package gl8080.physics.domain.primitive;
public class Velocity {
public static final Velocity ZERO = new Velocity(0, 0, 0);
public final double x;
public final double y;
public final double z;
public Velocity(double x, double y, double z) {
this.x = x;
this.y = y;
this.z = z;
}
public double getQuantity() {
return Math.sqrt(Math.pow(this.x, 2) + Math.pow(this.y, 2) + Math.pow(this.z, 2));
}
@Override
public String toString() {
return "Velocity {" + this.x + ", " + this.y + ", " + this.z + "}";
}
}