/*
GNU GENERAL LICENSE
Copyright (C) 2006 The Lobo Project. Copyright (C) 2014 - 2017 Lobo Evolution
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public
License as published by the Free Software Foundation; either
verion 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General License for more details.
You should have received a copy of the GNU General Public
along with this program. If not, see <http://www.gnu.org/licenses/>.
Contact info: lobochief@users.sourceforge.net; ivan.difrancesco@yahoo.it
*/
package org.lobobrowser.html.renderer;
import org.lobobrowser.html.dombl.UINode;
/**
* A renderer node for elements such as blocks, lists, tables, inputs, images,
* etc.
*/
public interface RElement extends RCollection, UINode, BoundableRenderable {
/**
* Lays out the subtree below the RElement. The RElement is expected to set
* its own dimensions, but not its origin.
*
* @param availWidth
* The available width from the parent's canvas.
* @param availHeight
* The available height from the parent's canvas.
* @param sizeOnly
* Whether the layout is for sizing determination only.
*/
void layout(int availWidth, int availHeight, boolean sizeOnly);
/** Gets the v align.
*
* @return the v align
*/
int getVAlign();
/** Gets the margin top.
*
* @return the margin top
*/
int getMarginTop();
/** Gets the margin left.
*
* @return the margin left
*/
int getMarginLeft();
/** Gets the margin bottom.
*
* @return the margin bottom
*/
int getMarginBottom();
/** Gets the margin right.
*
* @return the margin right
*/
int getMarginRight();
/** Gets the collapsible margin top.
*
* @return the collapsible margin top
*/
int getCollapsibleMarginTop();
/** Gets the collapsible margin bottom.
*
* @return the collapsible margin bottom
*/
int getCollapsibleMarginBottom();
/** The Constant VALIGN_TOP. */
static final int VALIGN_TOP = 0;
/** The Constant VALIGN_MIDDLE. */
static final int VALIGN_MIDDLE = 1;
/** The Constant VALIGN_BOTTOM. */
static final int VALIGN_BOTTOM = 2;
/** The Constant VALIGN_ABSMIDDLE. */
static final int VALIGN_ABSMIDDLE = 3;
/** The Constant VALIGN_ABSBOTTOM. */
static final int VALIGN_ABSBOTTOM = 4;
/** The Constant VALIGN_BASELINE. */
static final int VALIGN_BASELINE = 5;
}