package gl8080.physics.domain.dummy; import gl8080.physics.domain.Physical; import gl8080.physics.domain.primitive.Mass; import gl8080.physics.domain.primitive.Point; import gl8080.physics.domain.primitive.Velocity; public class DummyObject implements Physical { @Override public String toString() { return "DummyObject!!"; } @Override public Velocity getVelocity() { return Velocity.ZERO; } @Override public Point getLocation() { return Point.ORIGIN; } @Override public Mass getMass() { return Mass.ZERO; } @Override public void setLocation(Point location) { // ignore } @Override public void setVelocity(Velocity velocity) { // ignore } }