package net.aufdemrand.denizen.objects.properties.entity;
import net.aufdemrand.denizen.nms.NMSHandler;
import net.aufdemrand.denizen.nms.NMSVersion;
import net.aufdemrand.denizen.objects.dEntity;
import net.aufdemrand.denizencore.objects.Element;
import net.aufdemrand.denizencore.objects.Mechanism;
import net.aufdemrand.denizencore.objects.dObject;
import net.aufdemrand.denizencore.objects.properties.Property;
import net.aufdemrand.denizencore.tags.Attribute;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Skeleton;
public class EntitySkeleton implements Property {
public static boolean describes(dObject entity) {
return entity instanceof dEntity && ((dEntity) entity).getBukkitEntity() instanceof Skeleton;
}
public static EntitySkeleton getFrom(dObject entity) {
if (!describes(entity)) {
return null;
}
else {
return new EntitySkeleton((dEntity) entity);
}
}
///////////////////
// Instance Fields and Methods
/////////////
private EntitySkeleton(dEntity entity) {
skeleton = entity;
}
dEntity skeleton;
/////////
// Property Methods
///////
@Override
public String getPropertyString() {
return ((Skeleton) skeleton.getBukkitEntity()).getSkeletonType().name();
}
@Override
public String getPropertyId() {
return "skeleton";
}
///////////
// dObject Attributes
////////
@Override
public String getAttribute(Attribute attribute) {
if (attribute == null) {
return null;
}
// <--[tag]
// @attribute <e@entity.skeleton_type>
// @returns Element(Boolean)
// @mechanism dEntity.skeleton
// @group properties
// @description
// If the entity is a skeleton, returns what type of skeleton it is.
// Can return: NORMAL, WITHER, STRAY.
// -->
if (attribute.startsWith("skeleton_type")) {
return new Element(((Skeleton) skeleton.getBukkitEntity())
.getSkeletonType().name()).getAttribute(attribute.fulfill(1));
}
return null;
}
@Override
public void adjust(Mechanism mechanism) {
// <--[mechanism]
// @object dEntity
// @name skeleton
// @input Element
// @description
// Changes whether a skeleton is a normal or wither type skeleton.
// Valid input: NORMAL, WITHER, STRAY.
// @tags
// <e@entity.skeleton_type>
// -->
if (mechanism.matches("skeleton") && mechanism.requireEnum(false, Skeleton.SkeletonType.values())) {
if (NMSHandler.getVersion().isAtLeast(NMSVersion.v1_11_R1)) {
// TODO: improve this
Skeleton.SkeletonType skeletonType = Skeleton.SkeletonType.valueOf(mechanism.getValue().asString().toUpperCase());
Skeleton current = (Skeleton) skeleton.getBukkitEntity();
Skeleton newSkeleton = null;
switch (skeletonType) {
case NORMAL:
newSkeleton = (Skeleton) current.getLocation().getWorld().spawnEntity(current.getLocation(), EntityType.SKELETON);
break;
case WITHER:
newSkeleton = (Skeleton) current.getLocation().getWorld().spawnEntity(current.getLocation(), EntityType.WITHER_SKELETON);
break;
case STRAY:
newSkeleton = (Skeleton) current.getLocation().getWorld().spawnEntity(current.getLocation(), EntityType.STRAY);
break;
}
newSkeleton.setHealth(current.getHealth());
newSkeleton.getEquipment().setArmorContents(current.getEquipment().getArmorContents());
current.remove();
skeleton.setEntity(newSkeleton);
}
else {
((Skeleton) skeleton.getBukkitEntity()).setSkeletonType(
Skeleton.SkeletonType.valueOf(mechanism.getValue().asString().toUpperCase()));
}
}
}
}