/*
* Computoser is a music-composition algorithm and a website to present the results
* Copyright (C) 2012-2014 Bozhidar Bozhanov
*
* Computoser is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* Computoser is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with Computoser. If not, see <http://www.gnu.org/licenses/>.
*/
package com.music.model;
/**
* A class used for both chord definitions ("pitches" holds the degrees) and actual chords ("pitches" holds the actual chord definition)
* @author bozho
*
*/
public class Chord {
private int[] pitches;
private ToneType firstToneType;
private ChordType chordType;
public int[] getPitches() {
return pitches;
}
public void setPitches(int[] pitches) {
this.pitches = pitches;
}
public ToneType getFirstToneType() {
return firstToneType;
}
public void setFirstToneType(ToneType type) {
this.firstToneType = type;
}
public ChordType getChordType() {
return chordType;
}
public void setChordType(ChordType chordType) {
this.chordType = chordType;
}
public static Chord createDefinition(ToneType toneType, ChordType type) {
Chord chord = new Chord();
chord.setFirstToneType(toneType);
chord.setChordType(type);
return chord;
}
@Override
public int hashCode() {
final int prime = 31;
int result = 1;
result = prime * result + ((chordType == null) ? 0 : chordType.hashCode());
result = prime * result + ((firstToneType == null) ? 0 : firstToneType.hashCode());
return result;
}
@Override
public boolean equals(Object obj) {
if (this == obj)
return true;
if (obj == null)
return false;
if (getClass() != obj.getClass())
return false;
Chord other = (Chord) obj;
if (chordType != other.chordType)
return false;
if (firstToneType != other.firstToneType)
return false;
return true;
}
}