package com.example.ipcplayer.gallery; import android.content.Context; import android.graphics.Camera; import android.graphics.Matrix; import android.util.AttributeSet; import android.view.View; import android.view.animation.Transformation; import android.widget.Gallery; import android.widget.ImageView; public class GalleryFlow extends Gallery { private Camera mCamera = new Camera(); /** * 最大转动角度 */ private int mMaxRotationAngle = 60; /** * 最大缩放值 */ private int mMaxZoom = -120; /** * 半径值 */ private int mCoveflowCenter; public GalleryFlow(Context context) { super(context); //支持转换 ,执行getChildStaticTransformation方法 this.setStaticTransformationsEnabled(true); } public GalleryFlow(Context context, AttributeSet attrs) { super(context, attrs); this.setStaticTransformationsEnabled(true); } public GalleryFlow(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); this.setStaticTransformationsEnabled(true); } public int getMaxRotationAngle() { return mMaxRotationAngle; } public void setMaxRotationAngle(int maxRotationAngle) { mMaxRotationAngle = maxRotationAngle; } public int getMaxZoom() { return mMaxZoom; } public void setMaxZoom(int maxZoom) { mMaxZoom = maxZoom; } /** * 获得gallery的中心值 * @return int */ private int getCenterOfCoverflow() { return (getWidth() - getPaddingLeft() - getPaddingRight()) / 2 + getPaddingLeft(); } /** * 获得view的中心值 * @param view * @return int */ private static int getCenterOfView(View view) { return view.getLeft() + view.getWidth() / 2; } /* * 控制gallery中每个图片的旋转(重写的gallery中方法) * @see android.widget.Gallery#getChildStaticTransformation(android.view.View, android.view.animation.Transformation) */ protected boolean getChildStaticTransformation(View child, Transformation t) { //取得当前子view的半径值 final int childCenter = getCenterOfView(child); final int childWidth = child.getWidth(); int rotationAngle = 0;//旋转角度 t.clear(); //重置转换状态 t.setTransformationType(Transformation.TYPE_MATRIX); //设置转换类型 //如果图片位于中心位置不需要进行旋转 if (childCenter == mCoveflowCenter) { transformImageBitmap((ImageView) child, t, 0); } else { //根据图片在gallery中的位置来计算图片的旋转角度 rotationAngle = (int) (((float) (mCoveflowCenter - childCenter) / childWidth) * mMaxRotationAngle); //如果旋转角度绝对值大于最大旋转角度返回(-mMaxRotationAngle或mMaxRotationAngle;) if (Math.abs(rotationAngle) > mMaxRotationAngle) { rotationAngle = (rotationAngle < 0) ? -mMaxRotationAngle : mMaxRotationAngle; } transformImageBitmap((ImageView) child, t, rotationAngle); } return true; } protected void onSizeChanged(int w, int h, int oldw, int oldh) { mCoveflowCenter = getCenterOfCoverflow(); super.onSizeChanged(w, h, oldw, oldh); } private void transformImageBitmap(ImageView child, Transformation t, int rotationAngle) { mCamera.save(); //对效果进行保存 final Matrix imageMatrix = t.getMatrix(); final int imageHeight = child.getLayoutParams().height; final int imageWidth = child.getLayoutParams().width; final int rotation = Math.abs(rotationAngle); // 在Z轴上正向移动camera的视角,实际效果为放大图片。 // 在Y轴上移动,上下移动;X轴上左右移动。 mCamera.translate(0.0f, 0.0f, 100.0f); if (rotation < mMaxRotationAngle) { float zoomAmount = (float) (mMaxZoom + (rotation * 1.5)); mCamera.translate(0.0f, 0.0f, zoomAmount); } // 在Y轴上旋转,竖向向里翻转。 // 在X轴上旋转,则横向向里翻转。 mCamera.rotateY(rotationAngle); mCamera.getMatrix(imageMatrix); imageMatrix.preTranslate(-(imageWidth / 2), -(imageHeight / 2)); imageMatrix.postTranslate((imageWidth / 2), (imageHeight / 2)); mCamera.restore(); } }