package com.ftloverdrive.java;
import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;
import com.ftloverdrive.core.OverdriveGame;
public class OverdriveGameDesktop {
public static void main (String[] args) {
LwjglApplicationConfiguration config = new LwjglApplicationConfiguration();
config.title = "Overdrive";
config.useGL20 = false;
config.width = 1024;
config.height = 650;
config.fullscreen = false;
config.vSyncEnabled = true; // See also Gdx.graphics.setVSync( true );
config.foregroundFPS = 41; // If CPU can't keep up, the render thread won't sleep, pegging the CPU.
config.backgroundFPS = 31;
new LwjglApplication( new OverdriveGame(), config );
}
}