/* Dice in the dark. D & D app for the blind and seeing impaired,
* Copyright (C) <2013r> <Lovisa Irpa Helgadottir>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.example.diceindark;
import javax.microedition.khronos.egl.EGLConfig;
import javax.microedition.khronos.opengles.GL10;
import android.content.Intent;
import android.speech.tts.TextToSpeech;
import com.example.framework.Screen;
import com.example.framework.impl.GLGame;
import com.example.diceindark.Assets;
import com.example.diceindark.MainMenuScreen;
//import com.example.diceindark.Settings;
public class DiceInDark extends GLGame {
boolean firstTimeCreate = true;
@Override
public Screen getStartScreen() {
/*Intent installIntent = new Intent();
installIntent.setAction(
TextToSpeech.Engine.ACTION_INSTALL_TTS_DATA);
startActivity(installIntent);*/
// TODO Auto-generated method stub
return new MainMenuScreen(this);
}
public void onSurfaceCreated(GL10 gl, EGLConfig config){
super.onSurfaceCreated(gl, config);
if(firstTimeCreate){
Assets.load(this);
firstTimeCreate = false;
}
else
Assets.reload();
}
@Override
public void onPause(){
super.onPause();
}
}