/*
ExtraHardMode Server Plugin for Minecraft
Copyright (C) 2012 Ryan Hamshire
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package me.ryanhamshire.ExtraHardMode;
import java.util.ArrayList;
import org.bukkit.World;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
public class DragonAttackPatternTask implements Runnable {
private Player player;
private LivingEntity dragon;
private ArrayList<Player> playersFightingDragon;
public DragonAttackPatternTask(LivingEntity dragon, Player player, ArrayList<Player> playersFightingDragon)
{
this.dragon = dragon;
this.player = player;
this.playersFightingDragon = playersFightingDragon;
}
@Override
public void run()
{
if(this.dragon.isDead()) return;
World world = this.dragon.getWorld();
//if the player has been defeated
if(!this.player.isOnline() || world != this.player.getWorld() || this.player.isDead())
{
//announce the combat result
this.playersFightingDragon.remove(this.player);
if(ExtraHardMode.instance.config_enderDragonCombatAnnouncements && !this.player.isDead())
{
ExtraHardMode.instance.getServer().broadcastMessage(this.player.getName() + " has been defeated by the dragon!");
}
//restore some of the dragon's health
int newHealth = (int)(this.dragon.getHealth() + this.dragon.getMaxHealth() * .25);
if(newHealth > this.dragon.getMaxHealth())
{
this.dragon.setHealth(this.dragon.getMaxHealth());
}
else
{
this.dragon.setHealth(newHealth);
}
return;
}
for(int i = 0; i < 3; i++)
{
DragonAttackTask task = new DragonAttackTask(this.dragon, this.player);
ExtraHardMode.instance.getServer().getScheduler().scheduleSyncDelayedTask(ExtraHardMode.instance, task, 20L * i + (ExtraHardMode.randomNumberGenerator.nextInt(20)));
}
ExtraHardMode.instance.getServer().getScheduler().scheduleSyncDelayedTask(ExtraHardMode.instance, this, 20L * 30);
}
}