package mhfc.net.common.weapon.stats;
import java.util.Random;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.item.ItemStack;
public interface ICombatEffectType {
default void onEntitySwing(EntityLivingBase entity, ItemStack stack, Random rand) {}
void applyTo(Entity target, float damageAmount);
String getUnlocalizedName();
}