package com.insane.illuminatedbows; import net.minecraft.item.ItemStack; import net.minecraft.world.World; import com.insane.illuminatedbows.client.particles.ColourNitorFX; public class CommonProxy { public void registerRenderers() {} public void colourNitorEffects(World world, double x, double y, double z, double x2, double y2, double z2, float size, int type, boolean shrink, float gravity, int colour) {} public void inventoryRightClick(ItemStack stack, World world) {} }