package com.jared.mysticaltrinkets.client.particles;
import net.minecraft.client.Minecraft;
import net.minecraft.client.particle.EntityFX;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class EntityGlowstoneFX extends EntityFX {
/** the scale of the flame FX */
// private float flameScale;
public EntityGlowstoneFX(World par1World, double par2, double par4, double par6, double par8, double par10, double par12) {
super(par1World, par2, par4, par6, par8, par10, par12);
this.motionX = this.motionX * 0.009999999776482582D + par8;
this.motionY = this.motionY * 0.009999999776482582D + par10;
this.motionZ = this.motionZ * 0.009999999776482582D + par12;
double d6 = par2 + (this.rand.nextFloat() - this.rand.nextFloat()) * 0.05F;
d6 = par4 + (this.rand.nextFloat() - this.rand.nextFloat()) * 0.05F;
d6 = par6 + (this.rand.nextFloat() - this.rand.nextFloat()) * 0.05F;
// this.flameScale = this.particleScale;
this.particleTextureIndexX = 0;
this.particleTextureIndexY = 12;
this.particleRed = this.particleGreen = this.particleBlue = 1.0F;
this.particleMaxAge = 100;// (int) (8.0D / (Math.random() * 0.4D +
// 0.1D))
// + 2;
this.noClip = false;
}
@Override
public void renderParticle(Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7) {
float f6 = (this.particleAge + par2) / this.particleMaxAge;
// this.particleScale = this.flameScale / (2.0F - f6 * f6 / 1F);
par1Tessellator.draw();
Minecraft.getMinecraft().getTextureManager().bindTexture(new ResourceLocation("mysticaltrinkets:textures/particles/particles.png"));
par1Tessellator.startDrawingQuads();
par1Tessellator.setBrightness(150);// make sure you have this!!
super.renderParticle(par1Tessellator, par2, par3, par4, par5, par6, par7);
par1Tessellator.draw();
Minecraft.getMinecraft().getTextureManager().bindTexture(new ResourceLocation("textures/particle/particles.png"));
par1Tessellator.startDrawingQuads();
}
@Override
public int getBrightnessForRender(float par1) {
float f1 = (this.particleAge + par1) / this.particleMaxAge;
if (f1 < 0.0F) {
f1 = 0.0F;
}
if (f1 > 1.0F) {
f1 = 1.0F;
}
int i = super.getBrightnessForRender(par1);
int j = i & 255;
int k = i >> 16 & 255;
j += (int) (f1 * 15.0F * 16.0F);
if (j > 240) {
j = 240;
}
return j | k << 16;
}
/**
* Gets how bright this entity is.
*/
@Override
public float getBrightness(float par1) {
float f1 = (this.particleAge + par1) / this.particleMaxAge;
if (f1 < 0.0F) {
f1 = 0.0F;
}
if (f1 > 1.0F) {
f1 = 1.0F;
}
float f2 = super.getBrightness(par1);
return f2 * f1 + (1.0F - f1);
}
/**
* Called to update the entity's position/logic.
*/
@Override
public void onUpdate() {
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
// this.setParticleTextureIndex(7 - this.particleAge * 8 /
// this.particleMaxAge);
if (this.particleAge++ >= this.particleMaxAge) {
this.setDead();
}
// this.moveEntity(this.motionX, this.motionY, this.motionZ);
// this.motionX *= 0.9599999785423279D;
// this.motionY *= 0.9599999785423279D;
// this.motionZ *= 0.9599999785423279D;
if (this.onGround) {
this.motionX *= 0.699999988079071D;
this.motionZ *= 0.699999988079071D;
}
}
}