//The MIT License
//
//Copyright (c) 2009 nodchip
//
//Permission is hereby granted, free of charge, to any person obtaining a copy
//of this software and associated documentation files (the "Software"), to deal
//in the Software without restriction, including without limitation the rights
//to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
//copies of the Software, and to permit persons to whom the Software is
//furnished to do so, subject to the following conditions:
//
//The above copyright notice and this permission notice shall be included in
//all copies or substantial portions of the Software.
//
//THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
//IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
//FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
//AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
//LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
//OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
//THE SOFTWARE.
package tv.dyndns.kishibe.qmaclone.client.game;
import java.util.Arrays;
import java.util.List;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.google.common.base.Preconditions;
import com.google.common.base.Strings;
import com.google.gwt.core.client.Scheduler;
import com.google.gwt.dom.client.ImageElement;
import com.google.gwt.event.logical.shared.CloseEvent;
import com.google.gwt.event.logical.shared.CloseHandler;
import com.google.gwt.event.shared.HandlerRegistration;
import com.google.gwt.user.client.Window;
import com.google.gwt.user.client.Window.ClosingEvent;
import com.google.gwt.user.client.Window.ClosingHandler;
import com.google.gwt.user.client.rpc.AsyncCallback;
import com.google.gwt.widgetideas.graphics.client.ImageLoader;
import tv.dyndns.kishibe.qmaclone.client.Controller;
import tv.dyndns.kishibe.qmaclone.client.SceneBase;
import tv.dyndns.kishibe.qmaclone.client.SceneResult;
import tv.dyndns.kishibe.qmaclone.client.Service;
import tv.dyndns.kishibe.qmaclone.client.SoundPlayer;
import tv.dyndns.kishibe.qmaclone.client.StatusUpdater;
import tv.dyndns.kishibe.qmaclone.client.UserData;
import tv.dyndns.kishibe.qmaclone.client.constant.Constant;
import tv.dyndns.kishibe.qmaclone.client.game.left.WidgetPlayerList;
import tv.dyndns.kishibe.qmaclone.client.game.panel.QuestionPanel;
import tv.dyndns.kishibe.qmaclone.client.game.panel.QuestionPanelFactory;
import tv.dyndns.kishibe.qmaclone.client.packet.PacketGameStatus;
import tv.dyndns.kishibe.qmaclone.client.packet.PacketGameStatus.GamePlayerStatus;
import tv.dyndns.kishibe.qmaclone.client.packet.PacketMatchingPlayer;
import tv.dyndns.kishibe.qmaclone.client.packet.PacketPlayerSummary;
import tv.dyndns.kishibe.qmaclone.client.packet.PacketProblem;
public class SceneGame extends SceneBase implements ClosingHandler, CloseHandler<Window> {
private static class GameStatusUpdater extends StatusUpdater<PacketGameStatus> {
private final SceneGame scene;
private final SessionData sessionData;
public GameStatusUpdater(SceneGame scene, SessionData sessionData) {
super(PacketGameStatus.class.getName() + "?" + Constant.KEY_GAME_SESSION_ID + "="
+ sessionData.getSessionId(), 1000);
this.scene = Preconditions.checkNotNull(scene);
this.sessionData = Preconditions.checkNotNull(sessionData);
}
@Override
protected void request(AsyncCallback<PacketGameStatus> callback) {
int sessionId = sessionData.getSessionId();
Service.Util.getInstance().getGameStatus(sessionId, callback);
}
@Override
protected void onReceived(PacketGameStatus status) {
scene.updateGameStatus(status);
}
@Override
protected PacketGameStatus parse(String json) {
return PacketGameStatus.Json.READER.read(json);
}
}
private static final Logger logger = Logger.getLogger(SceneGame.class.getName());
private final PanelGame panel = new PanelGame();
private final WidgetPlayerList playerList;
private QuestionPanel question;
private List<PacketProblem> problems;
private int problemCounter = 0;
private WidgetTimeProgressBar widgetTimeProgressBar;
private Transition lastTransition = null;
private HandlerRegistration handlerRegistrationCloseHandler = null;
private HandlerRegistration handlerRegistrationClosingHandler = null;
private boolean first = true;
private boolean transited = false;
private final StatusUpdater<PacketGameStatus> updater;
private final SessionData sessionData;
public SceneGame(List<PacketProblem> problems, List<PacketMatchingPlayer> players,
SessionData sessionData) {
this.problems = problems;
this.playerList = new WidgetPlayerList(players);
this.sessionData = Preconditions.checkNotNull(sessionData);
this.updater = new GameStatusUpdater(this, sessionData);
panel.setPlayerList(playerList);
Controller.getInstance().setGamePanel(panel);
}
/**
* プレイヤー名を更新する
*/
private void updatePlayerNames() {
Scheduler.get().scheduleDeferred(new Scheduler.ScheduledCommand() {
@Override
public void execute() {
int sessionId = sessionData.getSessionId();
Service.Util.getInstance().getPlayerSummaries(sessionId, callbackGetPalyerSummaries);
}
});
}
private final AsyncCallback<List<PacketPlayerSummary>> callbackGetPalyerSummaries = new AsyncCallback<List<PacketPlayerSummary>>() {
public void onSuccess(List<PacketPlayerSummary> result) {
try {
if (result == null) {
logger.log(Level.WARNING, "無効なプレイヤー情報リストが返されました");
return;
}
for (int i = 0; i < result.size(); ++i) {
if (result.get(i) != null) {
continue;
}
logger.log(Level.WARNING, "無効なプレイヤー情報が返されました - " + result.toString());
result.set(i, PacketPlayerSummary.getDefaultPlayerSummary());
}
playerList.setPlayerSummary(result);
} catch (Exception e) {
logger.log(Level.WARNING, "プレイヤー情報反映中にエラーが発生しました", e);
}
}
public void onFailure(Throwable caught) {
logger.log(Level.WARNING, "プレイヤー情報リストの取得に失敗しました", caught);
}
};
public void onSendAnswer() {
playerList.onSendAnswer();
}
@Override
protected void onLoad() {
super.onLoad();
updater.start();
if (sessionData.isAddPenalty()) {
handlerRegistrationCloseHandler = Window.addCloseHandler(this);
handlerRegistrationClosingHandler = Window.addWindowClosingHandler(this);
}
}
@Override
protected void onUnload() {
if (sessionData.isAddPenalty()) {
if (handlerRegistrationCloseHandler != null) {
handlerRegistrationCloseHandler.removeHandler();
handlerRegistrationCloseHandler = null;
}
if (handlerRegistrationClosingHandler != null) {
handlerRegistrationClosingHandler.removeHandler();
handlerRegistrationClosingHandler = null;
}
}
updater.stop();
super.onUnload();
}
@Override
public void onWindowClosing(ClosingEvent event) {
event.setMessage("ゲームプレイ中にウィンドウを閉じた場合\nレーティングにペナルティが加わります\nよろしいですか?");
}
@Override
public void onClose(CloseEvent<Window> event) {
int newRating = UserData.get().getRating() * 99 / 100;
UserData.get().setRating(newRating);
UserData.get().save();
}
private void updateGameStatus(PacketGameStatus gameStatus) {
try {
if (gameStatus == null) {
logger.log(Level.WARNING, "無効なゲーム状態が返されました");
return;
}
if (gameStatus.numberOfPlayingHumans <= 1) {
if (handlerRegistrationClosingHandler != null) {
handlerRegistrationClosingHandler.removeHandler();
handlerRegistrationClosingHandler = null;
}
}
if (gameStatus.status != null) {
playerList.onGamePlayerStatusReceived(gameStatus.status);
}
if (widgetTimeProgressBar != null) {
widgetTimeProgressBar.setTime(gameStatus.restMs / 1000);
}
if (question != null) {
question.onReceiveGameStatus(gameStatus);
}
if (first || lastTransition != gameStatus.transition) {
first = false;
lastTransition = gameStatus.transition;
keepAlive();
int playerListId = sessionData.getPlayerListIndex();
switch (gameStatus.transition) {
case Problem: {
// 次の問題へ
// プレイヤー情報窓クローズ
problemCounter = gameStatus.problemCounter;
PacketProblem problem = problems.get(problemCounter);
widgetTimeProgressBar = new WidgetTimeProgressBar();
question = QuestionPanelFactory.create(problem, widgetTimeProgressBar, sessionData);
panel.setQuestionPanel(question);
panel.setQuestionNumber(problemCounter);
updatePlayerNames();
playerList.onNextProblem(problem);
break;
}
case Answer: {
// 問題の解答発表
// プレイヤー情報窓オープン
question.enableInput(false);
question.showCorrectRatioAndCreator();
PacketProblem problem = problems.get(problemCounter);
playerList.onAnswer();
GamePlayerStatus player = gameStatus.status[playerListId];
panel.setScore(player.score);
// 正答数更新
if (!sessionData.isEvent() || UserData.get().isReflectEventResult()) {
boolean isCorrect = problem.isCorrect(player.answer);
int[][][] correctCount = UserData.get().getCorrectCount();
int goodBadIndex = isCorrect ? 0 : 1;
for (ProblemGenre genre : Arrays.asList(ProblemGenre.Random, problem.genre)) {
for (ProblemType type : Arrays.asList(ProblemType.Random, problem.type,
ProblemType.fromRandomFlag(problem.randomFlag.getIndex()))) {
++correctCount[genre.ordinal()][type.ordinal()][goodBadIndex];
}
}
}
// 時間切れの通知
if (Strings.isNullOrEmpty(player.answer)) {
Service.Util.getInstance().notifyTimeUp(sessionData.getSessionId(), playerListId,
UserData.get().getUserCode(), callbackNotifyTimeUp);
}
// サウンド再生
if (Strings.isNullOrEmpty(player.answer)) {
SoundPlayer.getInstance().play(Constant.SOUND_URL_TIME_UP);
} else if (problem.isCorrect(player.answer)) {
SoundPlayer.getInstance().play(Constant.SOUND_URL_GOOD);
} else {
SoundPlayer.getInstance().play(Constant.SOUND_URL_BAD);
}
if (problemCounter + 1 < problems.size()) {
PacketProblem nextProblem = problems.get(problemCounter + 1);
ImageLoader.loadImages(nextProblem.getResizedImageUrls().toArray(new String[0]),
new ImageLoader.CallBack() {
@Override
public void onImagesLoaded(ImageElement[] imageElements) {
}
});
}
break;
}
case Result: {
// リザルト画面へ遷移
if (!transited) {
transited = true;
Controller.getInstance().setScene(new SceneResult(problems, sessionData));
updater.stop();
}
break;
}
default:
break;
}
}
} catch (Exception e) {
logger.log(Level.WARNING, "ゲーム状態反映中にエラーが発生しました", e);
}
}
private final AsyncCallback<Void> callbackNotifyTimeUp = new AsyncCallback<Void>() {
@Override
public void onSuccess(Void result) {
}
@Override
public void onFailure(Throwable caught) {
logger.log(Level.WARNING, "時間切れの通知に失敗しました", caught);
}
};
/**
* ゲームのkeepAliveを行う
*/
private void keepAlive() {
Scheduler.get().scheduleDeferred(new Scheduler.ScheduledCommand() {
@Override
public void execute() {
int sessionId = sessionData.getSessionId();
int playerListId = sessionData.getPlayerListIndex();
Service.Util.getInstance().keepAliveGame(sessionId, playerListId, callbackKeepAliveGame);
}
});
}
private final AsyncCallback<Void> callbackKeepAliveGame = new AsyncCallback<Void>() {
@Override
public void onSuccess(Void result) {
}
@Override
public void onFailure(Throwable caught) {
logger.log(Level.SEVERE, "ゲーム参加のkeepAliveに失敗しました", caught);
}
};
}