/*
GNU GENERAL LICENSE
Copyright (C) 2006 The Lobo Project. Copyright (C) 2014 - 2017 Lobo Evolution
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public
License as published by the Free Software Foundation; either
verion 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General License for more details.
You should have received a copy of the GNU General Public
along with this program. If not, see <http://www.gnu.org/licenses/>.
Contact info: lobochief@users.sourceforge.net; ivan.difrancesco@yahoo.it
*/
package org.lobobrowser.html.renderer;
/**
* The Class ExportedRenderable.
*/
public class ExportedRenderable {
/** The original target. */
private RBlockViewport originalTarget;
/** The renderable. */
private BoundableRenderable renderable;
/**
* Coordinates in original target, for aligned blocks.
*/
private int x, y;
/**
* -1 (left), 0, or +1 (right).
*/
private int alignment;
/**
* Instantiates a new exported renderable.
*
* @param originalTarget
* the original target
* @param renderable
* the renderable
* @param x
* the x
* @param y
* the y
* @param alignment
* the alignment
*/
public ExportedRenderable(final RBlockViewport originalTarget, final BoundableRenderable renderable, final int x,
final int y, final int alignment) {
super();
this.originalTarget = originalTarget;
this.x = x;
this.y = y;
this.alignment = alignment;
this.renderable = renderable;
}
/**
* Gets the original target.
*
* @return the original target
*/
public RBlockViewport getOriginalTarget() {
return originalTarget;
}
/**
* Sets the original target.
*
* @param originalTarget
* the new original target
*/
public void setOriginalTarget(RBlockViewport originalTarget) {
this.originalTarget = originalTarget;
}
/**
* Gets the renderable.
*
* @return the renderable
*/
public BoundableRenderable getRenderable() {
return renderable;
}
/**
* Sets the renderable.
*
* @param renderable
* the new renderable
*/
public void setRenderable(BoundableRenderable renderable) {
this.renderable = renderable;
}
/**
* Gets the coordinates in original target, for aligned blocks.
*
* @return the coordinates in original target, for aligned blocks
*/
public int getX() {
return x;
}
/**
* Sets the coordinates in original target, for aligned blocks.
*
* @param x
* the new coordinates in original target, for aligned blocks
*/
public void setX(int x) {
this.x = x;
}
/**
* Gets the coordinates in original target, for aligned blocks.
*
* @return the coordinates in original target, for aligned blocks
*/
public int getY() {
return y;
}
/**
* Sets the coordinates in original target, for aligned blocks.
*
* @param y
* the new coordinates in original target, for aligned blocks
*/
public void setY(int y) {
this.y = y;
}
/**
* Gets the -1 (left), 0, or +1 (right).
*
* @return the -1 (left), 0, or +1 (right)
*/
public int getAlignment() {
return alignment;
}
/**
* Sets the -1 (left), 0, or +1 (right).
*
* @param alignment
* the new -1 (left), 0, or +1 (right)
*/
public void setAlignment(int alignment) {
this.alignment = alignment;
}
}