package com.vapourdrive.harderstart.blocks; import net.minecraft.block.Block; import net.minecraft.init.Blocks; import com.vapourdrive.harderstart.itemblocks.CarbonItemBlock; import com.vapourdrive.harderstart.itemblocks.CuttingTableItemBlock; import com.vapourdrive.harderstart.itemblocks.FireBrickItemBlock; import com.vapourdrive.harderstart.itemblocks.FireClayItemBlock; import com.vapourdrive.harderstart.itemblocks.FlintItemBlock; import com.vapourdrive.harderstart.itemblocks.FoodBucketItemBlock; import com.vapourdrive.harderstart.itemblocks.GemItemBlock; import com.vapourdrive.harderstart.itemblocks.RefinedMetalItemBlock; import com.vapourdrive.harderstart.itemblocks.RoughMetalItemBlock; import cpw.mods.fml.common.registry.GameRegistry; public class HS_Blocks { public static Block BlockFlint; public static Block CuttingTable; public static Block FoodBucketBlock; public static Block GemRock; public static Block FireClay; public static Block HardenedFireClay; public static Block CarbonBlock; public static Block RefinedMetalBlock; public static Block RoughIron; public static Block RoughCopper; public static Block RoughTin; public static Block RoughBronze; public static Block RoughGold; public static Block RoughWroughtIron; public static Block RoughSteel; public static void init() { BlockFlint = new BlockFlint(); CuttingTable = new CuttingTable(); FoodBucketBlock = new FoodBucketBlock(); GemRock = new GemRock(); FireClay = new BlockFireClay(); HardenedFireClay = new BlockFireBrick(); CarbonBlock = new CarbonBlock(); RefinedMetalBlock = new RefinedMetalBlock(); RoughIron = new RoughMetal(HS_BlockInfo.RoughIron, 12, 1, Blocks.iron_block, 0, 100); RoughCopper = new RoughMetal(HS_BlockInfo.RoughCopper, 12, 0, HS_Blocks.RefinedMetalBlock, 0, 40); RoughTin = new RoughMetal(HS_BlockInfo.RoughTin, 12, 0, HS_Blocks.RefinedMetalBlock, 1, 40); RoughBronze = new RoughMetal(HS_BlockInfo.RoughBronze, 12, 0, HS_Blocks.RefinedMetalBlock, 2, 60); RoughGold = new RoughMetal(HS_BlockInfo.RoughGold, 12, 0, Blocks.gold_block, 0, 60); RoughWroughtIron = new RoughMetal(HS_BlockInfo.RoughWroughtIron, 12, 1, HS_Blocks.RefinedMetalBlock, 3, 110); RoughSteel = new RoughMetal(HS_BlockInfo.RoughSteel, 12, 1, HS_Blocks.RefinedMetalBlock, 4, 150); GameRegistry.registerBlock(BlockFlint, FlintItemBlock.class, HS_BlockInfo.FlintName); GameRegistry.registerBlock(CuttingTable, CuttingTableItemBlock.class, HS_BlockInfo.CuttingTableName); GameRegistry.registerBlock(FoodBucketBlock, FoodBucketItemBlock.class, HS_BlockInfo.FoodBucketBlockName); GameRegistry.registerBlock(GemRock, GemItemBlock.class, HS_BlockInfo.GemBlockName); GameRegistry.registerBlock(FireClay, FireClayItemBlock.class, HS_BlockInfo.FireClayName); GameRegistry.registerBlock(HardenedFireClay, FireBrickItemBlock.class, HS_BlockInfo.FireBrickName); GameRegistry.registerBlock(CarbonBlock, CarbonItemBlock.class, HS_BlockInfo.CarbonBlock); GameRegistry.registerBlock(RefinedMetalBlock, RefinedMetalItemBlock.class, HS_BlockInfo.RefinedMetalBlock); GameRegistry.registerBlock(RoughIron, RoughMetalItemBlock.class, HS_BlockInfo.RoughIron); GameRegistry.registerBlock(RoughCopper, RoughMetalItemBlock.class, HS_BlockInfo.RoughCopper); GameRegistry.registerBlock(RoughTin, RoughMetalItemBlock.class, HS_BlockInfo.RoughTin); GameRegistry.registerBlock(RoughGold, RoughMetalItemBlock.class, HS_BlockInfo.RoughGold); GameRegistry.registerBlock(RoughBronze, RoughMetalItemBlock.class, HS_BlockInfo.RoughBronze); GameRegistry.registerBlock(RoughWroughtIron, RoughMetalItemBlock.class, HS_BlockInfo.RoughWroughtIron); GameRegistry.registerBlock(RoughSteel, RoughMetalItemBlock.class, HS_BlockInfo.RoughSteel); } public static void registerRecipes() { } }