package nl.sugcube.crystalquest.command;
import nl.sugcube.crystalquest.Broadcast;
import nl.sugcube.crystalquest.CrystalQuest;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
/**
* @author SugarCaney
*/
public class CommandLobby extends CrystalQuestCommand {
public CommandLobby() {
super("lobby", null, 0);
}
@Override
protected void executeImpl(CrystalQuest plugin, CommandSender sender, String... arguments) {
Player player = (Player)sender;
// Check in game.
if (plugin.am.isInGame(player)) {
sender.sendMessage(Broadcast.get("commands.lobby-already-ingame"));
return;
}
player.teleport(plugin.am.getLobby());
player.sendMessage(Broadcast.TAG + Broadcast.get("commands.lobby-tp"));
}
@Override
protected boolean assertSender(CommandSender sender) {
return sender instanceof Player;
}
}