/*
* Copyright (C) 2013-2015 2048FX
* Jose Pereda, Bruno Borges & Jens Deters
* All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.jpereda.game2048;
/**
* @author bruno.borges@oracle.com
*/
public class Location {
private final int x;
private final int y;
public Location(int x, int y) {
this.x = x;
this.y = y;
}
public Location offset(Direction direction) {
return new Location(x + direction.getX(), y + direction.getY());
}
public int getX() {
return x;
}
public int getY() {
return y;
}
@Override
public String toString() {
return "Location{" + "x=" + x + ", y=" + y + '}';
}
@Override
public int hashCode() {
int hash = 7;
hash = 97 * hash + this.x;
hash = 97 * hash + this.y;
return hash;
}
@Override
public boolean equals(Object obj) {
if (obj == null) {
return false;
}
if (getClass() != obj.getClass()) {
return false;
}
final Location other = (Location) obj;
if (this.x != other.x) {
return false;
}
return this.y == other.y;
}
public double getLayoutY(int CELL_SIZE) {
if (y == 0) {
return CELL_SIZE / 2;
}
return (y * CELL_SIZE) + CELL_SIZE / 2;
}
public double getLayoutX(int CELL_SIZE) {
if (x == 0) {
return CELL_SIZE / 2;
}
return (x * CELL_SIZE) + CELL_SIZE / 2;
}
public boolean isValidFor(int gridSize) {
return x >= 0 && x < gridSize && y >= 0 && y < gridSize;
}
}