/**
* File name: IGame.java
* Version: 1.0
* Date: @date 13:09:50
* Author: Sawan J. Kapai Harpalani
* Copyright: Copyright 200X Sawan J. Kapai Harpalani
*
* This file is part of Math Attack.
*
* Math Attack is free software: you can redistribute it
* and/or modify it under the terms of the GNU General
* Public License as published by the Free Software
* Foundation, either version 3 of the License,
* or (at your option) any later version.
*
* Math Attack is distributed in the hope that it will
* be useful, but WITHOUT ANY WARRANTY; without even
* the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public
* License for more details.
*
* You should have received a copy of the GNU General
* Public License along with Math Attack. If not, see
* http://www.gnu.org/licenses/.
*/
package com.sawan.mathattack.interfaces;
// TODO: Auto-generated Javadoc
/**
* The Interface IGame.
*/
public interface IGame {
/**
* FIRST THING TO DO - Set up app settings for Stage and World sizes.
*/
public void setUpAppSettings();
/**
* Start loading AssetManager, first load the loading screen asset and
* background music asset.
*/
public void setUpAssets();
/**
* Set loading screen.
*/
public void setUpLoadingScreen();
}