package com.example.ipcplayer.gallery;
import android.content.Context;
import android.graphics.Camera;
import android.graphics.Matrix;
import android.util.AttributeSet;
import android.view.View;
import android.view.animation.Transformation;
import android.widget.Gallery;
import android.widget.ImageView;
public class GalleryFlow extends Gallery {
private Camera mCamera = new Camera();
/**
* 最大转动角度
*/
private int mMaxRotationAngle = 60;
/**
* 最大缩放值
*/
private int mMaxZoom = -120;
/**
* 半径值
*/
private int mCoveflowCenter;
public GalleryFlow(Context context) {
super(context);
//支持转换 ,执行getChildStaticTransformation方法
this.setStaticTransformationsEnabled(true);
}
public GalleryFlow(Context context, AttributeSet attrs) {
super(context, attrs);
this.setStaticTransformationsEnabled(true);
}
public GalleryFlow(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
this.setStaticTransformationsEnabled(true);
}
public int getMaxRotationAngle() {
return mMaxRotationAngle;
}
public void setMaxRotationAngle(int maxRotationAngle) {
mMaxRotationAngle = maxRotationAngle;
}
public int getMaxZoom() {
return mMaxZoom;
}
public void setMaxZoom(int maxZoom) {
mMaxZoom = maxZoom;
}
/**
* 获得gallery的中心值
* @return int
*/
private int getCenterOfCoverflow() {
return (getWidth() - getPaddingLeft() - getPaddingRight()) / 2
+ getPaddingLeft();
}
/**
* 获得view的中心值
* @param view
* @return int
*/
private static int getCenterOfView(View view) {
return view.getLeft() + view.getWidth() / 2;
}
/*
* 控制gallery中每个图片的旋转(重写的gallery中方法)
* @see android.widget.Gallery#getChildStaticTransformation(android.view.View, android.view.animation.Transformation)
*/
protected boolean getChildStaticTransformation(View child, Transformation t) {
//取得当前子view的半径值
final int childCenter = getCenterOfView(child);
final int childWidth = child.getWidth();
int rotationAngle = 0;//旋转角度
t.clear(); //重置转换状态
t.setTransformationType(Transformation.TYPE_MATRIX); //设置转换类型
//如果图片位于中心位置不需要进行旋转
if (childCenter == mCoveflowCenter) {
transformImageBitmap((ImageView) child, t, 0);
} else {
//根据图片在gallery中的位置来计算图片的旋转角度
rotationAngle = (int) (((float) (mCoveflowCenter - childCenter) / childWidth) * mMaxRotationAngle);
//如果旋转角度绝对值大于最大旋转角度返回(-mMaxRotationAngle或mMaxRotationAngle;)
if (Math.abs(rotationAngle) > mMaxRotationAngle) {
rotationAngle = (rotationAngle < 0) ? -mMaxRotationAngle
: mMaxRotationAngle;
}
transformImageBitmap((ImageView) child, t, rotationAngle);
}
return true;
}
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
mCoveflowCenter = getCenterOfCoverflow();
super.onSizeChanged(w, h, oldw, oldh);
}
private void transformImageBitmap(ImageView child, Transformation t,
int rotationAngle) {
mCamera.save(); //对效果进行保存
final Matrix imageMatrix = t.getMatrix();
final int imageHeight = child.getLayoutParams().height;
final int imageWidth = child.getLayoutParams().width;
final int rotation = Math.abs(rotationAngle);
// 在Z轴上正向移动camera的视角,实际效果为放大图片。
// 在Y轴上移动,上下移动;X轴上左右移动。
mCamera.translate(0.0f, 0.0f, 100.0f);
if (rotation < mMaxRotationAngle) {
float zoomAmount = (float) (mMaxZoom + (rotation * 1.5));
mCamera.translate(0.0f, 0.0f, zoomAmount);
}
// 在Y轴上旋转,竖向向里翻转。
// 在X轴上旋转,则横向向里翻转。
mCamera.rotateY(rotationAngle);
mCamera.getMatrix(imageMatrix);
imageMatrix.preTranslate(-(imageWidth / 2), -(imageHeight / 2));
imageMatrix.postTranslate((imageWidth / 2), (imageHeight / 2));
mCamera.restore();
}
}