/******************************************************************************* * Copyright (c) 2006-2012 * Software Technology Group, Dresden University of Technology * DevBoost GmbH, Berlin, Amtsgericht Charlottenburg, HRB 140026 * * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * http://www.eclipse.org/legal/epl-v10.html * * Contributors: * Software Technology Group - TU Dresden, Germany; * DevBoost GmbH - Berlin, Germany * - initial API and implementation ******************************************************************************/ /* * @(#)Figure.java 8.0 2009-04-19 * * Copyright (c) 1996-2009 by the original authors of JHotDraw * and all its contributors. * All rights reserved. * * The copyright of this software is owned by the authors and * contributors of the JHotDraw project ("the copyright holders"). * You may not use, copy or modify this software, except in * accordance with the license agreement you entered into with * the copyright holders. For details see accompanying license terms. */ package org.jhotdraw.draw; import java.awt.*; import java.awt.geom.*; import java.awt.event.*; import java.util.*; import javax.swing.*; import java.io.*; import org.jhotdraw.geom.*; import org.jhotdraw.xml.DOMStorable; /** * A Figure knows its bounds and it can draw itself. A figure is an element of a * {@link Drawing}. * <p> * A figure has a set of {@link Handle}s to manipulate its shape or attributes. A figure * has one or more {@link Connector}s that define how to locate a connection point. * <p> * Figures can have an open ended set of attributes. An attribute is identified * by an {@link AttributeKey}. * <p> * Specialized subinterfaces of Figure allow to compose a figure from * several figures, to connect a figure to other figures, to hold text or * an image, and to layout a figure. * <p> * Design pattern:<br> * Name: Composite.<br> * Role: Component.<br> * Partners: {@link CompositeFigure} as Composite. * <p> * Design pattern:<br> * Name: Decorator.<br> * Role: Decorator.<br> * Partners: {@link DecoratedFigure} as Component. * <p> * Design pattern:<br> * Name: Model-View-Controller.<br> * Role: Model.<br> * Partners: {@link DrawingView} as View, {@link Tool} as Controller. * <p> * Design pattern:<br> * Name: Observer.<br> * Role: Subject.<br> * Partners: {@link FigureListener} as Observer. * <p> * Design pattern:<br> * Name: Prototype.<br> * Role: Prototype.<br> * Partners: {@link CreationTool} as Client. * * * @author Werner Randelshofer * @version 8.0 2009-04-18 Made set/getAttribute methods type safe. * <br>7.1 2008-05-17 Added support for mouse hover handles. * <br>7.0.1 2008-02-13 Fixed comments on * setAttribute and getAttribute methods. * <br>7.0 2008-02-13 Huw Jones: Added method isTransformable. * <br>6.0 2007-12-19 Removed method invalidate. * <br>5.0 2007-07-24 Removed method isSelectable and added * isSelectable and isRemovable instead. * <br>4.2 2007-05-19 Removed setConnectorsVisible, isConnectorsVisible * method due to changes in Connector interface. * <br>4.1 2007-05-18 Removed addUndoableEditListener, * removeUndoableEditListener methods. They are not needed anymore, due to * the removal of the basicSet methods for undoable attributes. * <br>4.0 2007-05-12 Replaced set.../basicSet... design for undoable attributes * by setAttribute/getAttributesRestoreData/restoreAttributesTo design. * <br>3.1 2007-04-14 Method handleMouseClick is now required to consume * an event, if it returns true. * <br>3.0 2006-01-20 Reworked for J2SE 1.5. * @see Drawing * @see Handle * @see Connector */ public interface Figure extends Cloneable, Serializable, DOMStorable { // DRAWING /** * Draws the figure. * * @param g The Graphics2D to draw to. */ public void draw(Graphics2D g); /** * Gets the layer number of the figure. * The layer is used to determine the z-ordering of a figure inside of a * drawing. Figures with a higher layer number are drawn after figures * with a lower number. * The z-order of figures within the same layer is determined by the * sequence the figures were added to a drawing. Figures added later to * a drawn after figures which have been added before. * If a figure changes its layer, it must fire a * <code>FigureListener.figureChanged</code> event to * its figure listeners. */ public int getLayer(); /** * A Figure is only drawn by a CompositeFigure, if it is visible. * Layouter's should ignore invisible figures too. */ public boolean isVisible(); // BOUNDS /** * Sets the logical and untransformed bounds of the figure. * <p> * This is used by Tool's which create a new Figure and by Tool's which * connect a Figure to another Figure. * <p> * This is a basic operation which does not fire events. Use the following * code sequence, if you need event firing: * <pre> * aFigure.willChange(); * aFigure.setBounds(...); * aFigure.changed(); * </pre> * * * @param start the start point of the bounds * @param end the end point of the bounds * @see #getBounds */ public void setBounds(Point2D.Double start, Point2D.Double end); /** * Returns the untransformed logical start point of the bounds. * * * * @see #setBounds */ public Point2D.Double getStartPoint(); /** * Returns the untransformed logical end point of the bounds. * * * * @see #setBounds */ public Point2D.Double getEndPoint(); /** * Returns the untransformed logicalbounds of the figure as a Rectangle. * The handle bounds are used by Handle objects for adjusting the * figure and for aligning the figure on a grid. */ public Rectangle2D.Double getBounds(); /** * Returns the drawing area of the figure as a Rectangle. * The drawing area is used to improve the performance of GraphicView, for * example for clipping of repaints and for clipping of mouse events. * <p> * The drawing area needs to be large enough, to take line width, line caps * and other decorations into account that exceed the bounds of the Figure. */ public Rectangle2D.Double getDrawingArea(); /** * The preferred size is used by Layouter to determine the preferred * size of a Figure. For most Figure's this is the same as the * dimensions returned by getBounds. */ public Dimension2DDouble getPreferredSize(); /** * Checks if a point is contained by the figure. * <p> * This is used for hit testing by Tool's. */ boolean contains(Point2D.Double p); // TRANSFORMING /** * Gets data which can be used to restore the transformation of the figure * without loss of precision, after a transform has been applied to it. * * * @see #transform(AffineTransform) */ public Object getTransformRestoreData(); /** * Restores the transform of the figure to a previously stored state. */ public void restoreTransformTo(Object restoreData); /** * Transforms the shape of the Figure. Transformations using double * precision arithmethics are inherently lossy operations. Therefore it is * recommended to use getTransformRestoreData() restoreTransformTo() to * provide lossless undo/redo functionality. * <p> * This is a basic operation which does not fire events. Use the following * code sequence, if you need event firing: * <pre> * aFigure.willChange(); * aFigure.transform(...); * aFigure.changed(); * </pre> * * * @param tx The transformation. * @see #getTransformRestoreData * @see #restoreTransformTo */ public void transform(AffineTransform tx); // ATTRIBUTES /** * Sets an attribute of the figure and calls attributeChanged on all * registered FigureListener's. * <p> * For efficiency reasons, the drawing is not automatically repainted. * If you want the drawing to be repainted when the attribute is changed, * you can either use {@code key.set(figure, value); } or * {@code figure.willChange(); figure.setAttribute(key, value); * figure.changed(); }. * * @see AttributeKey#set */ public <T> void setAttribute(AttributeKey<T> key, T value); /** * Gets an attribute from the Figure. * * @see AttributeKey#get * * @return Returns the attribute value. If the Figure does not have an * attribute with the specified key, returns key.getDefaultValue(). */ public <T> T getAttribute(AttributeKey<T> key); /** * Returns a view to all attributes of this figure. * By convention, an unmodifiable map is returned. */ public Map<AttributeKey, Object> getAttributes(); /** * Gets data which can be used to restore the attributes of the figure * after a setAttribute has been applied to it. */ public Object getAttributesRestoreData(); /** * Restores the attributes of the figure to a previously stored state. */ public void restoreAttributesTo(Object restoreData); // EDITING /** * Returns true, if the user may select this figure. * If this operation returns false, Tool's should not select this * figure on behalf of the user. * <p> * Please note, that even if this method returns false, the Figure * may become part of a selection for other reasons. For example, * if the Figure is part of a GroupFigure, then the Figure is * indirectly part of the selection, when the user selects the * GroupFigure. */ public boolean isSelectable(); /** * Returns true, if the user may remove this figure. * If this operation returns false, Tool's should not remove this * figure on behalf of the user. * <p> * Please note, that even if this method returns false, the Figure * may be removed from the Drawing for other reasons. For example, * if the Figure is used to display a warning message, the Figure * can be removed from the Drawing, when the warning message is * no longer relevant. */ public boolean isRemovable(); /** * Returns true, if the user may transform this figure. * If this operation returns false, Tool's should not transform this * figure on behalf of the user. * <p> * Please note, that even if this method returns false, the Figure * may be transformed for other reasons. For example, if the Figure takes * part in an animation. * * @see #transform */ public boolean isTransformable(); /** * Creates handles used to manipulate the figure. * * @param detailLevel The detail level of the handles. Usually this is 0 for * bounding box handles and 1 for point handles. The value -1 is used * by the SelectAreaTracker and the HandleTracker to highlight figures, over which the mouse * pointer is hovering. * @return a Collection of handles * @see Handle */ public Collection<Handle> createHandles(int detailLevel); /** * Returns a cursor for the specified location. */ public Cursor getCursor(Point2D.Double p); /** * Returns a collection of Action's for the specified location on the figure. * * <p>The collection may contain null entries. These entries are used * interpreted as separators in the popup menu. * <p>Actions can use the property Figure.ACTION_SUBMENU to specify a * submenu. */ public Collection<Action> getActions(Point2D.Double p); /** * Returns a specialized tool for the specified location. * <p>Returns null, if no specialized tool is available. */ public Tool getTool(Point2D.Double p); /** * Returns a tooltip for the specified location on the figure. */ public String getToolTipText(Point2D.Double p); // CONNECTING /** * Checks if this Figure can be connected. */ public boolean canConnect(); /** * Gets a connector for this figure at the given location. * A figure can have different connectors at different locations. * * @param p the location of the connector. * @param prototype The prototype used to create a connection or null if * unknown. This allows for specific connectors for different * connection figures. */ public Connector findConnector(Point2D.Double p, ConnectionFigure prototype); /** * Gets a compatible connector. * If the provided connector is part of this figure, return the connector. * If the provided connector is part of another figure, return a connector * with the same semantics for this figure. * Return null, if no compatible connector is available. */ public Connector findCompatibleConnector(Connector c, boolean isStartConnector); /** * Returns all connectors of this Figure for the specified prototype of * a ConnectionFigure. * <p> * This is used by connection tools and connection handles * to visualize the connectors when the user is about to * create a ConnectionFigure to this Figure. * * @param prototype The prototype used to create a connection or null if * unknown. This allows for specific connectors for different * connection figures. */ public Collection<Connector> getConnectors(ConnectionFigure prototype); // COMPOSITE FIGURES /** * Checks whether the given figure is contained in this figure. * A figure includes itself. */ public boolean includes(Figure figure); /** * Returns the figure that contains the given point. */ public Figure findFigureInside(Point2D.Double p); /** * Returns a decompositon of a figure into its parts. * A figure is considered as a part of itself. */ public Collection<Figure> getDecomposition(); // CLONING /** * Returns a clone of the figure, with clones of all aggregated figures, * such as chilrend and decorators. The cloned figure does not clone * the list of FigureListeners from its original. */ public Object clone(); /** * After cloning a collection of figures, the ConnectionFigures contained * in this collection still connect to the original figures instead of * to the clones. * Using This operation and providing a map, which maps from the original * collection of figures to the new collection, connections can be remapped * to the new figures. */ public void remap(Map<Figure, Figure> oldToNew, boolean disconnectIfNotInMap); // EVENT HANDLING /** * Informs a figure, that it has been added to a drawing. * The figure must inform all FigureListeners that it has been added. */ public void addNotify(Drawing d); /** * Informs a figure, that it has been removed from a drawing. * The figure must inform all FigureListeners that it has been removed. */ public void removeNotify(Drawing d); /** * Informs that a Figure is about to change its shape. * <p> * <code>willChange</code> and <code>changed</code> are typically used * as pairs before and after invoking one or multiple basic-methods on * the Figure. */ public void willChange(); /** * Informs that a Figure changed its shape. * This fires a <code>FigureListener.figureChanged</code> * event for the current display bounds of the figure. * * @see #willChange() */ public void changed(); /** * Fires a <code>FigureListener.figureRequestRemove</code> event. */ public void requestRemove(); /** * Handles a drop. * * @param p The location of the mouse event. * @param droppedFigures The dropped figures. * @param view The drawing view which is the source of the mouse event. * @return Returns true, if the figures should snap back to the location * they were dragged from. */ public boolean handleDrop(Point2D.Double p, Collection<Figure> droppedFigures, DrawingView view); /** * Handles a mouse click. * * @param p The location of the mouse event. * @param evt The mouse event. * @param view The drawing view which is the source of the mouse event. * * @return Returns true, if the event was consumed. */ public boolean handleMouseClick(Point2D.Double p, MouseEvent evt, DrawingView view); /** * Adds a listener for FigureEvent's. */ public void addFigureListener(FigureListener l); /** * Removes a listener for FigureEvent's. */ public void removeFigureListener(FigureListener l); }