package openmods.tileentity.renderer;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.util.IIcon;
import org.lwjgl.opengl.GL11;
public class OpenRenderHelper {
public static RenderBlocks renderBlocks = new RenderBlocks();
public static void renderCube(double x1, double y1, double z1, double x2, double y2, double z2, Block block, IIcon overrideTexture) {
renderCube(x1, y1, z1, x2, y2, z2, block, overrideTexture, 0);
}
public static void renderCube(double x1, double y1, double z1, double x2, double y2, double z2, Block block, IIcon overrideTexture, int meta) {
GL11.glPushMatrix();
Tessellator t = Tessellator.instance;
GL11.glColor4f(1, 1, 1, 1);
renderBlocks.setRenderBounds(x1, y1, z1, x2, y2, z2);
t.startDrawingQuads();
IIcon useTexture = overrideTexture != null? overrideTexture : block.getIcon(0, meta);
t.setNormal(0.0F, -1.0F, 0.0F);
renderBlocks.renderFaceYNeg(block, 0, 0, 0, useTexture);
useTexture = overrideTexture != null? overrideTexture : block.getIcon(1, meta);
t.setNormal(0.0F, 1.0F, 0.0F);
renderBlocks.renderFaceYPos(block, 0, 0, 0, useTexture);
useTexture = overrideTexture != null? overrideTexture : block.getIcon(2, meta);
t.setNormal(0.0F, 0.0F, -1.0F);
renderBlocks.renderFaceZNeg(block, 0, 0, 0, useTexture);
useTexture = overrideTexture != null? overrideTexture : block.getIcon(3, meta);
t.setNormal(0.0F, 0.0F, 1.0F);
renderBlocks.renderFaceZPos(block, 0, 0, 0, useTexture);
useTexture = overrideTexture != null? overrideTexture : block.getIcon(4, meta);
t.setNormal(-1.0F, 0.0F, 0.0F);
renderBlocks.renderFaceXNeg(block, 0, 0, 0, useTexture);
useTexture = overrideTexture != null? overrideTexture : block.getIcon(5, meta);
t.setNormal(1.0F, 0.0F, 0.0F);
renderBlocks.renderFaceXPos(block, 0, 0, 0, useTexture);
t.draw();
GL11.glPopMatrix();
}
public static void renderWorldCube(RenderBlocks renderer, double x1, double y1, double z1, double x2, double y2, double z2, Block block, IIcon overrideTexture) {
renderer.setRenderBounds(x1, y1, z1, x2, y2, z2);
IIcon useTexture = overrideTexture != null? overrideTexture : block.getBlockTextureFromSide(0);
renderer.renderFaceYNeg(block, 0, 0, 0, useTexture);
useTexture = overrideTexture != null? overrideTexture : block.getBlockTextureFromSide(1);
renderer.renderFaceYPos(block, 0, 0, 0, useTexture);
useTexture = overrideTexture != null? overrideTexture : block.getBlockTextureFromSide(2);
renderer.renderFaceZNeg(block, 0, 0, 0, useTexture);
useTexture = overrideTexture != null? overrideTexture : block.getBlockTextureFromSide(3);
renderer.renderFaceZPos(block, 0, 0, 0, useTexture);
useTexture = overrideTexture != null? overrideTexture : block.getBlockTextureFromSide(4);
renderer.renderFaceXNeg(block, 0, 0, 0, useTexture);
useTexture = overrideTexture != null? overrideTexture : block.getBlockTextureFromSide(5);
renderer.renderFaceXPos(block, 0, 0, 0, useTexture);
}
}