package com.insane.illuminatedbows;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import com.insane.illuminatedbows.client.particles.ColourNitorFX;
public class CommonProxy {
public void registerRenderers() {}
public void colourNitorEffects(World world, double x, double y, double z, double x2, double y2, double z2, float size, int type, boolean shrink, float gravity, int colour)
{}
public void inventoryRightClick(ItemStack stack, World world) {}
}