/*
* This file is part of HoloAPI.
*
* HoloAPI is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* HoloAPI is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with HoloAPI. If not, see <http://www.gnu.org/licenses/>.
*/
package com.dsh105.holoapi.api.touch;
import org.bukkit.entity.Player;
import java.util.LinkedHashMap;
/**
* Represents an action that is performed when a Hologram is touched
*/
public interface TouchAction {
/**
* Action to perform when a Hologram that the action is attached to is touched
*
* @param who Player interacting with the Hologram
* @param action Action to perform
*/
public void onTouch(Player who, Action action);
/**
* Gets the String the represents the TouchAction. The serialised key is used in hologram information lists within
* HoloAPI
*
* @return string that represents the TouchAction
*/
public String getSaveKey();
/**
* Gets a map of the TouchAction data to save to file.
* <p>
* HoloAPI uses this data for saving Hologram TouchAction data to file so that it can be loaded again when the
* hologram is recreated from the save file. See {@link com.dsh105.holoapi.api.events.HoloTouchActionLoadEvent} for
* information on how to load TouchAction data back into holograms
*
* @return a map of all data to save to file. See {@link com.dsh105.holoapi.api.touch.CommandTouchAction} for a
* working example of this
*/
public LinkedHashMap<String, Object> getDataToSave();
}