package gl8080.physics.domain.dummy;
import gl8080.physics.domain.Physical;
import gl8080.physics.domain.primitive.Mass;
import gl8080.physics.domain.primitive.Point;
import gl8080.physics.domain.primitive.Velocity;
public class DummyObject implements Physical {
@Override
public String toString() {
return "DummyObject!!";
}
@Override
public Velocity getVelocity() {
return Velocity.ZERO;
}
@Override
public Point getLocation() {
return Point.ORIGIN;
}
@Override
public Mass getMass() {
return Mass.ZERO;
}
@Override
public void setLocation(Point location) {
// ignore
}
@Override
public void setVelocity(Velocity velocity) {
// ignore
}
}