package com.touchspin.td;
import org.lwjgl.input.Keyboard;
import com.badlogic.gdx.Files;
import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;
public class Main {
public static void main(String[] args) {
LwjglApplicationConfiguration cfg = new LwjglApplicationConfiguration();
cfg.title = "Ollie";
cfg.width = 800;
cfg.height = 500;
cfg.addIcon("img/icons/OllieIcon512.png", Files.FileType.Internal);
cfg.addIcon("img/icons/OllieIcon256.png", Files.FileType.Internal);
cfg.addIcon("img/icons/OllieIcon144.png", Files.FileType.Internal);
cfg.addIcon("img/icons/OllieIcon128.png", Files.FileType.Internal);
cfg.addIcon("img/icons/OllieIcon96.png", Files.FileType.Internal);
cfg.addIcon("img/icons/OllieIcon72.png", Files.FileType.Internal);
cfg.addIcon("img/icons/OllieIcon64.png", Files.FileType.Internal);
cfg.addIcon("img/icons/OllieIcon48.png", Files.FileType.Internal);
cfg.addIcon("img/icons/OllieIcon32.png", Files.FileType.Internal);
cfg.addIcon("img/icons/OllieIcon16.png", Files.FileType.Internal);
//cfg.resizable = false;
new LwjglApplication(new MainGame(), cfg);
Keyboard.enableRepeatEvents(true);
}
}