package com.touchspin.td; import android.os.Bundle; import android.view.WindowManager; import com.badlogic.gdx.backends.android.AndroidApplication; import com.badlogic.gdx.backends.android.AndroidApplicationConfiguration; public class MainActivity extends AndroidApplication { android.graphics.PointF mBallSpd; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); AndroidApplicationConfiguration cfg = new AndroidApplicationConfiguration(); cfg.useAccelerometer = true; cfg.useCompass = true; initialize(new MainGame(), cfg); getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON); } }