package com.insane.illuminatedbows.client; import com.insane.illuminatedbows.IlluminatedBows; import com.insane.illuminatedbows.blocks.IlluminatedBlocks; import com.insane.illuminatedbows.tile.TileIllumination; import net.minecraft.block.Block; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.IBlockAccess; import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler; public class RenderIllumination implements ISimpleBlockRenderingHandler { @Override public void renderInventoryBlock(Block block, int metadata, int modelId, RenderBlocks renderer) { ; } @Override public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) { TileEntity te = world.getTileEntity(x, y, z); if (te instanceof TileIllumination) { Block facade = ((TileIllumination) te).camoBlock; renderer.renderStandardBlock(facade, x, y, z); renderer.renderStandardBlock(IlluminatedBlocks.illuminatedBlock, x, y, z); return true; } return false; } @Override public boolean shouldRender3DInInventory(int modelId) { return false; } @Override public int getRenderId() { return IlluminatedBows.renderIdIllumination; } }