package openmods.renderer; import net.minecraft.block.Block; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.world.IBlockAccess; public interface IBlockRenderer<B extends Block> { public void renderInventoryBlock(B block, int metadata, int modelID, RenderBlocks renderer); public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, B block, int modelId, RenderBlocks renderer); }