/** * This file is part of FileSpace for Android, an app for managing your server (files, talks...). * <p/> * Copyright (c) 2014-2015 FileSpace for Android contributors (http://mercandalli.com) * <p/> * LICENSE: * <p/> * FileSpace for Android is free software: you can redistribute it and/or modify it under the terms of the GNU General * Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any * later version. * <p/> * FileSpace for Android is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the * implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * @author Jonathan Mercandalli * @license http://www.gnu.org/licenses/gpl.html * @copyright 2014-2015 FileSpace for Android contributors (http://mercandalli.com) */ package com.mercandalli.android.apps.files.common.util; import android.content.Context; import android.content.res.ColorStateList; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Matrix; import android.graphics.Paint; import android.graphics.drawable.ColorDrawable; import android.graphics.drawable.RippleDrawable; import android.media.ThumbnailUtils; import android.os.AsyncTask; import android.util.Log; import com.mercandalli.android.apps.files.common.listener.IBitmapListener; import com.mercandalli.android.apps.files.main.Constants; import java.io.File; import java.io.FileInputStream; import java.io.FileOutputStream; import java.util.Map; import java.util.WeakHashMap; /** * Created by Jonathan on 29/05/2015. */ public class ImageUtils { private static final String FILE_NAME_PREFIX = "/file_"; private static Map<Integer, Bitmap> images = new WeakHashMap<Integer, Bitmap>(); public synchronized static void saveImage(Context context, int fileId, Bitmap bm) { images.put(fileId, bm); File file = new File(context.getFilesDir() + FILE_NAME_PREFIX + fileId); if (file.exists()) { return; } FileOutputStream fOut; try { fOut = new FileOutputStream(context.getFilesDir() + FILE_NAME_PREFIX + fileId); bm.compress(Bitmap.CompressFormat.JPEG, 100, fOut); fOut.flush(); fOut.close(); } catch (Exception e) { } } public static Bitmap loadImageThumbnail(String path, int desiredWidth, int desiredHeight) { return ThumbnailUtils.extractThumbnail(BitmapFactory.decodeFile(path), desiredWidth, desiredHeight); } public static Bitmap loadImageThumbnail(File file, int desiredWidth, int desiredHeight) { return loadImageThumbnail(file.getAbsolutePath(), desiredWidth, desiredHeight); } public static Bitmap loadImage(File file) { try { FileInputStream fis = new FileInputStream(file); Bitmap imageBitmap = BitmapFactory.decodeStream(fis); return imageBitmap; } catch (Exception ex) { } return null; } public synchronized static Bitmap loadImage(Context context, int fileId) { if (images.containsKey(fileId)) { return images.get(fileId); } File file = new File(context.getFilesDir() + FILE_NAME_PREFIX + fileId); if (file.exists()) { int desiredWidth = Constants.WIDTH_MAX_ONLINE_PICTURE_BITMAP; // Get the source image's dimensions BitmapFactory.Options options = new BitmapFactory.Options(); options.inJustDecodeBounds = true; BitmapFactory.decodeFile(file.getPath(), options); int srcWidth = options.outWidth; // Only scale if the source is big enough. This code is just trying to fit a image into a certain width. if (desiredWidth > srcWidth) { desiredWidth = srcWidth; } // Calculate the correct inSampleSize/scale value. This helps reduce memory use. It should be a power of 2 // from: http://stackoverflow.com/questions/477572/android-strange-out-of-memory-issue/823966#823966 int inSampleSize = 1; while (srcWidth / 2 > desiredWidth) { srcWidth /= 2; inSampleSize *= 2; } float desiredScale = (float) desiredWidth / srcWidth; // Decode with inSampleSize options.inJustDecodeBounds = false; options.inDither = false; options.inSampleSize = inSampleSize; options.inScaled = false; options.inPreferredConfig = Bitmap.Config.ARGB_8888; Bitmap sampledSrcBitmap = BitmapFactory.decodeFile(file.getPath(), options); // Resize Matrix matrix = new Matrix(); matrix.postScale(desiredScale, desiredScale); return Bitmap.createBitmap(sampledSrcBitmap, 0, 0, sampledSrcBitmap.getWidth(), sampledSrcBitmap.getHeight(), matrix, true); //return BitmapFactory.decodeFile(file.getPath(), options); } Log.e("TaskGetDownloadImage", "loadImage(String url) return null"); return null; } public synchronized static boolean isImage(Context context, int fileId) { if (images.containsKey(fileId)) { return true; } File file = new File(context.getFilesDir() + FILE_NAME_PREFIX + fileId); return file.exists(); } public static Bitmap setBlur(Bitmap sentBitmap, int radius) { // Stack Blur v1.0 from // http://www.quasimondo.com/StackBlurForCanvas/StackBlurDemo.html // // Java Author: Mario Klingemann <mario at quasimondo.com> // http://incubator.quasimondo.com // created Feburary 29, 2004 // Android port : Yahel Bouaziz <yahel at kayenko.com> // http://www.kayenko.com // ported april 5th, 2012 // This is a compromise between Gaussian Blur and Box blur // It creates much better looking blurs than Box Blur, but is // 7x faster than my Gaussian Blur implementation. // // I called it Stack Blur because this describes best how this // filter works internally: it creates a kind of moving stack // of colors whilst scanning through the image. Thereby it // just has to add one new block of color to the right side // of the stack and remove the leftmost color. The remaining // colors on the topmost layer of the stack are either added on // or reduced by one, depending on if they are on the right or // on the left side of the stack. // // If you are using this algorithm in your code please add // the following line: // // Stack Blur Algorithm by Mario Klingemann <mario@quasimondo.com> Bitmap bitmap = sentBitmap.copy(sentBitmap.getConfig(), true); if (radius < 1) { return (null); } int w = bitmap.getWidth(); int h = bitmap.getHeight(); int[] pix = new int[w * h]; Log.e("pix", w + " " + h + " " + pix.length); bitmap.getPixels(pix, 0, w, 0, 0, w, h); int wm = w - 1; int hm = h - 1; int wh = w * h; int div = radius + radius + 1; int r[] = new int[wh]; int g[] = new int[wh]; int b[] = new int[wh]; int rsum, gsum, bsum, x, y, i, p, yp, yi, yw; int vmin[] = new int[Math.max(w, h)]; int divsum = (div + 1) >> 1; divsum *= divsum; int dv[] = new int[256 * divsum]; for (i = 0; i < 256 * divsum; i++) { dv[i] = (i / divsum); } yw = yi = 0; int[][] stack = new int[div][3]; int stackpointer; int stackstart; int[] sir; int rbs; int r1 = radius + 1; int routsum, goutsum, boutsum; int rinsum, ginsum, binsum; for (y = 0; y < h; y++) { rinsum = ginsum = binsum = routsum = goutsum = boutsum = rsum = gsum = bsum = 0; for (i = -radius; i <= radius; i++) { p = pix[yi + Math.min(wm, Math.max(i, 0))]; sir = stack[i + radius]; sir[0] = (p & 0xff0000) >> 16; sir[1] = (p & 0x00ff00) >> 8; sir[2] = (p & 0x0000ff); rbs = r1 - Math.abs(i); rsum += sir[0] * rbs; gsum += sir[1] * rbs; bsum += sir[2] * rbs; if (i > 0) { rinsum += sir[0]; ginsum += sir[1]; binsum += sir[2]; } else { routsum += sir[0]; goutsum += sir[1]; boutsum += sir[2]; } } stackpointer = radius; for (x = 0; x < w; x++) { r[yi] = dv[rsum]; g[yi] = dv[gsum]; b[yi] = dv[bsum]; rsum -= routsum; gsum -= goutsum; bsum -= boutsum; stackstart = stackpointer - radius + div; sir = stack[stackstart % div]; routsum -= sir[0]; goutsum -= sir[1]; boutsum -= sir[2]; if (y == 0) { vmin[x] = Math.min(x + radius + 1, wm); } p = pix[yw + vmin[x]]; sir[0] = (p & 0xff0000) >> 16; sir[1] = (p & 0x00ff00) >> 8; sir[2] = (p & 0x0000ff); rinsum += sir[0]; ginsum += sir[1]; binsum += sir[2]; rsum += rinsum; gsum += ginsum; bsum += binsum; stackpointer = (stackpointer + 1) % div; sir = stack[(stackpointer) % div]; routsum += sir[0]; goutsum += sir[1]; boutsum += sir[2]; rinsum -= sir[0]; ginsum -= sir[1]; binsum -= sir[2]; yi++; } yw += w; } for (x = 0; x < w; x++) { rinsum = ginsum = binsum = routsum = goutsum = boutsum = rsum = gsum = bsum = 0; yp = -radius * w; for (i = -radius; i <= radius; i++) { yi = Math.max(0, yp) + x; sir = stack[i + radius]; sir[0] = r[yi]; sir[1] = g[yi]; sir[2] = b[yi]; rbs = r1 - Math.abs(i); rsum += r[yi] * rbs; gsum += g[yi] * rbs; bsum += b[yi] * rbs; if (i > 0) { rinsum += sir[0]; ginsum += sir[1]; binsum += sir[2]; } else { routsum += sir[0]; goutsum += sir[1]; boutsum += sir[2]; } if (i < hm) { yp += w; } } yi = x; stackpointer = radius; for (y = 0; y < h; y++) { // Preserve alpha channel: ( 0xff000000 & pix[yi] ) pix[yi] = (0xff000000 & pix[yi]) | (dv[rsum] << 16) | (dv[gsum] << 8) | dv[bsum]; rsum -= routsum; gsum -= goutsum; bsum -= boutsum; stackstart = stackpointer - radius + div; sir = stack[stackstart % div]; routsum -= sir[0]; goutsum -= sir[1]; boutsum -= sir[2]; if (x == 0) { vmin[y] = Math.min(y + r1, hm) * w; } p = x + vmin[y]; sir[0] = r[p]; sir[1] = g[p]; sir[2] = b[p]; rinsum += sir[0]; ginsum += sir[1]; binsum += sir[2]; rsum += rinsum; gsum += ginsum; bsum += binsum; stackpointer = (stackpointer + 1) % div; sir = stack[stackpointer]; routsum += sir[0]; goutsum += sir[1]; boutsum += sir[2]; rinsum -= sir[0]; ginsum -= sir[1]; binsum -= sir[2]; yi += w; } } Log.d("pix", w + " " + h + " " + pix.length); bitmap.setPixels(pix, 0, w, 0, 0, w, h); return (bitmap); } public static Bitmap setBrightness(Bitmap src, int value) { // original image size int width = src.getWidth(); int height = src.getHeight(); // create output bitmap Bitmap bmOut = Bitmap.createBitmap(width, height, src.getConfig()); // color information int A, R, G, B; int pixel; // scan through all pixels for (int x = 0; x < width; ++x) { for (int y = 0; y < height; ++y) { // get pixel color pixel = src.getPixel(x, y); A = Color.alpha(pixel); R = Color.red(pixel); G = Color.green(pixel); B = Color.blue(pixel); // increase/decrease each channel R += value; if (R > 255) { R = 255; } else if (R < 0) { R = 0; } G += value; if (G > 255) { G = 255; } else if (G < 0) { G = 0; } B += value; if (B > 255) { B = 255; } else if (B < 0) { B = 0; } // apply new pixel color to output bitmap bmOut.setPixel(x, y, Color.argb(A, R, G, B)); } } // return final image return bmOut; } public static Bitmap setContrast(Bitmap src, double value) { // image size int width = src.getWidth(); int height = src.getHeight(); // create output bitmap // create a mutable empty bitmap Bitmap bmOut = Bitmap.createBitmap(width, height, src.getConfig()); // create a canvas so that we can draw the bmOut Bitmap from source bitmap Canvas c = new Canvas(); c.setBitmap(bmOut); // draw bitmap to bmOut from src bitmap so we can modify it c.drawBitmap(src, 0, 0, new Paint(Color.BLACK)); // color information int A, R, G, B; int pixel; // get contrast value double contrast = Math.pow((100 + value) / 100, 2); // scan through all pixels for (int x = 0; x < width; ++x) { for (int y = 0; y < height; ++y) { // get pixel color pixel = src.getPixel(x, y); A = Color.alpha(pixel); // apply filter contrast for every channel R, G, B R = Color.red(pixel); R = (int) (((((R / 255.0) - 0.5) * contrast) + 0.5) * 255.0); if (R < 0) { R = 0; } else if (R > 255) { R = 255; } G = Color.green(pixel); G = (int) (((((G / 255.0) - 0.5) * contrast) + 0.5) * 255.0); if (G < 0) { G = 0; } else if (G > 255) { G = 255; } B = Color.blue(pixel); B = (int) (((((B / 255.0) - 0.5) * contrast) + 0.5) * 255.0); if (B < 0) { B = 0; } else if (B > 255) { B = 255; } // set new pixel color to output bitmap bmOut.setPixel(x, y, Color.argb(A, R, G, B)); } } return bmOut; } /** * Create drawable with ripple * * @param normalColor * @param pressedColor * @return */ public static RippleDrawable getPressedColorRippleDrawable(int normalColor, int pressedColor) { return new RippleDrawable(getPressedColorSelector(normalColor, pressedColor), getColorDrawableFromColor(normalColor), null); } public static ColorStateList getPressedColorSelector(int normalColor, int pressedColor) { return new ColorStateList( new int[][]{ new int[]{android.R.attr.state_pressed}, new int[]{android.R.attr.state_focused}, new int[]{android.R.attr.state_activated}, new int[]{} }, new int[]{ pressedColor, pressedColor, pressedColor, normalColor } ); } public static ColorDrawable getColorDrawableFromColor(int color) { return new ColorDrawable(color); } /** * Load async local images */ public static class LocalBitmapTask extends AsyncTask<Void, Void, Bitmap> { File file; IBitmapListener outputListener; int width, height; public LocalBitmapTask(File file, IBitmapListener outputListener, int width, int height) { this.file = file; this.outputListener = outputListener; this.width = width; this.height = height; } @Override protected Bitmap doInBackground(Void... params) { return ImageUtils.loadImageThumbnail(this.file, width, height); } @Override protected void onPostExecute(Bitmap response) { outputListener.execute(response); } } }