package com.android.droidgraph.shape;
import java.nio.FloatBuffer;
import javax.microedition.khronos.opengles.GL10;
import com.android.droidgraph.util.SGColorF;
public interface IGLShape {
public void draw(GL10 gl);
public void loadGLTexture();
public FloatBuffer getTextureBuffer();
public void setColor(SGColorF color);
public SGColorF getColor();
}