/*
* Computoser is a music-composition algorithm and a website to present the results
* Copyright (C) 2012-2014 Bozhidar Bozhanov
*
* Computoser is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* Computoser is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with Computoser. If not, see <http://www.gnu.org/licenses/>.
*/
package com.music;
import java.util.Random;
import jm.JMC;
import jm.music.data.Score;
import com.music.model.prefs.Tempo;
import com.music.util.music.Chance;
public class MetreConfigurer implements ScoreManipulator {
private Random random = new Random();
@Override
public void handleScore(Score score, ScoreContext ctx) {
int[] metre = getRandomMetre(random);
double tempo = Tempo.ANY.getFrom() + random.nextInt(Tempo.ANY.getTo() - Tempo.ANY.getFrom());
score.setTempo(tempo);
ctx.setMetre(metre);
score.setNumerator(metre[0]);
score.setDenominator(metre[1]);
double normalizedMeasureSize = getNormalizedMeasureSize(ctx.getMetre());
ctx.setNormalizedMeasureSize(normalizedMeasureSize);
ctx.setMeasures((int) ((10 + random.nextInt(10)) * tempo / 40));
if (Chance.test(20) && metre[1] < 16) {
ctx.setUpBeatLength(normalizedMeasureSize - Math.max(1, metre[0] - random.nextInt(3) - 1) * JMC.EIGHTH_NOTE);
}
// possibly have longer notes for faster tempo?
ctx.setNoteLengthCoefficient(1);
}
public static double getNormalizedMeasureSize(int[] metre) {
// jMusic's whole note = 4, so 4 is the dividend.
double normalizedMeasureSize = 1d * metre[0] * 4 / metre[1];
return normalizedMeasureSize;
}
public static int[] getRandomMetre(Random random) {
int[] metre = new int[2];
metre[1] = (int) Math.pow(2, 2 + random.nextInt(3));
int metreSpec = random.nextInt(3);
if (metreSpec == 0) {
metre[0] = 2 + random.nextInt(metre[1]);
} else if (metreSpec == 1){
metre[0] = metre[1] / 2;
} else if (metreSpec == 2) {
metre[0] = metre[1];
}
return metre;
}
}