package nl.sugcube.crystalquest.command; import nl.sugcube.crystalquest.Broadcast; import nl.sugcube.crystalquest.CrystalQuest; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; /** * @author SugarCaney */ public class CommandLeave extends CrystalQuestCommand { public CommandLeave() { super("leave", null, 0); } protected CommandLeave(String alias) { super(alias, null, 0); } @Override protected void executeImpl(CrystalQuest plugin, CommandSender sender, String... arguments) { Player player = (Player)sender; // Check in game. if (!plugin.am.isInGame(player)) { player.sendMessage(Broadcast.get("commands.not-in-game")); return; } // Leave the game. plugin.am.getArena(player.getUniqueId()).removePlayer(player); player.sendMessage(Broadcast.TAG + Broadcast.get("commands.game-leave")); } @Override protected boolean assertSender(CommandSender sender) { return sender instanceof Player; } }