFLOW_VALUE = 18;
/**
* <code>NETWORK_DISCONNECT_TICKMSG_OVERFLOW = 19;</code>
*/
public static final int NETWORK_DISCONNECT_TICKMSG_OVERFLOW_VALUE = 19;
/**
* <code>NETWORK_DISCONNECT_STRINGTABLEMSG_OVERFLOW = 20;</code>
*/
public static final int NETWORK_DISCONNECT_STRINGTABLEMSG_OVERFLOW_VALUE = 20;
/**
* <code>NETWORK_DISCONNECT_DELTAENTMSG_OVERFLOW = 21;</code>
*/
public static final int NETWORK_DISCONNECT_DELTAENTMSG_OVERFLOW_VALUE = 21;
/**
* <code>NETWORK_DISCONNECT_TEMPENTMSG_OVERFLOW = 22;</code>
*/
public static final int NETWORK_DISCONNECT_TEMPENTMSG_OVERFLOW_VALUE = 22;
/**
* <code>NETWORK_DISCONNECT_SOUNDSMSG_OVERFLOW = 23;</code>
*/
public static final int NETWORK_DISCONNECT_SOUNDSMSG_OVERFLOW_VALUE = 23;
/**
* <code>NETWORK_DISCONNECT_SNAPSHOTOVERFLOW = 24;</code>
*/
public static final int NETWORK_DISCONNECT_SNAPSHOTOVERFLOW_VALUE = 24;
/**
* <code>NETWORK_DISCONNECT_SNAPSHOTERROR = 25;</code>
*/
public static final int NETWORK_DISCONNECT_SNAPSHOTERROR_VALUE = 25;
/**
* <code>NETWORK_DISCONNECT_RELIABLEOVERFLOW = 26;</code>
*/
public static final int NETWORK_DISCONNECT_RELIABLEOVERFLOW_VALUE = 26;
/**
* <code>NETWORK_DISCONNECT_BADDELTATICK = 27;</code>
*/
public static final int NETWORK_DISCONNECT_BADDELTATICK_VALUE = 27;
/**
* <code>NETWORK_DISCONNECT_NOMORESPLITS = 28;</code>
*/
public static final int NETWORK_DISCONNECT_NOMORESPLITS_VALUE = 28;
/**
* <code>NETWORK_DISCONNECT_TIMEDOUT = 29;</code>
*/
public static final int NETWORK_DISCONNECT_TIMEDOUT_VALUE = 29;
/**
* <code>NETWORK_DISCONNECT_DISCONNECTED = 30;</code>
*/
public static final int NETWORK_DISCONNECT_DISCONNECTED_VALUE = 30;
/**
* <code>NETWORK_DISCONNECT_LEAVINGSPLIT = 31;</code>
*/
public static final int NETWORK_DISCONNECT_LEAVINGSPLIT_VALUE = 31;
/**
* <code>NETWORK_DISCONNECT_DIFFERENTCLASSTABLES = 32;</code>
*/
public static final int NETWORK_DISCONNECT_DIFFERENTCLASSTABLES_VALUE = 32;
/**
* <code>NETWORK_DISCONNECT_BADRELAYPASSWORD = 33;</code>
*/
public static final int NETWORK_DISCONNECT_BADRELAYPASSWORD_VALUE = 33;
/**
* <code>NETWORK_DISCONNECT_BADSPECTATORPASSWORD = 34;</code>
*/
public static final int NETWORK_DISCONNECT_BADSPECTATORPASSWORD_VALUE = 34;
/**
* <code>NETWORK_DISCONNECT_HLTVRESTRICTED = 35;</code>
*/
public static final int NETWORK_DISCONNECT_HLTVRESTRICTED_VALUE = 35;
/**
* <code>NETWORK_DISCONNECT_NOSPECTATORS = 36;</code>
*/
public static final int NETWORK_DISCONNECT_NOSPECTATORS_VALUE = 36;
/**
* <code>NETWORK_DISCONNECT_HLTVUNAVAILABLE = 37;</code>
*/
public static final int NETWORK_DISCONNECT_HLTVUNAVAILABLE_VALUE = 37;
/**
* <code>NETWORK_DISCONNECT_HLTVSTOP = 38;</code>
*/
public static final int NETWORK_DISCONNECT_HLTVSTOP_VALUE = 38;
/**
* <code>NETWORK_DISCONNECT_KICKED = 39;</code>
*/
public static final int NETWORK_DISCONNECT_KICKED_VALUE = 39;
/**
* <code>NETWORK_DISCONNECT_BANADDED = 40;</code>
*/
public static final int NETWORK_DISCONNECT_BANADDED_VALUE = 40;
/**
* <code>NETWORK_DISCONNECT_KICKBANADDED = 41;</code>
*/
public static final int NETWORK_DISCONNECT_KICKBANADDED_VALUE = 41;
/**
* <code>NETWORK_DISCONNECT_HLTVDIRECT = 42;</code>
*/
public static final int NETWORK_DISCONNECT_HLTVDIRECT_VALUE = 42;
/**
* <code>NETWORK_DISCONNECT_PURESERVER_CLIENTEXTRA = 43;</code>
*/
public static final int NETWORK_DISCONNECT_PURESERVER_CLIENTEXTRA_VALUE = 43;
/**
* <code>NETWORK_DISCONNECT_PURESERVER_MISMATCH = 44;</code>
*/
public static final int NETWORK_DISCONNECT_PURESERVER_MISMATCH_VALUE = 44;
/**
* <code>NETWORK_DISCONNECT_USERCMD = 45;</code>
*/
public static final int NETWORK_DISCONNECT_USERCMD_VALUE = 45;
/**
* <code>NETWORK_DISCONNECT_REJECTED_BY_GAME = 46;</code>
*/
public static final int NETWORK_DISCONNECT_REJECTED_BY_GAME_VALUE = 46;
public final int getNumber() { return value; }
public static ENetworkDisconnectionReason valueOf(int value) {
switch (value) {
case 0: return NETWORK_DISCONNECT_INVALID;
case 1: return NETWORK_DISCONNECT_SHUTDOWN;
case 2: return NETWORK_DISCONNECT_DISCONNECT_BY_USER;
case 3: return NETWORK_DISCONNECT_DISCONNECT_BY_SERVER;
case 4: return NETWORK_DISCONNECT_LOST;
case 5: return NETWORK_DISCONNECT_OVERFLOW;
case 6: return NETWORK_DISCONNECT_STEAM_BANNED;
case 7: return NETWORK_DISCONNECT_STEAM_INUSE;
case 8: return NETWORK_DISCONNECT_STEAM_TICKET;
case 9: return NETWORK_DISCONNECT_STEAM_LOGON;
case 10: return NETWORK_DISCONNECT_STEAM_AUTHCANCELLED;
case 11: return NETWORK_DISCONNECT_STEAM_AUTHALREADYUSED;
case 12: return NETWORK_DISCONNECT_STEAM_AUTHINVALID;
case 13: return NETWORK_DISCONNECT_STEAM_VACBANSTATE;
case 14: return NETWORK_DISCONNECT_STEAM_LOGGED_IN_ELSEWHERE;
case 15: return NETWORK_DISCONNECT_STEAM_VAC_CHECK_TIMEDOUT;
case 16: return NETWORK_DISCONNECT_STEAM_DROPPED;
case 17: return NETWORK_DISCONNECT_STEAM_OWNERSHIP;
case 18: return NETWORK_DISCONNECT_SERVERINFO_OVERFLOW;
case 19: return NETWORK_DISCONNECT_TICKMSG_OVERFLOW;
case 20: return NETWORK_DISCONNECT_STRINGTABLEMSG_OVERFLOW;
case 21: return NETWORK_DISCONNECT_DELTAENTMSG_OVERFLOW;
case 22: return NETWORK_DISCONNECT_TEMPENTMSG_OVERFLOW;
case 23: return NETWORK_DISCONNECT_SOUNDSMSG_OVERFLOW;
case 24: return NETWORK_DISCONNECT_SNAPSHOTOVERFLOW;
case 25: return NETWORK_DISCONNECT_SNAPSHOTERROR;
case 26: return NETWORK_DISCONNECT_RELIABLEOVERFLOW;
case 27: return NETWORK_DISCONNECT_BADDELTATICK;
case 28: return NETWORK_DISCONNECT_NOMORESPLITS;
case 29: return NETWORK_DISCONNECT_TIMEDOUT;
case 30: return NETWORK_DISCONNECT_DISCONNECTED;
case 31: return NETWORK_DISCONNECT_LEAVINGSPLIT;
case 32: return NETWORK_DISCONNECT_DIFFERENTCLASSTABLES;
case 33: return NETWORK_DISCONNECT_BADRELAYPASSWORD;
case 34: return NETWORK_DISCONNECT_BADSPECTATORPASSWORD;
case 35: return NETWORK_DISCONNECT_HLTVRESTRICTED;
case 36: return NETWORK_DISCONNECT_NOSPECTATORS;
case 37: return NETWORK_DISCONNECT_HLTVUNAVAILABLE;
case 38: return NETWORK_DISCONNECT_HLTVSTOP;
case 39: return NETWORK_DISCONNECT_KICKED;
case 40: return NETWORK_DISCONNECT_BANADDED;
case 41: return NETWORK_DISCONNECT_KICKBANADDED;
case 42: return NETWORK_DISCONNECT_HLTVDIRECT;
case 43: return NETWORK_DISCONNECT_PURESERVER_CLIENTEXTRA;
case 44: return NETWORK_DISCONNECT_PURESERVER_MISMATCH;
case 45: return NETWORK_DISCONNECT_USERCMD;
case 46: return NETWORK_DISCONNECT_REJECTED_BY_GAME;
default: return null;
}
}
public static com.google.protobuf.Internal.EnumLiteMap<ENetworkDisconnectionReason>
internalGetValueMap() {
return internalValueMap;
}
private static com.google.protobuf.Internal.EnumLiteMap<ENetworkDisconnectionReason>
internalValueMap =
new com.google.protobuf.Internal.EnumLiteMap<ENetworkDisconnectionReason>() {
public ENetworkDisconnectionReason findValueByNumber(int number) {
return ENetworkDisconnectionReason.valueOf(number);
}
};
public final com.google.protobuf.Descriptors.EnumValueDescriptor
getValueDescriptor() {
return getDescriptor().getValues().get(index);
}
public final com.google.protobuf.Descriptors.EnumDescriptor
getDescriptorForType() {
return getDescriptor();
}
public static final com.google.protobuf.Descriptors.EnumDescriptor
getDescriptor() {
return com.valve.dota2.NetworkConnection.getDescriptor().getEnumTypes().get(0);
}
private static final ENetworkDisconnectionReason[] VALUES = values();
public static ENetworkDisconnectionReason valueOf(
com.google.protobuf.Descriptors.EnumValueDescriptor desc) {
if (desc.getType() != getDescriptor()) {
throw new java.lang.IllegalArgumentException(
"EnumValueDescriptor is not for this type.");
}
return VALUES[desc.getIndex()];
}
private final int index;
private final int value;
private ENetworkDisconnectionReason(int index, int value) {
this.index = index;
this.value = value;
}
// @@protoc_insertion_point(enum_scope:ENetworkDisconnectionReason)
}
public static final int NETWORK_CONNECTION_TOKEN_FIELD_NUMBER = 50500;
/**
* <code>extend .google.protobuf.EnumValueOptions { ... }</code>
*/
public static final
com.google.protobuf.GeneratedMessage.GeneratedExtension<
com.google.protobuf.DescriptorProtos.EnumValueOptions,
java.lang.String> networkConnectionToken = com.google.protobuf.GeneratedMessage
.newFileScopedGeneratedExtension(
java.lang.String.class,
null);
public static com.google.protobuf.Descriptors.FileDescriptor
getDescriptor() {
return descriptor;
}
private static com.google.protobuf.Descriptors.FileDescriptor
descriptor;
static {
java.lang.String[] descriptorData = {
"\n\030network_connection.proto\032 google/proto" +
"buf/descriptor.proto*\201\034\n\033ENetworkDisconn" +
"ectionReason\022\036\n\032NETWORK_DISCONNECT_INVAL" +
"ID\020\000\022\037\n\033NETWORK_DISCONNECT_SHUTDOWN\020\001\022F\n" +
"%NETWORK_DISCONNECT_DISCONNECT_BY_USER\020\002" +
"\032\033\242\324\030\027#GameUI_Disconnect_User\022J\n\'NETWORK" +
"_DISCONNECT_DISCONNECT_BY_SERVER\020\003\032\035\242\324\030\031" +
"#GameUI_Disconnect_Server\022B\n\027NETWORK_DIS" +
"CONNECT_LOST\020\004\032%\242\324\030!#GameUI_Disconnect_C" +
"onnectionLost\022J\n\033NETWORK_DISCONNECT_OVER",
"FLOW\020\005\032)\242\324\030%#GameUI_Disconnect_Connectio" +
"nOverflow\022I\n\037NETWORK_DISCONNECT_STEAM_BA" +
"NNED\020\006\032$\242\324\030 #GameUI_Disconnect_SteamIDBa" +
"nned\022G\n\036NETWORK_DISCONNECT_STEAM_INUSE\020\007" +
"\032#\242\324\030\037#GameUI_Disconnect_SteamIDInUse\022G\n" +
"\037NETWORK_DISCONNECT_STEAM_TICKET\020\010\032\"\242\324\030\036" +
"#GameUI_Disconnect_SteamTicket\022E\n\036NETWOR" +
"K_DISCONNECT_STEAM_LOGON\020\t\032!\242\324\030\035#GameUI_" +
"Disconnect_SteamLogon\022M\n&NETWORK_DISCONN" +
"ECT_STEAM_AUTHCANCELLED\020\n\032!\242\324\030\035#GameUI_D",
"isconnect_SteamLogon\022O\n(NETWORK_DISCONNE" +
"CT_STEAM_AUTHALREADYUSED\020\013\032!\242\324\030\035#GameUI_" +
"Disconnect_SteamLogon\022K\n$NETWORK_DISCONN" +
"ECT_STEAM_AUTHINVALID\020\014\032!\242\324\030\035#GameUI_Dis" +
"connect_SteamLogon\022I\n$NETWORK_DISCONNECT" +
"_STEAM_VACBANSTATE\020\r\032\037\242\324\030\033#GameUI_Discon" +
"nect_SteamVAC\022S\n,NETWORK_DISCONNECT_STEA" +
"M_LOGGED_IN_ELSEWHERE\020\016\032!\242\324\030\035#GameUI_Dis" +
"connect_SteamInUse\022T\n+NETWORK_DISCONNECT" +
"_STEAM_VAC_CHECK_TIMEDOUT\020\017\032#\242\324\030\037#GameUI",
"_Disconnect_SteamTimeOut\022I\n NETWORK_DISC" +
"ONNECT_STEAM_DROPPED\020\020\032#\242\324\030\037#GameUI_Disc" +
"onnect_SteamDropped\022M\n\"NETWORK_DISCONNEC" +
"T_STEAM_OWNERSHIP\020\021\032%\242\324\030!#GameUI_Disconn" +
"ect_SteamOwnership\022U\n&NETWORK_DISCONNECT" +
"_SERVERINFO_OVERFLOW\020\022\032)\242\324\030%#GameUI_Disc" +
"onnect_ServerInfoOverflow\022K\n#NETWORK_DIS" +
"CONNECT_TICKMSG_OVERFLOW\020\023\032\"\242\324\030\036#GameUI_" +
"Disconnect_TickMessage\022Y\n*NETWORK_DISCON" +
"NECT_STRINGTABLEMSG_OVERFLOW\020\024\032)\242\324\030%#Gam",
"eUI_Disconnect_StringTableMessage\022S\n\'NET" +
"WORK_DISCONNECT_DELTAENTMSG_OVERFLOW\020\025\032&" +
"\242\324\030\"#GameUI_Disconnect_DeltaEntMessage\022Q" +
"\n&NETWORK_DISCONNECT_TEMPENTMSG_OVERFLOW" +
"\020\026\032%\242\324\030!#GameUI_Disconnect_TempEntMessag" +
"e\022O\n%NETWORK_DISCONNECT_SOUNDSMSG_OVERFL" +
"OW\020\027\032$\242\324\030 #GameUI_Disconnect_SoundsMessa" +
"ge\022P\n#NETWORK_DISCONNECT_SNAPSHOTOVERFLO" +
"W\020\030\032\'\242\324\030##GameUI_Disconnect_SnapshotOver" +
"flow\022J\n NETWORK_DISCONNECT_SNAPSHOTERROR",
"\020\031\032$\242\324\030 #GameUI_Disconnect_SnapshotError" +
"\022P\n#NETWORK_DISCONNECT_RELIABLEOVERFLOW\020" +
"\032\032\'\242\324\030##GameUI_Disconnect_ReliableOverfl" +
"ow\022N\n\037NETWORK_DISCONNECT_BADDELTATICK\020\033\032" +
")\242\324\030%#GameUI_Disconnect_BadClientDeltaTi" +
"ck\022H\n\037NETWORK_DISCONNECT_NOMORESPLITS\020\034\032" +
"#\242\324\030\037#GameUI_Disconnect_NoMoreSplits\022@\n\033" +
"NETWORK_DISCONNECT_TIMEDOUT\020\035\032\037\242\324\030\033#Game" +
"UI_Disconnect_TimedOut\022H\n\037NETWORK_DISCON" +
"NECT_DISCONNECTED\020\036\032#\242\324\030\037#GameUI_Disconn",
"ect_Disconnected\022H\n\037NETWORK_DISCONNECT_L" +
"EAVINGSPLIT\020\037\032#\242\324\030\037#GameUI_Disconnect_Le" +
"avingSplit\022X\n\'NETWORK_DISCONNECT_DIFFERE" +
"NTCLASSTABLES\020 \032+\242\324\030\'#GameUI_Disconnect_" +
"DifferentClassTables\022P\n#NETWORK_DISCONNE" +
"CT_BADRELAYPASSWORD\020!\032\'\242\324\030##GameUI_Disco" +
"nnect_BadRelayPassword\022X\n\'NETWORK_DISCON" +
"NECT_BADSPECTATORPASSWORD\020\"\032+\242\324\030\'#GameUI" +
"_Disconnect_BadSpectatorPassword\022L\n!NETW" +
"ORK_DISCONNECT_HLTVRESTRICTED\020#\032%\242\324\030!#Ga",
"meUI_Disconnect_HLTVRestricted\022H\n\037NETWOR" +
"K_DISCONNECT_NOSPECTATORS\020$\032#\242\324\030\037#GameUI" +
"_Disconnect_NoSpectators\022N\n\"NETWORK_DISC" +
"ONNECT_HLTVUNAVAILABLE\020%\032&\242\324\030\"#GameUI_Di" +
"sconnect_HLTVUnavailable\022@\n\033NETWORK_DISC" +
"ONNECT_HLTVSTOP\020&\032\037\242\324\030\033#GameUI_Disconnec" +
"t_HLTVStop\022<\n\031NETWORK_DISCONNECT_KICKED\020" +
"\'\032\035\242\324\030\031#GameUI_Disconnect_Kicked\022@\n\033NETW" +
"ORK_DISCONNECT_BANADDED\020(\032\037\242\324\030\033#GameUI_D" +
"isconnect_BanAdded\022H\n\037NETWORK_DISCONNECT",
"_KICKBANADDED\020)\032#\242\324\030\037#GameUI_Disconnect_" +
"KickBanAdded\022D\n\035NETWORK_DISCONNECT_HLTVD" +
"IRECT\020*\032!\242\324\030\035#GameUI_Disconnect_HLTVDire" +
"ct\022\\\n)NETWORK_DISCONNECT_PURESERVER_CLIE" +
"NTEXTRA\020+\032-\242\324\030)#GameUI_Disconnect_PureSe" +
"rver_ClientExtra\022V\n&NETWORK_DISCONNECT_P" +
"URESERVER_MISMATCH\020,\032*\242\324\030GameUI_Discon" +
"nect_PureServer_Mismatch\022>\n\032NETWORK_DISC" +
"ONNECT_USERCMD\020-\032\036\242\324\030\032#GameUI_Disconnect" +
"_UserCmd\022N\n#NETWORK_DISCONNECT_REJECTED_",
"BY_GAME\020.\032%\242\324\030!#GameUI_Disconnect_Reject" +
"edByGame:E\n\030network_connection_token\022!.g" +
"oogle.protobuf.EnumValueOptions\030\304\212\003 \001(\tB" +
"\021\n\017com.valve.dota2"
};
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