package com.ftloverdrive.event.game;
import com.ftloverdrive.core.OverdriveContext;
import com.ftloverdrive.event.OVDEventListener;
import com.ftloverdrive.event.game.GamePlayerShipChangeEvent;
public interface GamePlayerShipChangeListener extends OVDEventListener {
/**
* The GameModel's player ShipModel has changed.
*/
public void gamePlayerShipChanged( OverdriveContext context, GamePlayerShipChangeEvent e );
}