package com.vapourdrive.harderstart.blocks;
import net.minecraft.block.Block;
import net.minecraft.init.Blocks;
import com.vapourdrive.harderstart.itemblocks.CarbonItemBlock;
import com.vapourdrive.harderstart.itemblocks.CuttingTableItemBlock;
import com.vapourdrive.harderstart.itemblocks.FireBrickItemBlock;
import com.vapourdrive.harderstart.itemblocks.FireClayItemBlock;
import com.vapourdrive.harderstart.itemblocks.FlintItemBlock;
import com.vapourdrive.harderstart.itemblocks.FoodBucketItemBlock;
import com.vapourdrive.harderstart.itemblocks.GemItemBlock;
import com.vapourdrive.harderstart.itemblocks.RefinedMetalItemBlock;
import com.vapourdrive.harderstart.itemblocks.RoughMetalItemBlock;
import cpw.mods.fml.common.registry.GameRegistry;
public class HS_Blocks
{
public static Block BlockFlint;
public static Block CuttingTable;
public static Block FoodBucketBlock;
public static Block GemRock;
public static Block FireClay;
public static Block HardenedFireClay;
public static Block CarbonBlock;
public static Block RefinedMetalBlock;
public static Block RoughIron;
public static Block RoughCopper;
public static Block RoughTin;
public static Block RoughBronze;
public static Block RoughGold;
public static Block RoughWroughtIron;
public static Block RoughSteel;
public static void init()
{
BlockFlint = new BlockFlint();
CuttingTable = new CuttingTable();
FoodBucketBlock = new FoodBucketBlock();
GemRock = new GemRock();
FireClay = new BlockFireClay();
HardenedFireClay = new BlockFireBrick();
CarbonBlock = new CarbonBlock();
RefinedMetalBlock = new RefinedMetalBlock();
RoughIron = new RoughMetal(HS_BlockInfo.RoughIron, 12, 1, Blocks.iron_block, 0, 100);
RoughCopper = new RoughMetal(HS_BlockInfo.RoughCopper, 12, 0, HS_Blocks.RefinedMetalBlock, 0, 40);
RoughTin = new RoughMetal(HS_BlockInfo.RoughTin, 12, 0, HS_Blocks.RefinedMetalBlock, 1, 40);
RoughBronze = new RoughMetal(HS_BlockInfo.RoughBronze, 12, 0, HS_Blocks.RefinedMetalBlock, 2, 60);
RoughGold = new RoughMetal(HS_BlockInfo.RoughGold, 12, 0, Blocks.gold_block, 0, 60);
RoughWroughtIron = new RoughMetal(HS_BlockInfo.RoughWroughtIron, 12, 1, HS_Blocks.RefinedMetalBlock, 3, 110);
RoughSteel = new RoughMetal(HS_BlockInfo.RoughSteel, 12, 1, HS_Blocks.RefinedMetalBlock, 4, 150);
GameRegistry.registerBlock(BlockFlint, FlintItemBlock.class, HS_BlockInfo.FlintName);
GameRegistry.registerBlock(CuttingTable, CuttingTableItemBlock.class, HS_BlockInfo.CuttingTableName);
GameRegistry.registerBlock(FoodBucketBlock, FoodBucketItemBlock.class, HS_BlockInfo.FoodBucketBlockName);
GameRegistry.registerBlock(GemRock, GemItemBlock.class, HS_BlockInfo.GemBlockName);
GameRegistry.registerBlock(FireClay, FireClayItemBlock.class, HS_BlockInfo.FireClayName);
GameRegistry.registerBlock(HardenedFireClay, FireBrickItemBlock.class, HS_BlockInfo.FireBrickName);
GameRegistry.registerBlock(CarbonBlock, CarbonItemBlock.class, HS_BlockInfo.CarbonBlock);
GameRegistry.registerBlock(RefinedMetalBlock, RefinedMetalItemBlock.class, HS_BlockInfo.RefinedMetalBlock);
GameRegistry.registerBlock(RoughIron, RoughMetalItemBlock.class, HS_BlockInfo.RoughIron);
GameRegistry.registerBlock(RoughCopper, RoughMetalItemBlock.class, HS_BlockInfo.RoughCopper);
GameRegistry.registerBlock(RoughTin, RoughMetalItemBlock.class, HS_BlockInfo.RoughTin);
GameRegistry.registerBlock(RoughGold, RoughMetalItemBlock.class, HS_BlockInfo.RoughGold);
GameRegistry.registerBlock(RoughBronze, RoughMetalItemBlock.class, HS_BlockInfo.RoughBronze);
GameRegistry.registerBlock(RoughWroughtIron, RoughMetalItemBlock.class, HS_BlockInfo.RoughWroughtIron);
GameRegistry.registerBlock(RoughSteel, RoughMetalItemBlock.class, HS_BlockInfo.RoughSteel);
}
public static void registerRecipes()
{
}
}