/*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
package org.royaldev.royalcommands.rcommands;
import org.bukkit.Material;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.royaldev.royalcommands.MessageColor;
import org.royaldev.royalcommands.RoyalCommands;
@ReflectCommand
public class CmdMore extends BaseCommand {
public CmdMore(final RoyalCommands instance, final String name) {
super(instance, name, true);
}
@Override
public boolean runCommand(final CommandSender cs, final Command cmd, final String label, final String[] args) {
if (!(cs instanceof Player)) {
cs.sendMessage(MessageColor.NEGATIVE + "This command is only available to players!");
return true;
}
Player p = (Player) cs;
if (args.length > 0) {
if (args[0].equalsIgnoreCase("all")) {
for (ItemStack i : p.getInventory()) {
if (i == null || i.getType().equals(Material.AIR)) continue;
i.setAmount(64);
}
cs.sendMessage(MessageColor.POSITIVE + "You have been given more of every item in your inventory.");
return true;
} else if (args[0].equalsIgnoreCase("inventory")) {
ItemStack hand = p.getItemInHand();
if (hand.getType() == Material.AIR) {
cs.sendMessage(MessageColor.NEGATIVE + "You can't spawn air!");
return true;
}
hand.setAmount(64);
for (int slot = 0; slot < p.getInventory().getSize(); slot++) {
ItemStack i = p.getInventory().getItem(slot);
if (i != null && i.getType() != Material.AIR) continue;
p.getInventory().setItem(slot, hand);
}
cs.sendMessage(MessageColor.POSITIVE + "Filled inventory with the item in hand!");
return true;
} else {
cs.sendMessage(MessageColor.NEGATIVE + "Invalid argument!");
return true;
}
}
ItemStack hand = p.getItemInHand();
if (hand.getType() == Material.AIR) {
cs.sendMessage(MessageColor.NEGATIVE + "You can't spawn air!");
return true;
}
hand.setAmount(64);
cs.sendMessage(MessageColor.POSITIVE + "You have been given more of the item in hand.");
return true;
}
}