/**
*
*/
package com.soundlooper.audio.player;
import com.soundlooper.exception.PlayerException;
/**
* AudioEngine is an audio engine based on FMOD Copyright (C) 2014 Alexandre
* NEDJARI
*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* @author ANEDJARI
*
*/
public abstract class PlayerAction {
/**
* Local player used
*/
private Player player;
public PlayerAction(Player player) {
super();
this.player = player;
}
/**
* @return the player
*/
protected Player getPlayer() {
synchronized (this.player) {
return this.player;
}
}
/**
* Run the action
*/
public abstract void run() throws PlayerException;
}