package com.android.droidgraph.shape; import java.nio.FloatBuffer; import javax.microedition.khronos.opengles.GL10; import com.android.droidgraph.util.SGColorF; public interface IGLShape { public void draw(GL10 gl); public void loadGLTexture(); public FloatBuffer getTextureBuffer(); public void setColor(SGColorF color); public SGColorF getColor(); }