package com.vapourdrive.harderstart.blocks; public class HS_BlockInfo { // BlockNames (and icons by extension) public static final String FlintName = "flint_block"; public static final String CuttingTableName = "cutting_table"; public static final String FoodBucketBlockName = "food_bucket_block"; public static final String GemBlockName = "gem_rock"; public static final String FireClayName = "fire_clay"; public static final String FireBrickName = "fire_brick"; public static final String[] FireBrickNames = {"hardened_fire_clay", "fire_brick"}; public static final String CarbonBlock = "carbon"; public static final String[] CarbonBlockNames = {"carbon_block", "coke_block"}; public static final String RougMetalBlock = "rough_metal"; public static final String[] RoughMetalNames = {"copper", "tin", "bronze", "iron", "wrought_iron", "gold", "steel"}; public static final String RefinedMetalBlock = "refined_metal"; public static final String[] RefinedMetalNames = {"copper", "tin", "bronze", "wrought_iron", "steel"}; public static final String RoughIron = "rough_iron"; public static final String RoughGold = "rough_gold"; public static final String RoughCopper = "rough_copper"; public static final String RoughTin = "rough_tin"; public static final String RoughBronze = "rough_bronze"; public static final String RoughWroughtIron = "rough_wrought_iron"; public static final String RoughSteel = "rough_steel"; // BlockIcons (more than one per block) public static final String CuttingTableTop = "cuttingTableTop"; public static final String CuttingTableBottom = "cuttingTableBottom"; public static final String CuttingTableSide = "cuttingTableSide"; public static final String FoodBucketTop = "food_bucket_top"; public static final String FoodBucketSide = "food_bucket_side"; // BlockHardnesses (Floats) public static final Float FlintHardness = 0.1F; }