package com.vapourdrive.harderstart.blocks;
public class HS_BlockInfo
{
// BlockNames (and icons by extension)
public static final String FlintName = "flint_block";
public static final String CuttingTableName = "cutting_table";
public static final String FoodBucketBlockName = "food_bucket_block";
public static final String GemBlockName = "gem_rock";
public static final String FireClayName = "fire_clay";
public static final String FireBrickName = "fire_brick";
public static final String[] FireBrickNames = {"hardened_fire_clay", "fire_brick"};
public static final String CarbonBlock = "carbon";
public static final String[] CarbonBlockNames = {"carbon_block", "coke_block"};
public static final String RougMetalBlock = "rough_metal";
public static final String[] RoughMetalNames = {"copper", "tin", "bronze", "iron", "wrought_iron", "gold", "steel"};
public static final String RefinedMetalBlock = "refined_metal";
public static final String[] RefinedMetalNames = {"copper", "tin", "bronze", "wrought_iron", "steel"};
public static final String RoughIron = "rough_iron";
public static final String RoughGold = "rough_gold";
public static final String RoughCopper = "rough_copper";
public static final String RoughTin = "rough_tin";
public static final String RoughBronze = "rough_bronze";
public static final String RoughWroughtIron = "rough_wrought_iron";
public static final String RoughSteel = "rough_steel";
// BlockIcons (more than one per block)
public static final String CuttingTableTop = "cuttingTableTop";
public static final String CuttingTableBottom = "cuttingTableBottom";
public static final String CuttingTableSide = "cuttingTableSide";
public static final String FoodBucketTop = "food_bucket_top";
public static final String FoodBucketSide = "food_bucket_side";
// BlockHardnesses (Floats)
public static final Float FlintHardness = 0.1F;
}