/** * Copyright (c) 2012, Andy Janata * All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are permitted * provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, this list of conditions * and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, this list of * conditions and the following disclaimer in the documentation and/or other materials provided * with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY * WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package net.socialgamer.cah.handlers; import java.util.HashMap; import java.util.Map; import javax.servlet.http.HttpSession; import net.socialgamer.cah.Constants.AjaxOperation; import net.socialgamer.cah.Constants.ErrorCode; import net.socialgamer.cah.Constants.ErrorInformation; import net.socialgamer.cah.Constants.GameState; import net.socialgamer.cah.Constants.ReturnableData; import net.socialgamer.cah.RequestWrapper; import net.socialgamer.cah.data.Game; import net.socialgamer.cah.data.GameManager; import net.socialgamer.cah.data.User; import org.hibernate.Session; import org.hibernate.exception.JDBCConnectionException; import com.google.inject.Inject; /** * Handler to start a game. * * @author Andy Janata (ajanata@socialgamer.net) */ public class StartGameHandler extends GameWithPlayerHandler { public static final String OP = AjaxOperation.START_GAME.toString(); private final Session hibernateSession; @Inject public StartGameHandler(final GameManager gameManager, final Session session) { super(gameManager); this.hibernateSession = session; } @Override public Map<ReturnableData, Object> handleWithUserInGame(final RequestWrapper request, final HttpSession session, final User user, final Game game) { final Map<ReturnableData, Object> data = new HashMap<ReturnableData, Object>(); try { if (game.getHost() != user) { return error(ErrorCode.NOT_GAME_HOST); } else if (game.getState() != GameState.LOBBY) { return error(ErrorCode.ALREADY_STARTED); } else if (!game.hasEnoughCards(hibernateSession)) { data.put(ErrorInformation.BLACK_CARDS_PRESENT, game.loadBlackDeck(hibernateSession) .totalCount()); data.put(ErrorInformation.BLACK_CARDS_REQUIRED, Game.MINIMUM_BLACK_CARDS); data.put(ErrorInformation.WHITE_CARDS_PRESENT, game.loadWhiteDeck(hibernateSession) .totalCount()); data.put(ErrorInformation.WHITE_CARDS_REQUIRED, game.getRequiredWhiteCardCount()); return error(ErrorCode.NOT_ENOUGH_CARDS, data); } else if (!game.start()) { return error(ErrorCode.NOT_ENOUGH_PLAYERS); } else { return data; } } catch (final JDBCConnectionException jce) { return error(ErrorCode.SERVER_ERROR); } finally { hibernateSession.close(); } } }