package mhfc.net.client.model.weapon.greatsword; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; public class ModelGSBone extends ModelBase { // fields ModelRenderer Shape1; ModelRenderer Shape2; ModelRenderer Shape3; ModelRenderer Shape4; ModelRenderer Shape5; ModelRenderer Shape6; ModelRenderer Shape7; ModelRenderer Shape8; ModelRenderer Shape9; ModelRenderer Shape10; public ModelGSBone() { textureWidth = 32; textureHeight = 32; Shape1 = new ModelRenderer(this, 0, 23); Shape1.addBox(0F, 0F, 0F, 1, 8, 1); Shape1.setRotationPoint(0F, 10F, 0F); Shape1.setTextureSize(32, 32); Shape1.mirror = true; setRotation(Shape1, 0F, 1.570796F, 0F); Shape2 = new ModelRenderer(this, 4, 26); Shape2.addBox(0F, -1F, -2F, 1, 3, 3); Shape2.setRotationPoint(0.5F, 8F, 0F); Shape2.setTextureSize(32, 32); Shape2.mirror = true; setRotation(Shape2, 0.7853982F, 1.570796F, 0F); Shape3 = new ModelRenderer(this, 12, 27); Shape3.addBox(0F, 0F, -1F, 2, 4, 1); Shape3.setRotationPoint(0.5F, 5.2F, 0.5F); Shape3.setTextureSize(32, 32); Shape3.mirror = true; setRotation(Shape3, 0.7853982F, 1.570796F, 0F); Shape4 = new ModelRenderer(this, 0, 9); Shape4.addBox(0F, 0F, 0F, 2, 3, 1); Shape4.setRotationPoint(-1.5F, -2F, 0.5F); Shape4.setTextureSize(32, 32); Shape4.mirror = true; setRotation(Shape4, 0F, 1.570796F, 0F); Shape5 = new ModelRenderer(this, 4, 22); Shape5.addBox(0F, 0F, 0F, 1, 2, 2); Shape5.setRotationPoint(-1F, 6F, 0F); Shape5.setTextureSize(32, 32); Shape5.mirror = true; setRotation(Shape5, 0F, 1.570796F, 0F); Shape6 = new ModelRenderer(this, 0, 4); Shape6.addBox(0F, 0F, 0F, 2, 4, 1); Shape6.setRotationPoint(-0.6F, -5.8F, 0.5F); Shape6.setTextureSize(32, 32); Shape6.mirror = true; setRotation(Shape6, -0.2443461F, 1.570796F, 0F); Shape7 = new ModelRenderer(this, 0, 0); Shape7.addBox(0F, 0F, 0F, 1, 3, 1); Shape7.setRotationPoint(0.51F, -8F, 0F); Shape7.setTextureSize(32, 32); Shape7.mirror = true; setRotation(Shape7, -0.4014257F, 1.570796F, 0F); Shape8 = new ModelRenderer(this, 22, 0); Shape8.addBox(0F, 0F, 0F, 2, 10, 1); Shape8.setRotationPoint(-0.5F, -4F, 0.5F); Shape8.setTextureSize(32, 32); Shape8.mirror = true; setRotation(Shape8, 0F, 1.570796F, 0F); Shape9 = new ModelRenderer(this, 28, 0); Shape9.addBox(0F, 0F, 0F, 1, 10, 1); Shape9.setRotationPoint(0F, -3F, 0F); Shape9.setTextureSize(32, 32); Shape9.mirror = true; setRotation(Shape9, 0F, 1.570796F, 0F); Shape10 = new ModelRenderer(this, 0, 13); Shape10.addBox(0F, 0F, 0F, 2, 5, 1); Shape10.setRotationPoint(-1.5F, 1F, 0.5F); Shape10.setTextureSize(32, 32); Shape10.mirror = true; setRotation(Shape10, 0.0698132F, 1.570796F, 0F); } @Override public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { super.render(entity, f, f1, f2, f3, f4, f5); setRotationAngles(f, f1, f2, f3, f4, f5, entity); render(f5); } public void render(float f5) { Shape1.renderWithRotation(f5); Shape2.renderWithRotation(f5); Shape3.renderWithRotation(f5); Shape4.renderWithRotation(f5); Shape5.renderWithRotation(f5); Shape6.renderWithRotation(f5); Shape7.renderWithRotation(f5); Shape8.renderWithRotation(f5); Shape9.renderWithRotation(f5); Shape10.renderWithRotation(f5); } private static void setRotation(ModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } @Override public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity ent) { super.setRotationAngles(f, f1, f2, f3, f4, f5, ent); } }