package com.yarin.android.GameEngine.Material; //�˶��ࣺ��¼Player��NPC���˶��ٶȺ��˶����� public class Movement { //�˶��������� public static final int LEFT_MOVE=1; //�˶��������� public static final int RIGHT_MOVE=2; //�˶��������� public static final int UP_MOVE=3; //�˶��������� public static final int DOWN_MOVE=4; //ÿ���ٶȣ�����0������ÿ���ƶ��ľ��룬����ٶ�x���y��IJ�����ͬ private int stepSpeed=0; //�ƶ����� private int moveDirection=0; public Movement(int stepSpeed,int moveDirection){ this.stepSpeed=stepSpeed; this.moveDirection=moveDirection; } public int getStepSpeed() { return stepSpeed; } public void setStepSpeed(int stepSpeed) { this.stepSpeed = stepSpeed; } public int getMoveDirection() { return moveDirection; } public void setMoveDirection(int moveDirection) { this.moveDirection = moveDirection; } }