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* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
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* See the License for the specific language governing permissions and
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package org.apache.beam.runners.core.triggers;
import static org.junit.Assert.assertEquals;
import static org.junit.Assert.assertFalse;
import static org.junit.Assert.assertTrue;
import org.apache.beam.runners.core.triggers.TriggerStateMachineTester.SimpleTriggerStateMachineTester;
import org.apache.beam.sdk.transforms.windowing.FixedWindows;
import org.apache.beam.sdk.transforms.windowing.IntervalWindow;
import org.apache.beam.sdk.transforms.windowing.Sessions;
import org.joda.time.Duration;
import org.joda.time.Instant;
import org.junit.Test;
import org.junit.runner.RunWith;
import org.junit.runners.JUnit4;
/**
* Tests for {@link AfterPaneStateMachine}.
*/
@RunWith(JUnit4.class)
public class AfterPaneStateMachineTest {
SimpleTriggerStateMachineTester<IntervalWindow> tester;
/**
* Tests that the trigger does fire when enough elements are in a window, and that it only
* fires that window (no leakage).
*/
@Test
public void testAfterPaneElementCountFixedWindows() throws Exception {
tester = TriggerStateMachineTester.forTrigger(
AfterPaneStateMachine.elementCountAtLeast(2),
FixedWindows.of(Duration.millis(10)));
tester.injectElements(1); // [0, 10)
IntervalWindow window = new IntervalWindow(new Instant(0), new Instant(10));
assertFalse(tester.shouldFire(window));
tester.injectElements(2); // [0, 10)
tester.injectElements(11); // [10, 20)
assertTrue(tester.shouldFire(window)); // ready to fire
tester.fireIfShouldFire(window); // and finished
assertTrue(tester.isMarkedFinished(window));
// But don't finish the other window
assertFalse(tester.isMarkedFinished(new IntervalWindow(new Instant(10), new Instant(20))));
}
@Test
public void testClear() throws Exception {
SimpleTriggerStateMachineTester<IntervalWindow> tester = TriggerStateMachineTester.forTrigger(
AfterPaneStateMachine.elementCountAtLeast(2),
FixedWindows.of(Duration.millis(10)));
tester.injectElements(1, 2, 3);
IntervalWindow window = new IntervalWindow(new Instant(0), new Instant(10));
tester.clearState(window);
tester.assertCleared(window);
}
@Test
public void testAfterPaneElementCountSessions() throws Exception {
tester = TriggerStateMachineTester.forTrigger(
AfterPaneStateMachine.elementCountAtLeast(2),
Sessions.withGapDuration(Duration.millis(10)));
tester.injectElements(
1, // in [1, 11)
2); // in [2, 12)
assertFalse(tester.shouldFire(new IntervalWindow(new Instant(1), new Instant(11))));
assertFalse(tester.shouldFire(new IntervalWindow(new Instant(2), new Instant(12))));
tester.mergeWindows();
IntervalWindow mergedWindow = new IntervalWindow(new Instant(1), new Instant(12));
assertTrue(tester.shouldFire(mergedWindow));
tester.fireIfShouldFire(mergedWindow);
assertTrue(tester.isMarkedFinished(mergedWindow));
// Because we closed the previous window, we don't have it around to merge with. So there
// will be a new FIRE_AND_FINISH result.
tester.injectElements(
7, // in [7, 17)
9); // in [9, 19)
tester.mergeWindows();
IntervalWindow newMergedWindow = new IntervalWindow(new Instant(7), new Instant(19));
assertTrue(tester.shouldFire(newMergedWindow));
tester.fireIfShouldFire(newMergedWindow);
assertTrue(tester.isMarkedFinished(newMergedWindow));
}
@Test
public void testToString() {
TriggerStateMachine trigger = AfterPaneStateMachine.elementCountAtLeast(5);
assertEquals("AfterPane.elementCountAtLeast(5)", trigger.toString());
}
}