/** * Copyright (c) 2012, Andy Janata * All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are permitted * provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, this list of conditions * and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, this list of * conditions and the following disclaimer in the documentation and/or other materials provided * with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY * WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package net.socialgamer.cah.handlers; import java.util.HashMap; import java.util.Map; import javax.servlet.http.HttpSession; import net.socialgamer.cah.Constants.AjaxOperation; import net.socialgamer.cah.Constants.AjaxRequest; import net.socialgamer.cah.Constants.ErrorCode; import net.socialgamer.cah.Constants.ReturnableData; import net.socialgamer.cah.RequestWrapper; import net.socialgamer.cah.data.Game; import net.socialgamer.cah.data.Game.TooManyPlayersException; import net.socialgamer.cah.data.GameManager; import net.socialgamer.cah.data.User; import com.google.inject.Inject; /** * Handler to join a game. * * @author Andy Janata (ajanata@socialgamer.net) */ public class JoinGameHandler extends GameHandler { public static final String OP = AjaxOperation.JOIN_GAME.toString(); @Inject public JoinGameHandler(final GameManager gameManager) { super(gameManager); } @Override public Map<ReturnableData, Object> handle(final RequestWrapper request, final HttpSession session, final User user, final Game game) { final Map<ReturnableData, Object> data = new HashMap<ReturnableData, Object>(); final String password = request.getParameter(AjaxRequest.PASSWORD); final String gamePassword = game.getPassword(); if (gamePassword != null && !gamePassword.equals("")) { if (password == null || !gamePassword.equals(password)) { return error(ErrorCode.WRONG_PASSWORD); } } try { game.addPlayer(user); } catch (final IllegalStateException e) { return error(ErrorCode.CANNOT_JOIN_ANOTHER_GAME); } catch (final TooManyPlayersException e) { return error(ErrorCode.GAME_FULL); } return data; } }