/* * Computoser is a music-composition algorithm and a website to present the results * Copyright (C) 2012-2014 Bozhidar Bozhanov * * Computoser is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as * published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * Computoser is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with Computoser. If not, see <http://www.gnu.org/licenses/>. */ package com.music; import java.util.Random; import jm.JMC; import jm.music.data.Score; import com.music.model.prefs.Tempo; import com.music.util.music.Chance; public class MetreConfigurer implements ScoreManipulator { private Random random = new Random(); @Override public void handleScore(Score score, ScoreContext ctx) { int[] metre = getRandomMetre(random); double tempo = Tempo.ANY.getFrom() + random.nextInt(Tempo.ANY.getTo() - Tempo.ANY.getFrom()); score.setTempo(tempo); ctx.setMetre(metre); score.setNumerator(metre[0]); score.setDenominator(metre[1]); double normalizedMeasureSize = getNormalizedMeasureSize(ctx.getMetre()); ctx.setNormalizedMeasureSize(normalizedMeasureSize); ctx.setMeasures((int) ((10 + random.nextInt(10)) * tempo / 40)); if (Chance.test(20) && metre[1] < 16) { ctx.setUpBeatLength(normalizedMeasureSize - Math.max(1, metre[0] - random.nextInt(3) - 1) * JMC.EIGHTH_NOTE); } // possibly have longer notes for faster tempo? ctx.setNoteLengthCoefficient(1); } public static double getNormalizedMeasureSize(int[] metre) { // jMusic's whole note = 4, so 4 is the dividend. double normalizedMeasureSize = 1d * metre[0] * 4 / metre[1]; return normalizedMeasureSize; } public static int[] getRandomMetre(Random random) { int[] metre = new int[2]; metre[1] = (int) Math.pow(2, 2 + random.nextInt(3)); int metreSpec = random.nextInt(3); if (metreSpec == 0) { metre[0] = 2 + random.nextInt(metre[1]); } else if (metreSpec == 1){ metre[0] = metre[1] / 2; } else if (metreSpec == 2) { metre[0] = metre[1]; } return metre; } }