/** * */ package com.soundlooper.audio.player; import com.soundlooper.exception.PlayerException; /** * AudioEngine is an audio engine based on FMOD Copyright (C) 2014 Alexandre * NEDJARI * * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. * * @author ANEDJARI * */ public abstract class PlayerAction { /** * Local player used */ private Player player; public PlayerAction(Player player) { super(); this.player = player; } /** * @return the player */ protected Player getPlayer() { synchronized (this.player) { return this.player; } } /** * Run the action */ public abstract void run() throws PlayerException; }