/** * File name: IGame.java * Version: 1.0 * Date: @date 13:09:50 * Author: Sawan J. Kapai Harpalani * Copyright: Copyright 200X Sawan J. Kapai Harpalani * * This file is part of Math Attack. * * Math Attack is free software: you can redistribute it * and/or modify it under the terms of the GNU General * Public License as published by the Free Software * Foundation, either version 3 of the License, * or (at your option) any later version. * * Math Attack is distributed in the hope that it will * be useful, but WITHOUT ANY WARRANTY; without even * the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public * License for more details. * * You should have received a copy of the GNU General * Public License along with Math Attack. If not, see * http://www.gnu.org/licenses/. */ package com.sawan.mathattack.interfaces; // TODO: Auto-generated Javadoc /** * The Interface IGame. */ public interface IGame { /** * FIRST THING TO DO - Set up app settings for Stage and World sizes. */ public void setUpAppSettings(); /** * Start loading AssetManager, first load the loading screen asset and * background music asset. */ public void setUpAssets(); /** * Set loading screen. */ public void setUpLoadingScreen(); }