/*
* JFlow
* Created by Tim De Pauw <http://pwnt.be/>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package be.pwnt.jflow;
import java.awt.*;
public class Configuration {
public enum VerticalAlignment {
TOP, MIDDLE, BOTTOM
}
//define how many shapes will show up.
//for example, you have 14 shapes, at beginning, it will show: 0, 1, 2, 3, 4, 5, 6, 7, 8
//when it scroll to right for one shape, it will show: 1, 2, 3, 4, 5, 6, 7, 8, 9
public int visibleShapeCount = 9;
//define orientation of shapes, from left to right or from right to left.
//LEFT_TO_RIGHT means: 0, 1, 2, 3, 4
//LEFT_TO_RIGHT means: 4, 3, 2, 1, 0
public ComponentOrientation shapeOrientation = ComponentOrientation.LEFT_TO_RIGHT;
public double shapeWidth = 1.0 / 3;
public VerticalAlignment verticalShapeAlignment = VerticalAlignment.BOTTOM;
//the rotation for shapes.
public double shapeRotation = Math.PI / 12;
public double shapeSpacing = 1.0 / 2;
public double scrollScale = 7.0 / 8;
//scrollFactor define scroll speed when dragged, the bigger, the faster.
public double scrollFactor = 10.0;
//if autoScrollAmount is not zero, then the flow panel will always scroll.
//( 1.0/16 ) is a good speed for auto scroll.
public double autoScrollAmount = 0.0;
//when user stop drag, whether scroll nearest shape to center.
public boolean autoCentralizeShape = true;
//this is a threshold which will stop auto scroll when shape is almost centered.
public double dragEaseOutFactor = 0.04;
//when 'send an command to roll to specified position', roll animation duration, in second.
public double commandRollerDuration = 1.0;
//when 'send an command to roll to specified position', roll animation interval, in second.
public double commandRollerInterval = 0.1;
//define scroll direction.
public boolean inverseScrolling = false;
public boolean enableShapeSelection = true;
public int framesPerSecond = 25;
//define the opacity of refection,
//value range is from 0 to 1,
//when reflectionOpacity = 0, there is no reflection
//when reflectionOpacity = 1, there is no transparency effect.
public double reflectionOpacity = 1.0 / 4;
public double shadingFactor = 3.0;
//what is this?
public double zoomScale = 2.0;
//and this?
public double zoomFactor = 0.02;
public int activeShapeBorderWidth = 3;
public Color backgroundColor = Color.black;
public Color activeShapeBorderColor = Color.yellow;
public Color activeShapeOverlayColor = null;
public boolean highQuality = false;
}