package com.yarin.android.GameEngine.Material;
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public class Movement
{
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public static final int LEFT_MOVE=1;
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public static final int RIGHT_MOVE=2;
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public static final int UP_MOVE=3;
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public static final int DOWN_MOVE=4;
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private int stepSpeed=0;
//�ƶ�����
private int moveDirection=0;
public Movement(int stepSpeed,int moveDirection){
this.stepSpeed=stepSpeed;
this.moveDirection=moveDirection;
}
public int getStepSpeed() {
return stepSpeed;
}
public void setStepSpeed(int stepSpeed) {
this.stepSpeed = stepSpeed;
}
public int getMoveDirection() {
return moveDirection;
}
public void setMoveDirection(int moveDirection) {
this.moveDirection = moveDirection;
}
}