/*- * #%L * Fiji distribution of ImageJ for the life sciences. * %% * Copyright (C) 2007 - 2017 Fiji developers. * %% * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as * published by the Free Software Foundation, either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program. If not, see * <http://www.gnu.org/licenses/gpl-2.0.html>. * #L% */ package spim.vecmath; /* * Copyright 1997-2008 Sun Microsystems, Inc. All Rights Reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Sun designates this * particular file as subject to the "Classpath" exception as provided * by Sun in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, * CA 95054 USA or visit www.sun.com if you need additional information or * have any questions. * */ /** * A 4 element point represented by single precision floating point x,y,z,w * coordinates. * */ public class Point4f extends Tuple4f implements java.io.Serializable { // Compatible with 1.1 static final long serialVersionUID = 4643134103185764459L; /** * Constructs and initializes a Point4f from the specified xyzw coordinates. * * @param x * the x coordinate * @param y * the y coordinate * @param z * the z coordinate * @param w * the w coordinate */ public Point4f( float x, float y, float z, float w ) { super( x, y, z, w ); } /** * Constructs and initializes a Point4f from the array of length 4. * * @param p * the array of length 4 containing xyzw in order */ public Point4f( float[] p ) { super( p ); } /** * Constructs and initializes a Point4f from the specified Point4f. * * @param p1 * the Point4f containing the initialization x y z w data */ public Point4f( Point4f p1 ) { super( p1 ); } /** * Constructs and initializes a Point4f from the specified Point4d. * * @param p1 * the Point4d containing the initialization x y z w data */ public Point4f( Point4d p1 ) { super( p1 ); } /** * Constructs and initializes a Point4f from the specified Tuple4f. * * @param t1 * the Tuple4f containing the initialization x y z w data */ public Point4f( Tuple4f t1 ) { super( t1 ); } /** * Constructs and initializes a Point4f from the specified Tuple4d. * * @param t1 * the Tuple4d containing the initialization x y z w data */ public Point4f( Tuple4d t1 ) { super( t1 ); } /** * Constructs and initializes a Point4f from the specified Tuple3f. The * x,y,z components of this point are set to the corresponding components of * tuple t1. The w component of this point is set to 1. * * @param t1 * the tuple to be copied * * @since vecmath 1.2 */ public Point4f( Tuple3f t1 ) { super( t1.x, t1.y, t1.z, 1.0f ); } /** * Constructs and initializes a Point4f to (0,0,0,0). */ public Point4f() { super(); } /** * Sets the x,y,z components of this point to the corresponding components * of tuple t1. The w component of this point is set to 1. * * @param t1 * the tuple to be copied * * @since vecmath 1.2 */ public final void set( Tuple3f t1 ) { this.x = t1.x; this.y = t1.y; this.z = t1.z; this.w = 1.0f; } /** * Computes the square of the distance between this point and point p1. * * @param p1 * the other point * @return the square of distance between these two points as a float */ public final float distanceSquared( Point4f p1 ) { float dx, dy, dz, dw; dx = this.x - p1.x; dy = this.y - p1.y; dz = this.z - p1.z; dw = this.w - p1.w; return ( dx * dx + dy * dy + dz * dz + dw * dw ); } /** * Computes the distance between this point and point p1. * * @param p1 * the other point * @return the distance between the two points */ public final float distance( Point4f p1 ) { float dx, dy, dz, dw; dx = this.x - p1.x; dy = this.y - p1.y; dz = this.z - p1.z; dw = this.w - p1.w; return (float) Math.sqrt( dx * dx + dy * dy + dz * dz + dw * dw ); } /** * Computes the L-1 (Manhattan) distance between this point and point p1. * The L-1 distance is equal to: abs(x1-x2) + abs(y1-y2) + abs(z1-z2) + * abs(w1-w2). * * @param p1 * the other point * @return the L-1 distance */ public final float distanceL1( Point4f p1 ) { return ( Math.abs( this.x - p1.x ) + Math.abs( this.y - p1.y ) + Math.abs( this.z - p1.z ) + Math.abs( this.w - p1.w ) ); } /** * Computes the L-infinite distance between this point and point p1. The * L-infinite distance is equal to MAX[abs(x1-x2), abs(y1-y2), abs(z1-z2), * abs(w1-w2)]. * * @param p1 * the other point * @return the L-infinite distance */ public final float distanceLinf( Point4f p1 ) { float t1, t2; t1 = Math.max( Math.abs( this.x - p1.x ), Math.abs( this.y - p1.y ) ); t2 = Math.max( Math.abs( this.z - p1.z ), Math.abs( this.w - p1.w ) ); return ( Math.max( t1, t2 ) ); } /** * Multiplies each of the x,y,z components of the Point4f parameter by 1/w, * places the projected values into this point, and places a 1 as the w * parameter of this point. * * @param p1 * the source Point4f, which is not modified */ public final void project( Point4f p1 ) { float oneOw; oneOw = 1 / p1.w; x = p1.x * oneOw; y = p1.y * oneOw; z = p1.z * oneOw; w = 1.0f; } }