/* * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ package org.royaldev.royalcommands.rcommands; import org.bukkit.Material; import org.bukkit.command.Command; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; import org.bukkit.inventory.ItemStack; import org.royaldev.royalcommands.MessageColor; import org.royaldev.royalcommands.RoyalCommands; @ReflectCommand public class CmdMore extends BaseCommand { public CmdMore(final RoyalCommands instance, final String name) { super(instance, name, true); } @Override public boolean runCommand(final CommandSender cs, final Command cmd, final String label, final String[] args) { if (!(cs instanceof Player)) { cs.sendMessage(MessageColor.NEGATIVE + "This command is only available to players!"); return true; } Player p = (Player) cs; if (args.length > 0) { if (args[0].equalsIgnoreCase("all")) { for (ItemStack i : p.getInventory()) { if (i == null || i.getType().equals(Material.AIR)) continue; i.setAmount(64); } cs.sendMessage(MessageColor.POSITIVE + "You have been given more of every item in your inventory."); return true; } else if (args[0].equalsIgnoreCase("inventory")) { ItemStack hand = p.getItemInHand(); if (hand.getType() == Material.AIR) { cs.sendMessage(MessageColor.NEGATIVE + "You can't spawn air!"); return true; } hand.setAmount(64); for (int slot = 0; slot < p.getInventory().getSize(); slot++) { ItemStack i = p.getInventory().getItem(slot); if (i != null && i.getType() != Material.AIR) continue; p.getInventory().setItem(slot, hand); } cs.sendMessage(MessageColor.POSITIVE + "Filled inventory with the item in hand!"); return true; } else { cs.sendMessage(MessageColor.NEGATIVE + "Invalid argument!"); return true; } } ItemStack hand = p.getItemInHand(); if (hand.getType() == Material.AIR) { cs.sendMessage(MessageColor.NEGATIVE + "You can't spawn air!"); return true; } hand.setAmount(64); cs.sendMessage(MessageColor.POSITIVE + "You have been given more of the item in hand."); return true; } }