package com.jared.mysticaltrinkets.world.tree;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.init.Blocks;
import net.minecraft.util.Direction;
import net.minecraft.world.World;
import net.minecraft.world.gen.feature.WorldGenAbstractTree;
import com.jared.mysticaltrinkets.blocks.MysticalBlocks;
public class WorldGenOakTree extends WorldGenAbstractTree {
/** The minimum height of a generated tree. */
private final int minTreeHeight;
/** True if this tree should grow Vines. */
private final boolean vinesGrow;
/** The metadata value of the wood to use in tree generation. */
private final int metaWood;
/** The metadata value of the leaves to use in tree generation. */
private final int metaLeaves;
public WorldGenOakTree(boolean par1) {
this(par1, 4, 0, 0, false);
}
public WorldGenOakTree(boolean par1, int par2, int par3, int par4, boolean par5) {
super(par1);
this.minTreeHeight = par2;
this.metaWood = par3;
this.metaLeaves = par4;
this.vinesGrow = par5;
}
@Override
public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5) {
int l = par2Random.nextInt(3) + this.minTreeHeight;
boolean flag = true;
if (par4 >= 1 && par4 + l + 1 <= 256) {
byte b0;
int k1;
Block block;
for (int i1 = par4; i1 <= par4 + 1 + l; ++i1) {
b0 = 1;
if (i1 == par4) {
b0 = 0;
}
if (i1 >= par4 + 1 + l - 2) {
b0 = 2;
}
for (int j1 = par3 - b0; j1 <= par3 + b0 && flag; ++j1) {
for (k1 = par5 - b0; k1 <= par5 + b0 && flag; ++k1) {
if (i1 >= 0 && i1 < 256) {
block = par1World.getBlock(j1, i1, k1);
if (!this.isReplaceable(par1World, j1, i1, k1)) {
flag = false;
}
} else {
flag = false;
}
}
}
}
if (!flag) {
return false;
} else {
Block block2 = par1World.getBlock(par3, par4 - 1, par5);
// boolean isSoil = block2.canSustainPlant(par1World, par3, par4
// - 1, par5, ForgeDirection.UP,
// (BlockInfusedOakTreeSapling)MysticalBlocks.infusedOakTreeSapling);
boolean isSoil;
if (par1World.getBlock(par3, par4 - 1, par5) == Blocks.grass || par1World.getBlock(par3, par4 - 1, par5) == Blocks.dirt || par1World.getBlock(par3, par4-1, par5)==Blocks.mycelium) {
isSoil = true;
} else {
isSoil = false;
}
if (isSoil && par4 < 256 - l - 1) {
block2.onPlantGrow(par1World, par3, par4 - 1, par5, par3, par4, par5);
b0 = 3;
byte b1 = 0;
int l1;
int i2;
int j2;
int i3;
for (k1 = par4 - b0 + l; k1 <= par4 + l; ++k1) {
i3 = k1 - (par4 + l);
l1 = b1 + 1 - i3 / 2;
for (i2 = par3 - l1; i2 <= par3 + l1; ++i2) {
j2 = i2 - par3;
for (int k2 = par5 - l1; k2 <= par5 + l1; ++k2) {
int l2 = k2 - par5;
if (Math.abs(j2) != l1 || Math.abs(l2) != l1 || par2Random.nextInt(2) != 0 && i3 != 0) {
Block block1 = par1World.getBlock(i2, k1, k2);
if (block1.isAir(par1World, i2, k1, k2) || block1.isLeaves(par1World, i2, k1, k2)) {
this.setBlockAndNotifyAdequately(par1World, i2, k1, k2, MysticalBlocks.infusedOakLeaves, this.metaLeaves);
}
}
}
}
}
for (k1 = 0; k1 < l; ++k1) {
block = par1World.getBlock(par3, par4 + k1, par5);
if (block.isAir(par1World, par3, par4 + k1, par5) || block.isLeaves(par1World, par3, par4 + k1, par5)) {
this.setBlockAndNotifyAdequately(par1World, par3, par4 + k1, par5, MysticalBlocks.infusedOakLog, this.metaWood);
if (this.vinesGrow && k1 > 0) {
if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3 - 1, par4 + k1, par5)) {
this.setBlockAndNotifyAdequately(par1World, par3 - 1, par4 + k1, par5, Blocks.vine, 8);
}
if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3 + 1, par4 + k1, par5)) {
this.setBlockAndNotifyAdequately(par1World, par3 + 1, par4 + k1, par5, Blocks.vine, 2);
}
if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3, par4 + k1, par5 - 1)) {
this.setBlockAndNotifyAdequately(par1World, par3, par4 + k1, par5 - 1, Blocks.vine, 1);
}
if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3, par4 + k1, par5 + 1)) {
this.setBlockAndNotifyAdequately(par1World, par3, par4 + k1, par5 + 1, Blocks.vine, 4);
}
}
}
}
if (this.vinesGrow) {
for (k1 = par4 - 3 + l; k1 <= par4 + l; ++k1) {
i3 = k1 - (par4 + l);
l1 = 2 - i3 / 2;
for (i2 = par3 - l1; i2 <= par3 + l1; ++i2) {
for (j2 = par5 - l1; j2 <= par5 + l1; ++j2) {
if (par1World.getBlock(i2, k1, j2).isLeaves(par1World, i2, k1, j2)) {
if (par2Random.nextInt(4) == 0 && par1World.getBlock(i2 - 1, k1, j2).isAir(par1World, i2 - 1, k1, j2)) {
this.growVines(par1World, i2 - 1, k1, j2, 8);
}
if (par2Random.nextInt(4) == 0 && par1World.getBlock(i2 + 1, k1, j2).isAir(par1World, i2 + 1, k1, j2)) {
this.growVines(par1World, i2 + 1, k1, j2, 2);
}
if (par2Random.nextInt(4) == 0 && par1World.getBlock(i2, k1, j2 - 1).isAir(par1World, i2, k1, j2 - 1)) {
this.growVines(par1World, i2, k1, j2 - 1, 1);
}
if (par2Random.nextInt(4) == 0 && par1World.getBlock(i2, k1, j2 + 1).isAir(par1World, i2, k1, j2 + 1)) {
this.growVines(par1World, i2, k1, j2 + 1, 4);
}
}
}
}
}
if (par2Random.nextInt(5) == 0 && l > 5) {
for (k1 = 0; k1 < 2; ++k1) {
for (i3 = 0; i3 < 4; ++i3) {
if (par2Random.nextInt(4 - k1) == 0) {
l1 = par2Random.nextInt(3);
this.setBlockAndNotifyAdequately(par1World, par3 + Direction.offsetX[Direction.rotateOpposite[i3]], par4 + l - 5 + k1, par5 + Direction.offsetZ[Direction.rotateOpposite[i3]], Blocks.cocoa, l1 << 2 | i3);
}
}
}
}
}
return true;
} else {
return false;
}
}
} else {
return false;
}
}
/**
* Grows vines downward from the given block for a given length. Args:
* World, x, starty, z, vine-length
*/
private void growVines(World par1World, int par2, int par3, int par4, int par5) {
this.setBlockAndNotifyAdequately(par1World, par2, par3, par4, Blocks.vine, par5);
int i1 = 4;
while (true) {
--par3;
if (par1World.getBlock(par2, par3, par4).isAir(par1World, par2, par3, par4) || i1 <= 0) {
return;
}
this.setBlockAndNotifyAdequately(par1World, par2, par3, par4, Blocks.vine, par5);
--i1;
}
}
}