package com.touchspin.td; import org.lwjgl.input.Keyboard; import com.badlogic.gdx.Files; import com.badlogic.gdx.backends.lwjgl.LwjglApplication; import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration; public class Main { public static void main(String[] args) { LwjglApplicationConfiguration cfg = new LwjglApplicationConfiguration(); cfg.title = "Ollie"; cfg.width = 800; cfg.height = 500; cfg.addIcon("img/icons/OllieIcon512.png", Files.FileType.Internal); cfg.addIcon("img/icons/OllieIcon256.png", Files.FileType.Internal); cfg.addIcon("img/icons/OllieIcon144.png", Files.FileType.Internal); cfg.addIcon("img/icons/OllieIcon128.png", Files.FileType.Internal); cfg.addIcon("img/icons/OllieIcon96.png", Files.FileType.Internal); cfg.addIcon("img/icons/OllieIcon72.png", Files.FileType.Internal); cfg.addIcon("img/icons/OllieIcon64.png", Files.FileType.Internal); cfg.addIcon("img/icons/OllieIcon48.png", Files.FileType.Internal); cfg.addIcon("img/icons/OllieIcon32.png", Files.FileType.Internal); cfg.addIcon("img/icons/OllieIcon16.png", Files.FileType.Internal); //cfg.resizable = false; new LwjglApplication(new MainGame(), cfg); Keyboard.enableRepeatEvents(true); } }