/*
GNU GENERAL LICENSE
Copyright (C) 2006 The Lobo Project. Copyright (C) 2014 - 2017 Lobo Evolution
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public
License as published by the Free Software Foundation; either
verion 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General License for more details.
You should have received a copy of the GNU General Public
along with this program. If not, see <http://www.gnu.org/licenses/>.
Contact info: lobochief@users.sourceforge.net; ivan.difrancesco@yahoo.it
*/
package org.lobobrowser.w3c.svg;
import org.w3c.dom.events.EventTarget;
public interface SVGPathElement extends SVGElement, SVGTests, SVGLangSpace, SVGExternalResourcesRequired, SVGStylable,
SVGTransformable, EventTarget, SVGAnimatedPathData {
public SVGAnimatedNumber getPathLength();
public float getTotalLength();
public SVGPoint getPointAtLength(float distance);
public int getPathSegAtLength(float distance);
public SVGPathSegClosePath createSVGPathSegClosePath();
public SVGPathSegMovetoAbs createSVGPathSegMovetoAbs(float x, float y);
public SVGPathSegMovetoRel createSVGPathSegMovetoRel(float x, float y);
public SVGPathSegLinetoAbs createSVGPathSegLinetoAbs(float x, float y);
public SVGPathSegLinetoRel createSVGPathSegLinetoRel(float x, float y);
public SVGPathSegCurvetoCubicAbs createSVGPathSegCurvetoCubicAbs(float x, float y, float x1, float y1, float x2,
float y2);
public SVGPathSegCurvetoCubicRel createSVGPathSegCurvetoCubicRel(float x, float y, float x1, float y1, float x2,
float y2);
public SVGPathSegCurvetoQuadraticAbs createSVGPathSegCurvetoQuadraticAbs(float x, float y, float x1, float y1);
public SVGPathSegCurvetoQuadraticRel createSVGPathSegCurvetoQuadraticRel(float x, float y, float x1, float y1);
public SVGPathSegArcAbs createSVGPathSegArcAbs(float x, float y, float r1, float r2, float angle,
boolean largeArcFlag, boolean sweepFlag);
public SVGPathSegArcRel createSVGPathSegArcRel(float x, float y, float r1, float r2, float angle,
boolean largeArcFlag, boolean sweepFlag);
public SVGPathSegLinetoHorizontalAbs createSVGPathSegLinetoHorizontalAbs(float x);
public SVGPathSegLinetoHorizontalRel createSVGPathSegLinetoHorizontalRel(float x);
public SVGPathSegLinetoVerticalAbs createSVGPathSegLinetoVerticalAbs(float y);
public SVGPathSegLinetoVerticalRel createSVGPathSegLinetoVerticalRel(float y);
public SVGPathSegCurvetoCubicSmoothAbs createSVGPathSegCurvetoCubicSmoothAbs(float x, float y, float x2, float y2);
public SVGPathSegCurvetoCubicSmoothRel createSVGPathSegCurvetoCubicSmoothRel(float x, float y, float x2, float y2);
public SVGPathSegCurvetoQuadraticSmoothAbs createSVGPathSegCurvetoQuadraticSmoothAbs(float x, float y);
public SVGPathSegCurvetoQuadraticSmoothRel createSVGPathSegCurvetoQuadraticSmoothRel(float x, float y);
}