/* * Computoser is a music-composition algorithm and a website to present the results * Copyright (C) 2012-2014 Bozhidar Bozhanov * * Computoser is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as * published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * Computoser is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with Computoser. If not, see <http://www.gnu.org/licenses/>. */ package com.music.model; /** * A class used for both chord definitions ("pitches" holds the degrees) and actual chords ("pitches" holds the actual chord definition) * @author bozho * */ public class Chord { private int[] pitches; private ToneType firstToneType; private ChordType chordType; public int[] getPitches() { return pitches; } public void setPitches(int[] pitches) { this.pitches = pitches; } public ToneType getFirstToneType() { return firstToneType; } public void setFirstToneType(ToneType type) { this.firstToneType = type; } public ChordType getChordType() { return chordType; } public void setChordType(ChordType chordType) { this.chordType = chordType; } public static Chord createDefinition(ToneType toneType, ChordType type) { Chord chord = new Chord(); chord.setFirstToneType(toneType); chord.setChordType(type); return chord; } @Override public int hashCode() { final int prime = 31; int result = 1; result = prime * result + ((chordType == null) ? 0 : chordType.hashCode()); result = prime * result + ((firstToneType == null) ? 0 : firstToneType.hashCode()); return result; } @Override public boolean equals(Object obj) { if (this == obj) return true; if (obj == null) return false; if (getClass() != obj.getClass()) return false; Chord other = (Chord) obj; if (chordType != other.chordType) return false; if (firstToneType != other.firstToneType) return false; return true; } }