/* GNU GENERAL LICENSE Copyright (C) 2006 The Lobo Project. Copyright (C) 2014 - 2017 Lobo Evolution This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either verion 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General License for more details. You should have received a copy of the GNU General Public along with this program. If not, see <http://www.gnu.org/licenses/>. Contact info: lobochief@users.sourceforge.net; ivan.difrancesco@yahoo.it */ package org.lobobrowser.html.renderer; import org.lobobrowser.html.dombl.UINode; /** * A renderer node for elements such as blocks, lists, tables, inputs, images, * etc. */ public interface RElement extends RCollection, UINode, BoundableRenderable { /** * Lays out the subtree below the RElement. The RElement is expected to set * its own dimensions, but not its origin. * * @param availWidth * The available width from the parent's canvas. * @param availHeight * The available height from the parent's canvas. * @param sizeOnly * Whether the layout is for sizing determination only. */ void layout(int availWidth, int availHeight, boolean sizeOnly); /** Gets the v align. * * @return the v align */ int getVAlign(); /** Gets the margin top. * * @return the margin top */ int getMarginTop(); /** Gets the margin left. * * @return the margin left */ int getMarginLeft(); /** Gets the margin bottom. * * @return the margin bottom */ int getMarginBottom(); /** Gets the margin right. * * @return the margin right */ int getMarginRight(); /** Gets the collapsible margin top. * * @return the collapsible margin top */ int getCollapsibleMarginTop(); /** Gets the collapsible margin bottom. * * @return the collapsible margin bottom */ int getCollapsibleMarginBottom(); /** The Constant VALIGN_TOP. */ static final int VALIGN_TOP = 0; /** The Constant VALIGN_MIDDLE. */ static final int VALIGN_MIDDLE = 1; /** The Constant VALIGN_BOTTOM. */ static final int VALIGN_BOTTOM = 2; /** The Constant VALIGN_ABSMIDDLE. */ static final int VALIGN_ABSMIDDLE = 3; /** The Constant VALIGN_ABSBOTTOM. */ static final int VALIGN_ABSBOTTOM = 4; /** The Constant VALIGN_BASELINE. */ static final int VALIGN_BASELINE = 5; }