/* * This file is part of HoloAPI. * * HoloAPI is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * HoloAPI is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with HoloAPI. If not, see <http://www.gnu.org/licenses/>. */ package com.dsh105.holoapi.api.touch; import org.bukkit.entity.Player; import java.util.LinkedHashMap; /** * Represents an action that is performed when a Hologram is touched */ public interface TouchAction { /** * Action to perform when a Hologram that the action is attached to is touched * * @param who Player interacting with the Hologram * @param action Action to perform */ public void onTouch(Player who, Action action); /** * Gets the String the represents the TouchAction. The serialised key is used in hologram information lists within * HoloAPI * * @return string that represents the TouchAction */ public String getSaveKey(); /** * Gets a map of the TouchAction data to save to file. * <p> * HoloAPI uses this data for saving Hologram TouchAction data to file so that it can be loaded again when the * hologram is recreated from the save file. See {@link com.dsh105.holoapi.api.events.HoloTouchActionLoadEvent} for * information on how to load TouchAction data back into holograms * * @return a map of all data to save to file. See {@link com.dsh105.holoapi.api.touch.CommandTouchAction} for a * working example of this */ public LinkedHashMap<String, Object> getDataToSave(); }