package com.ftloverdrive.event.game; import com.ftloverdrive.core.OverdriveContext; import com.ftloverdrive.event.OVDEventListener; import com.ftloverdrive.event.game.GamePlayerShipChangeEvent; public interface GamePlayerShipChangeListener extends OVDEventListener { /** * The GameModel's player ShipModel has changed. */ public void gamePlayerShipChanged( OverdriveContext context, GamePlayerShipChangeEvent e ); }